mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-21 20:14:45 +00:00
extract trophy info on game start + various fixes
This commit is contained in:
parent
794770f94e
commit
315afc52fa
4 changed files with 26 additions and 25 deletions
|
@ -542,17 +542,12 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
|
|||
if (platinumId == nullptr)
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto trophyDir =
|
||||
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
|
||||
#else
|
||||
const auto trophyDir =
|
||||
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
|
||||
#endif
|
||||
|
||||
pugi::xml_document doc;
|
||||
pugi::xml_parse_result result =
|
||||
doc.load_file((trophyDir.string() + "\\trophy00\\Xml\\TROP.XML").c_str());
|
||||
doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
|
||||
|
||||
// only do this if platinum is not unlocked
|
||||
*platinumId = ORBIS_NP_TROPHY_INVALID_TROPHY_ID;
|
||||
|
@ -564,8 +559,10 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
|
|||
for (pugi::xml_node_iterator it = trophyconf.children().begin();
|
||||
it != trophyconf.children().end() && !foundTrophy; ++it) {
|
||||
|
||||
std::string currentTrophyId = reinterpret_cast<const char*>(it->attribute("id").value());
|
||||
std::string currentTrophyName = reinterpret_cast<const char*>(it->child("name").text().as_string());
|
||||
std::string currentTrophyId =
|
||||
reinterpret_cast<const char*>(it->attribute("id").value());
|
||||
std::string currentTrophyName =
|
||||
reinterpret_cast<const char*>(it->child("name").text().as_string());
|
||||
std::string currentTrophyDescription =
|
||||
reinterpret_cast<const char*>(it->child("detail").text().as_string());
|
||||
std::string currentTrophyType =
|
||||
|
@ -590,7 +587,7 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
|
|||
|
||||
g_trophy_ui.AddTrophyToQueue(trophyId, currentTrophyName, TrophyType::BRONZE);
|
||||
|
||||
//doc.save_file((trophyDir.string() + "\\trophy00\\Xml\\TROP.XML").c_str());
|
||||
//doc.save_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
|
||||
}
|
||||
foundTrophy = true;
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <imgui.h>
|
||||
#include <chrono>
|
||||
#include <imgui.h>
|
||||
#include "common/assert.h"
|
||||
#include "imgui/imgui_std.h"
|
||||
#include "trophy_ui.h"
|
||||
|
@ -15,7 +15,6 @@ TrophyUI::TrophyUI() {
|
|||
AddLayer(this);
|
||||
}
|
||||
|
||||
|
||||
TrophyUI::~TrophyUI() {
|
||||
Finish();
|
||||
}
|
||||
|
@ -41,17 +40,9 @@ void TrophyUI::Draw() {
|
|||
|
||||
const ImVec2 window_size{
|
||||
std::min(io.DisplaySize.x, 200.f),
|
||||
std::min(io.DisplaySize.y, 125.f),
|
||||
std::min(io.DisplaySize.y, 75.f),
|
||||
};
|
||||
|
||||
CentralizeWindow();
|
||||
SetNextWindowSize(window_size);
|
||||
SetNextWindowFocus();
|
||||
SetNextWindowCollapsed(false);
|
||||
SetNextWindowPos(ImVec2(io.DisplaySize.x - 200, 50));
|
||||
PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
|
||||
KeepNavHighlight();
|
||||
|
||||
if (trophyQueue.size() != 0) {
|
||||
if (!displayingTrophy) {
|
||||
displayingTrophy = true;
|
||||
|
@ -68,17 +59,21 @@ void TrophyUI::Draw() {
|
|||
}
|
||||
|
||||
if (trophyQueue.size() != 0) {
|
||||
SetNextWindowSize(window_size);
|
||||
SetNextWindowCollapsed(false);
|
||||
SetNextWindowPos(ImVec2(io.DisplaySize.x - 200, 50));
|
||||
KeepNavHighlight();
|
||||
|
||||
TrophyInfo currentTrophyInfo = trophyQueue[0];
|
||||
if (Begin("Trophy Window", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings)) {
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings
|
||||
| ImGuiWindowFlags_NoInputs)) {
|
||||
Text("Trophy earned!");
|
||||
Text(currentTrophyInfo.trophyName.c_str());
|
||||
TextWrapped(currentTrophyInfo.trophyName.c_str());
|
||||
|
||||
End();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PopStyleColor();
|
||||
first_render = false;
|
||||
}
|
|
@ -3,9 +3,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "common/fixed_value.h"
|
||||
#include "common/types.h"
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "core/file_format/playgo_chunk.h"
|
||||
#include "core/file_format/psf.h"
|
||||
#include "core/file_format/splash.h"
|
||||
#include "core/file_format/trp.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/disc_map/disc_map.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
|
@ -101,6 +102,14 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
param_sfo->open(sce_sys_folder.string() + "/param.sfo", {});
|
||||
id = std::string(param_sfo->GetString("CONTENT_ID"), 7, 9);
|
||||
Libraries::NpTrophy::game_serial = id;
|
||||
const auto trophyDir = Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) /
|
||||
id / "TrophyFiles";
|
||||
if (!std::filesystem::exists(trophyDir)) {
|
||||
TRP trp;
|
||||
if (!trp.Extract(file.parent_path())) {
|
||||
LOG_ERROR(Loader, "Couldn't extract trophies");
|
||||
}
|
||||
}
|
||||
#ifdef ENABLE_QT_GUI
|
||||
MemoryPatcher::g_game_serial = id;
|
||||
#endif
|
||||
|
|
Loading…
Add table
Reference in a new issue