Storing encryption trophy key in config.toml (#1930)
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* get trophy key from toml file

* clang format fix

* get trophy key from toml file

* clang format fix

* merge fixes

* Update config.cpp
This commit is contained in:
georgemoralis 2025-01-01 12:04:51 +02:00 committed by GitHub
parent d69341fd31
commit 283442b42f
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GPG key ID: B5690EEEBB952194
3 changed files with 33 additions and 0 deletions

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@ -67,6 +67,7 @@ static int cursorHideTimeout = 5; // 5 seconds (default)
static bool separateupdatefolder = false;
static bool compatibilityData = false;
static bool checkCompatibilityOnStartup = false;
static std::string trophyKey = "";
// Gui
std::vector<std::filesystem::path> settings_install_dirs = {};
@ -91,6 +92,14 @@ std::string emulator_language = "en";
// Language
u32 m_language = 1; // english
std::string getTrophyKey() {
return trophyKey;
}
void setTrophyKey(std::string key) {
trophyKey = key;
}
bool isNeoMode() {
return isNeo;
}
@ -652,6 +661,11 @@ void load(const std::filesystem::path& path) {
m_language = toml::find_or<int>(settings, "consoleLanguage", 1);
}
if (data.contains("Keys")) {
const toml::value& keys = data.at("Keys");
trophyKey = toml::find_or<std::string>(keys, "TrophyKey", "");
}
}
void save(const std::filesystem::path& path) {
@ -712,6 +726,8 @@ void save(const std::filesystem::path& path) {
data["Debug"]["DebugDump"] = isDebugDump;
data["Debug"]["CollectShader"] = isShaderDebug;
data["Keys"]["TrophyKey"] = trophyKey;
std::vector<std::string> install_dirs;
for (const auto& dirString : settings_install_dirs) {
install_dirs.emplace_back(std::string{fmt::UTF(dirString.u8string()).data});

View file

@ -15,6 +15,9 @@ void load(const std::filesystem::path& path);
void save(const std::filesystem::path& path);
void saveMainWindow(const std::filesystem::path& path);
std::string getTrophyKey();
void setTrophyKey(std::string key);
bool isNeoMode();
bool isFullscreenMode();
bool getPlayBGM();

View file

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <common/config.h>
#include "crypto.h"
CryptoPP::RSA::PrivateKey Crypto::key_pkg_derived_key3_keyset_init() {
@ -137,6 +138,13 @@ void Crypto::aesCbcCfb128DecryptEntry(std::span<const CryptoPP::byte, 32> ivkey,
}
}
static void hexToBytes(const char* hex, unsigned char* dst) {
for (size_t i = 0; hex[i] != 0; i++) {
const unsigned char value = (hex[i] < 0x3A) ? (hex[i] - 0x30) : (hex[i] - 0x37);
dst[i / 2] |= ((i % 2) == 0) ? (value << 4) : (value);
}
}
void Crypto::decryptEFSM(std::span<CryptoPP::byte, 16> NPcommID,
std::span<CryptoPP::byte, 16> efsmIv, std::span<CryptoPP::byte> ciphertext,
std::span<CryptoPP::byte> decrypted) {
@ -145,9 +153,15 @@ void Crypto::decryptEFSM(std::span<CryptoPP::byte, 16> NPcommID,
// step 1: Encrypt NPcommID
CryptoPP::CBC_Mode<CryptoPP::AES>::Encryption encrypt;
const char* TrophyKeyget = Config::getTrophyKey().c_str();
std::vector<CryptoPP::byte> TrophyKey;
hexToBytes(TrophyKeyget, TrophyKey.data());
std::vector<CryptoPP::byte> trpKey(16);
encrypt.ProcessData(trpKey.data(), NPcommID.data(), 16);
encrypt.SetKeyWithIV(TrophyKey.data(), TrophyKey.size(), TrophyIV.data());
// step 2: decrypt efsm.
CryptoPP::CBC_Mode<CryptoPP::AES>::Decryption decrypt;
decrypt.SetKeyWithIV(trpKey.data(), trpKey.size(), efsmIv.data());