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Handle empty mutex attribute
- scePthreadMutexInit did not return default when the mutex attributes were empty, now it does
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1 changed files with 6 additions and 2 deletions
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@ -421,13 +421,17 @@ ScePthreadMutex* createMutex(ScePthreadMutex* addr) {
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return addr;
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}
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int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr,
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int PS4_SYSV_ABI scePthreadMutexInit(ScePthreadMutex* mutex, const ScePthreadMutexattr* mutex_attr,
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const char* name) {
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const ScePthreadMutexattr* attr;
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if (mutex == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (attr == nullptr) {
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if (mutex_attr == nullptr || *mutex_attr == nullptr) {
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attr = g_pthread_cxt->getDefaultMutexattr();
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} else {
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attr = mutex_attr;
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}
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*mutex = new PthreadMutexInternal{};
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