Fix OrbisKernelBatchMapEntry struct

UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.
This commit is contained in:
Stephen Miller 2024-08-08 15:01:54 -05:00
parent 14e56e267a
commit 4eb2b9bcff

View file

@ -63,7 +63,7 @@ struct OrbisVirtualQueryInfo {
struct OrbisKernelBatchMapEntry {
void* start;
off_t offset;
size_t offset;
size_t length;
char protection;
char type;