Fix path bugs

This commit is contained in:
offtkp 2024-09-29 19:05:22 +03:00
parent d9f287eaa2
commit 52b78ea248
5 changed files with 6 additions and 24 deletions

View file

@ -312,10 +312,7 @@ public:
if (selected == &installPackage) {
QStringList pkg_app_ = m_pkg_app_list[itemIndex].split(";;");
std::filesystem::path path(pkg_app_[9].toStdString());
#ifdef _WIN32
path = std::filesystem::path(pkg_app_[9].toStdWString());
#endif
std::filesystem::path path = Common::FS::PathFromQString(pkg_app_[9]);
InstallDragDropPkg(path, 1, 1);
}
}

View file

@ -625,10 +625,7 @@ void MainWindow::InstallPkg() {
int pkgNum = 0;
for (const QString& file : fileNames) {
++pkgNum;
std::filesystem::path path(file.toStdString());
#ifdef _WIN64
path = std::filesystem::path(file.toStdWString());
#endif
std::filesystem::path path = Common::FS::PathFromQString(file);
MainWindow::InstallDragDropPkg(path, pkgNum, nPkg);
}
}
@ -646,10 +643,7 @@ void MainWindow::BootGame() {
QMessageBox::critical(nullptr, tr("Game Boot"),
QString(tr("Only one file can be selected!")));
} else {
std::filesystem::path path(fileNames[0].toStdString());
#ifdef _WIN64
path = std::filesystem::path(fileNames[0].toStdWString());
#endif
std::filesystem::path path = Common::FS::PathFromQString(fileNames[0]);
Core::Emulator emulator;
if (!std::filesystem::exists(path)) {
QMessageBox::critical(nullptr, tr("Run Game"),

View file

@ -110,10 +110,7 @@ protected:
int nPkg = urlList.size();
for (const QUrl& url : urlList) {
pkgNum++;
std::filesystem::path path(url.toLocalFile().toStdString());
#ifdef _WIN64
path = std::filesystem::path(url.toLocalFile().toStdWString());
#endif
std::filesystem::path path = Common::FS::PathFromQString(url.toLocalFile());
InstallDragDropPkg(path, pkgNum, nPkg);
}
}

View file

@ -104,10 +104,7 @@ void PKGViewer::ProcessPKGInfo() {
m_pkg_patch_list.clear();
m_full_pkg_list.clear();
for (int i = 0; i < m_pkg_list.size(); i++) {
std::filesystem::path path(m_pkg_list[i].toStdString());
#ifdef _WIN32
path = std::filesystem::path(m_pkg_list[i].toStdWString());
#endif
std::filesystem::path path = Common::FS::PathFromQString(m_pkg_list[i]);
package.Open(path);
psf.Open(package.sfo);
QString title_name =

View file

@ -28,10 +28,7 @@ void TrophyViewer::PopulateTrophyWidget(QString title) {
QDir dir(trophyDirQt);
if (!dir.exists()) {
std::filesystem::path path(gameTrpPath_.toStdString());
#ifdef _WIN64
path = std::filesystem::path(gameTrpPath_.toStdWString());
#endif
std::filesystem::path path = Common::FS::PathFromQString(gameTrpPath_);
if (!trp.Extract(path))
return;
}