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https://github.com/shadps4-emu/shadPS4.git
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fix clang-format issues
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parent
d2a7c78316
commit
319e6c5c74
3 changed files with 30 additions and 31 deletions
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@ -12,7 +12,6 @@
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#include "common/path_util.h"
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#include "common/path_util.h"
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#include "core/file_format/psf.h"
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#include "core/file_format/psf.h"
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#include "core/file_sys/fs.h"
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#include "core/file_sys/fs.h"
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#include "qt_gui/discord_rpc_handler.h"
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#include "elf_viewer.h"
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#include "elf_viewer.h"
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#include "emulator.h"
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#include "emulator.h"
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#include "game_grid_frame.h"
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#include "game_grid_frame.h"
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@ -22,6 +21,7 @@
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#include "main_window_themes.h"
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#include "main_window_themes.h"
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#include "main_window_ui.h"
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#include "main_window_ui.h"
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#include "pkg_viewer.h"
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#include "pkg_viewer.h"
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#include "qt_gui/discord_rpc_handler.h"
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class GameListFrame;
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class GameListFrame;
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@ -96,7 +96,6 @@ private:
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DiscordRPCHandler::RPC discordRPC;
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DiscordRPCHandler::RPC discordRPC;
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protected:
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protected:
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bool eventFilter(QObject* obj, QEvent* event) override;
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bool eventFilter(QObject* obj, QEvent* event) override;
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