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Update linux build docs (#2474)
* fix: update linux build dependencies for libpng - add libpng to linux build docs - add libpng to nix build file * linux docs: reformat code blocks - add code block bash syntax highlighting - format long code blocks to multiline
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2 changed files with 32 additions and 15 deletions
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@ -13,33 +13,49 @@ First and foremost, Clang 18 is the **recommended compiler** as it is used for o
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#### Debian & Ubuntu
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```
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sudo apt install build-essential clang git cmake libasound2-dev libpulse-dev libopenal-dev libssl-dev zlib1g-dev libedit-dev libudev-dev libevdev-dev libsdl2-dev libjack-dev libsndio-dev qt6-base-dev qt6-tools-dev qt6-multimedia-dev libvulkan-dev vulkan-validationlayers
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```bash
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sudo apt install build-essential clang git cmake libasound2-dev \
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libpulse-dev libopenal-dev libssl-dev zlib1g-dev libedit-dev \
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libudev-dev libevdev-dev libsdl2-dev libjack-dev libsndio-dev \
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qt6-base-dev qt6-tools-dev qt6-multimedia-dev libvulkan-dev \
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vulkan-validationlayers libpng-dev
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```
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#### Fedora
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```
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sudo dnf install clang git cmake libatomic alsa-lib-devel pipewire-jack-audio-connection-kit-devel openal-devel openssl-devel libevdev-devel libudev-devel libXext-devel qt6-qtbase-devel qt6-qtbase-private-devel qt6-qtmultimedia-devel qt6-qtsvg-devel qt6-qttools-devel vulkan-devel vulkan-validation-layers
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```bash
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sudo dnf install clang git cmake libatomic alsa-lib-devel \
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pipewire-jack-audio-connection-kit-devel openal-devel \
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openssl-devel libevdev-devel libudev-devel libXext-devel \
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qt6-qtbase-devel qt6-qtbase-private-devel \
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qt6-qtmultimedia-devel qt6-qtsvg-devel qt6-qttools-devel \
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vulkan-devel vulkan-validation-layers libpng-devel
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```
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#### Arch Linux
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```
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sudo pacman -S base-devel clang git cmake sndio jack2 openal qt6-base qt6-declarative qt6-multimedia sdl2 vulkan-validation-layers
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```bash
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sudo pacman -S base-devel clang git cmake sndio jack2 openal \
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qt6-base qt6-declarative qt6-multimedia sdl2 \
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vulkan-validation-layers libpng
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```
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**Note**: The `shadps4-git` AUR package is not maintained by any of the developers, and it uses the default compiler, which is often set to GCC. Use at your own discretion.
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#### OpenSUSE
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```
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sudo zypper install clang git cmake libasound2 libpulse-devel libsndio7 libjack-devel openal-soft-devel libopenssl-devel zlib-devel libedit-devel systemd-devel libevdev-devel qt6-base-devel qt6-multimedia-devel qt6-svg-devel qt6-linguist-devel qt6-gui-private-devel vulkan-devel vulkan-validationlayers
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```bash
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sudo zypper install clang git cmake libasound2 libpulse-devel \
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libsndio7 libjack-devel openal-soft-devel libopenssl-devel \
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zlib-devel libedit-devel systemd-devel libevdev-devel \
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qt6-base-devel qt6-multimedia-devel qt6-svg-devel \
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qt6-linguist-devel qt6-gui-private-devel vulkan-devel \
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vulkan-validationlayers libpng-devel
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```
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#### NixOS
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```
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```bash
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nix-shell shell.nix
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```
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@ -50,7 +66,7 @@ You can try one of two methods:
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- Search the packages by name and install them with your package manager, or
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- Install [distrobox](https://distrobox.it/), create a container using any of the distributions cited above as a base, for Arch Linux you'd do:
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```
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```bash
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distrobox create --name archlinux --init --image archlinux:latest
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```
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@ -59,7 +75,7 @@ This option is **highly recommended** for distributions with immutable/atomic fi
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### Cloning
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```
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```bash
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git clone --recursive https://github.com/shadps4-emu/shadPS4.git
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cd shadPS4
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```
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@ -72,7 +88,7 @@ There are 3 options you can choose from. Option 1 is **highly recommended**.
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1. Generate the build directory in the shadPS4 directory.
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```
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```bash
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cmake -S . -B build/ -DENABLE_QT_GUI=ON -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
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```
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@ -80,7 +96,7 @@ To disable the Qt GUI, remove the `-DENABLE_QT_GUI=ON` flag. To change the build
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2. Use CMake to build the project:
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```
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```bash
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cmake --build ./build --parallel$(nproc)
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```
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@ -88,13 +104,13 @@ If your computer freezes during this step, this could be caused by excessive sys
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Now run the emulator. If Qt was enabled at configure time:
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```
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```bash
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./build/shadps4
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```
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Otherwise, specify the path to your PKG's boot file:
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```
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```bash
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./build/shadps4 /"PATH"/"TO"/"GAME"/"FOLDER"/eboot.bin
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```
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@ -46,6 +46,7 @@ pkgs.mkShell {
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pkgs.stb
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pkgs.qt6.qtwayland
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pkgs.wayland-protocols
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pkgs.libpng
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];
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shellHook = ''
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