diff --git a/src/shader_recompiler/frontend/translate/vector_alu.cpp b/src/shader_recompiler/frontend/translate/vector_alu.cpp index 82769bd29..61c983066 100644 --- a/src/shader_recompiler/frontend/translate/vector_alu.cpp +++ b/src/shader_recompiler/frontend/translate/vector_alu.cpp @@ -123,6 +123,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) { return V_CVT_F32_UBYTE(2, inst); case Opcode::V_CVT_F32_UBYTE3: return V_CVT_F32_UBYTE(3, inst); + case Opcode::V_CVT_F64_I32: + return V_CVT_F64_I32(inst); case Opcode::V_FRACT_F32: return V_FRACT_F32(inst); case Opcode::V_TRUNC_F32: @@ -662,6 +664,11 @@ void Translator::V_CVT_F32_UBYTE(u32 index, const GcnInst& inst) { SetDst(inst.dst[0], ir.ConvertUToF(32, 32, byte)); } +void Translator::V_CVT_F64_I32(const GcnInst& inst) { + const IR::U32 src0{GetSrc(inst.src[0])}; + SetDst64(inst.dst[0], ir.ConvertSToF(64, 32, src0)); +} + void Translator::V_FRACT_F32(const GcnInst& inst) { const IR::F32 src0{GetSrc(inst.src[0])}; SetDst(inst.dst[0], ir.Fract(src0));