time,sceSystemServiceParamGetInt

This commit is contained in:
georgemoralis 2023-11-14 08:33:16 +02:00
parent f4afe2490a
commit 3c12c48f52
5 changed files with 17 additions and 0 deletions

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@ -416,6 +416,7 @@ void libcSymbolsRegister(Loader::SymbolsResolver* sym) {
LIB_FUNCTION("AEJdIVZTEmo", "libc", 1, "libc", 1, 1, qsort);
LIB_FUNCTION("zlfEH8FmyUA", "libc", 1, "libc", 1, 1, _Stoul);
LIB_FUNCTION("VPbJwTCgME0", "libc", 1, "libc", 1, 1, srand);
LIB_FUNCTION("wLlFkwG9UcQ", "libc", 1, "libc", 1, 1, time);
// math functions
LIB_FUNCTION("EH-x713A99c", "libc", 1, "libc", 1, 1, atan2f);

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@ -40,4 +40,5 @@ unsigned long int PS4_SYSV_ABI _Stoul(const char* str, char** endptr, int base)
void PS4_SYSV_ABI srand(unsigned int seed) { return std::srand(seed); }
s64 PS4_SYSV_ABI time(s64* pt) { return std::time(pt); }
} // namespace Core::Libraries::LibC

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@ -13,4 +13,5 @@ void PS4_SYSV_ABI qsort(void* ptr, size_t count, size_t size, int(PS4_SYSV_ABI*
int PS4_SYSV_ABI rand();
unsigned long int PS4_SYSV_ABI _Stoul(const char* str, char** endptr, int base);
void PS4_SYSV_ABI srand(unsigned int seed);
s64 PS4_SYSV_ABI time(s64* pt);
} // namespace Core::Libraries::LibC

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@ -3,6 +3,7 @@
#include "common/log.h"
#include "core/hle/error_codes.h"
#include "core/hle/libraries/libs.h"
#include <common/debug.h>
namespace Core::Libraries::LibSystemService {
@ -23,9 +24,20 @@ s32 PS4_SYSV_ABI sceSystemServiceGetStatus(SceSystemServiceStatus* status) {
return SCE_OK;
}
s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(SceSystemServiceParamId paramId, s32* value) {
if (paramId == 1) {
*value = 1; //english
} else {
BREAKPOINT();
}
return SCE_OK;
}
void systemServiceSymbolsRegister(Loader::SymbolsResolver* sym) {
LIB_FUNCTION("Vo5V8KAwCmk", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceHideSplashScreen);
LIB_FUNCTION("rPo6tV8D9bM", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceGetStatus);
LIB_FUNCTION("fZo48un7LK4", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceParamGetInt);
}
}; // namespace Core::Libraries::LibSystemService

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@ -8,6 +8,7 @@ class SymbolsResolver;
namespace Core::Libraries::LibSystemService {
using SceSystemServiceParamId = s32;
struct SceSystemServiceStatus {
s32 eventNum;
bool isSystemUiOverlaid;
@ -20,6 +21,7 @@ struct SceSystemServiceStatus {
s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen();
s32 PS4_SYSV_ABI sceSystemServiceGetStatus(SceSystemServiceStatus* status);
s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(SceSystemServiceParamId paramId, s32* value);
void systemServiceSymbolsRegister(Loader::SymbolsResolver* sym);