mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-21 03:54:45 +00:00
Fix OrbisKernelBatchMapEntry struct
UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.
This commit is contained in:
parent
14e56e267a
commit
4eb2b9bcff
1 changed files with 1 additions and 1 deletions
|
@ -63,7 +63,7 @@ struct OrbisVirtualQueryInfo {
|
|||
|
||||
struct OrbisKernelBatchMapEntry {
|
||||
void* start;
|
||||
off_t offset;
|
||||
size_t offset;
|
||||
size_t length;
|
||||
char protection;
|
||||
char type;
|
||||
|
|
Loading…
Add table
Reference in a new issue