This commit is contained in:
Vladislav Mikhalin 2025-03-07 11:31:01 +03:00
parent 3c2c533cb4
commit 5692fd30a7
12 changed files with 325 additions and 115 deletions

View file

@ -39,14 +39,10 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
Common::Log::FmtLogMessage(log_class, log_level, Common::Log::TrimSourcePath(__FILE__), \
__LINE__, __func__, __VA_ARGS__)
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \

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@ -5,28 +5,51 @@
#include "common/rdtsc.h"
#include "common/uint128.h"
#include <chrono>
#ifdef _WIN64
#include <Windows.h>
#define MM_SHARED_USER_DATA_VA 0x7ffe0000
#define QpcBias ((ULONGLONG volatile*)(MM_SHARED_USER_DATA_VA + 0x3b0))
#endif
namespace Common {
NativeClock::NativeClock()
: rdtsc_frequency{EstimateRDTSCFrequency()},
ns_rdtsc_factor{GetFixedPoint64Factor(std::nano::den, rdtsc_frequency)},
us_rdtsc_factor{GetFixedPoint64Factor(std::micro::den, rdtsc_frequency)},
ms_rdtsc_factor{GetFixedPoint64Factor(std::milli::den, rdtsc_frequency)} {}
us_rdtsc_factor{GetFixedPoint64Factor(std::micro::den, rdtsc_frequency)} {}
u64 NativeClock::GetTimeNS(u64 base_ptc /*= 0*/) const {
return MultiplyHigh(GetUptime() - base_ptc, ns_rdtsc_factor);
}
u64 NativeClock::GetTimeUS(u64 base_ptc /*= 0*/) const {
return MultiplyHigh(GetUptime() - base_ptc, us_rdtsc_factor);
}
u64 NativeClock::GetTimeMS(u64 base_ptc /*= 0*/) const {
return MultiplyHigh(GetUptime() - base_ptc, ms_rdtsc_factor);
u64 NativeClock::GetTimeUS(u64 time) const {
return MultiplyHigh(time, us_rdtsc_factor);
}
u64 NativeClock::GetUptime() const {
#ifdef _WIN64
LARGE_INTEGER counter;
QueryPerformanceCounter(&counter);
return counter.QuadPart;
#else
return FencedRDTSC();
#endif
}
u64 NativeClock::GetUnbiasedUptime() const {
#ifdef _WIN64
ULONGLONG bias = 0;
u64 qpc = 0;
do {
bias = *QpcBias;
qpc = GetUptime();
} while (bias != *QpcBias);
return qpc - bias;
#else
return GetUptime();
#endif
}
u64 NativeClock::GetTscFrequency() const {
return rdtsc_frequency;
}
} // namespace Common

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@ -3,7 +3,6 @@
#pragma once
#include <chrono>
#include "common/types.h"
namespace Common {
@ -12,20 +11,15 @@ class NativeClock final {
public:
explicit NativeClock();
u64 GetTscFrequency() const {
return rdtsc_frequency;
}
u64 GetTimeUS(u64 time) const;
u64 GetTimeNS(u64 base_ptc = 0) const;
u64 GetTimeUS(u64 base_ptc = 0) const;
u64 GetTimeMS(u64 base_ptc = 0) const;
u64 GetUptime() const;
u64 GetUnbiasedUptime() const;
u64 GetTscFrequency() const;
private:
u64 rdtsc_frequency;
u64 ns_rdtsc_factor;
u64 us_rdtsc_factor;
u64 ms_rdtsc_factor;
};
} // namespace Common

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@ -6,11 +6,12 @@
#include "common/uint128.h"
#ifdef _WIN64
#include <windows.h>
#include <Windows.h>
#endif
namespace Common {
#ifndef _WIN64
static constexpr size_t SecondToNanoseconds = 1000000000ULL;
template <u64 Nearest>
@ -20,16 +21,7 @@ static u64 RoundToNearest(u64 value) {
}
static u64 GetTimeNs() {
#ifdef _WIN64
// GetSystemTimePreciseAsFileTime returns the file time in 100ns units.
static constexpr u64 Multiplier = 100;
// Convert Windows epoch to Unix epoch.
static constexpr u64 WindowsEpochToUnixEpoch = 0x19DB1DED53E8000LL;
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
return Multiplier * ((static_cast<u64>(filetime.dwHighDateTime) << 32) +
static_cast<u64>(filetime.dwLowDateTime) - WindowsEpochToUnixEpoch);
#elif defined(__APPLE__)
#if defined(__APPLE__)
return clock_gettime_nsec_np(CLOCK_REALTIME);
#else
timespec ts;
@ -37,8 +29,14 @@ static u64 GetTimeNs() {
return ts.tv_sec * SecondToNanoseconds + ts.tv_nsec;
#endif
}
#endif
u64 EstimateRDTSCFrequency() {
#ifdef _WIN64
LARGE_INTEGER frequency;
QueryPerformanceFrequency(&frequency);
return frequency.QuadPart;
#else
// Discard the first result measuring the rdtsc.
FencedRDTSC();
std::this_thread::sleep_for(std::chrono::milliseconds{1});
@ -55,6 +53,7 @@ u64 EstimateRDTSCFrequency() {
const u64 tsc_diff = tsc_end - tsc_start;
const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, end_time - start_time);
return RoundToNearest<100'000>(tsc_freq);
#endif
}
} // namespace Common

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@ -42,11 +42,14 @@ s32 PS4_SYSV_ABI sceAvPlayerClose(AvPlayerHandle handle) {
}
u64 PS4_SYSV_ABI sceAvPlayerCurrentTime(AvPlayerHandle handle) {
LOG_TRACE(Lib_AvPlayer, "called");
// LOG_TRACE(Lib_AvPlayer, "called");
if (handle == nullptr) {
LOG_TRACE(Lib_AvPlayer, "returning ORBIS_AVPLAYER_ERROR_INVALID_PARAMS");
return ORBIS_AVPLAYER_ERROR_INVALID_PARAMS;
}
return handle->CurrentTime();
const auto res = handle->CurrentTime();
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
return res;
}
s32 PS4_SYSV_ABI sceAvPlayerDisableStream(AvPlayerHandle handle, u32 stream_id) {
@ -66,11 +69,18 @@ s32 PS4_SYSV_ABI sceAvPlayerEnableStream(AvPlayerHandle handle, u32 stream_id) {
}
bool PS4_SYSV_ABI sceAvPlayerGetAudioData(AvPlayerHandle handle, AvPlayerFrameInfo* p_info) {
LOG_TRACE(Lib_AvPlayer, "called");
// LOG_TRACE(Lib_AvPlayer, "called");
if (handle == nullptr || p_info == nullptr) {
LOG_TRACE(Lib_AvPlayer, "returning false");
return false;
}
return handle->GetAudioData(*p_info);
const auto res = handle->GetAudioData(*p_info);
if (res) {
LOG_TRACE(Lib_AvPlayer, "returning {}, ts = {}", res, p_info->timestamp);
} else {
LOG_TRACE(Lib_AvPlayer, "returning false");
}
return res;
}
s32 PS4_SYSV_ABI sceAvPlayerGetStreamInfo(AvPlayerHandle handle, u32 stream_id,
@ -92,11 +102,19 @@ bool PS4_SYSV_ABI sceAvPlayerGetVideoData(AvPlayerHandle handle, AvPlayerFrameIn
bool PS4_SYSV_ABI sceAvPlayerGetVideoDataEx(AvPlayerHandle handle,
AvPlayerFrameInfoEx* video_info) {
LOG_TRACE(Lib_AvPlayer, "called");
// LOG_TRACE(Lib_AvPlayer, "called");
if (handle == nullptr || video_info == nullptr) {
LOG_TRACE(Lib_AvPlayer, "returning {}", false);
return false;
}
return handle->GetVideoData(*video_info);
// for (int i = 0; i < 20; ++i) {
if (handle->GetVideoData(*video_info)) {
LOG_TRACE(Lib_AvPlayer, "returning {}, ts = {}", true, video_info->timestamp);
return true;
}
// }
LOG_TRACE(Lib_AvPlayer, "returning {}", false);
return false;
}
AvPlayerHandle PS4_SYSV_ABI sceAvPlayerInit(AvPlayerInitData* data) {
@ -143,11 +161,14 @@ s32 PS4_SYSV_ABI sceAvPlayerInitEx(const AvPlayerInitDataEx* p_data, AvPlayerHan
}
bool PS4_SYSV_ABI sceAvPlayerIsActive(AvPlayerHandle handle) {
LOG_TRACE(Lib_AvPlayer, "called");
// LOG_TRACE(Lib_AvPlayer, "called");
if (handle == nullptr) {
LOG_TRACE(Lib_AvPlayer, "returning false");
return false;
}
return handle->IsActive();
const auto res = handle->IsActive();
LOG_TRACE(Lib_AvPlayer, "returning {}", res);
return res;
}
s32 PS4_SYSV_ABI sceAvPlayerJumpToTime(AvPlayerHandle handle, uint64_t time) {

View file

@ -171,6 +171,7 @@ struct AvPlayerFileReplacement {
};
enum class AvPlayerEvents {
Initial = 0x00,
StateStop = 0x01,
StateReady = 0x02,
StatePlay = 0x03,

View file

@ -24,12 +24,13 @@ enum class AvState {
Stop,
EndOfFile,
Pause,
C0x08,
PauseOnEOF,
Jump,
TrickMode,
C0x0B,
Buffering,
Starting,
C0x10,
Error,
};

View file

@ -313,6 +313,7 @@ bool AvPlayerSource::GetVideoData(AvPlayerFrameInfoEx& video_info) {
if (m_state.GetSyncMode() == AvPlayerAvSyncMode::Default) {
const auto current_time = CurrentTime();
if (0 < current_time && current_time < new_frame.info.timestamp) {
LOG_TRACE(Lib_AvPlayer, "{} < {}", current_time, new_frame.info.timestamp);
return false;
}
}
@ -323,6 +324,11 @@ bool AvPlayerSource::GetVideoData(AvPlayerFrameInfoEx& video_info) {
m_video_buffers.Push(std::move(m_current_video_frame->buffer));
m_video_buffers_cv.Notify();
}
if (frame->is_loop && m_is_looping) {
m_state.OnLoop();
}
video_info = frame->info;
m_current_video_frame = std::move(frame);
return true;
@ -344,6 +350,10 @@ bool AvPlayerSource::GetAudioData(AvPlayerFrameInfo& audio_info) {
m_audio_buffers_cv.Notify();
}
if (frame->is_loop && m_is_looping) {
m_state.OnLoop();
}
audio_info = {};
audio_info.timestamp = frame->info.timestamp;
audio_info.p_data = reinterpret_cast<u8*>(frame->info.p_data);
@ -405,8 +415,11 @@ void AvPlayerSource::ReleaseAVFormatContext(AVFormatContext* context) {
}
}
// Custom flag that is not passed to ffmpeg
// It's here to get rid of the need for a separate structure
#define AV_PKT_FLAG_LOOP 0x100000
void AvPlayerSource::DemuxerThread(std::stop_token stop) {
using namespace std::chrono;
Common::SetCurrentThreadName("shadPS4:AvDemuxer");
if (!m_audio_stream_index.has_value() && !m_video_stream_index.has_value()) {
@ -415,50 +428,46 @@ void AvPlayerSource::DemuxerThread(std::stop_token stop) {
}
LOG_INFO(Lib_AvPlayer, "Demuxer Thread started");
bool is_loop = false;
while (!stop.stop_requested()) {
if (m_video_packets.Size() > 30 &&
(!m_audio_stream_index.has_value() || m_audio_packets.Size() > 8)) {
std::this_thread::sleep_for(milliseconds(5));
std::this_thread::sleep_for(std::chrono::milliseconds(5));
continue;
}
AVPacketPtr up_packet(av_packet_alloc(), &ReleaseAVPacket);
const auto res = av_read_frame(m_avformat_context.get(), up_packet.get());
if (res < 0) {
if (res == AVERROR_EOF) {
if (m_is_looping) {
LOG_INFO(Lib_AvPlayer, "EOF reached in demuxer. Looping the source...");
m_state.OnWarning(ORBIS_AVPLAYER_ERROR_WAR_LOOPING_BACK);
avio_seek(m_avformat_context->pb, 0, SEEK_SET);
if (m_video_stream_index.has_value()) {
const auto index = m_video_stream_index.value();
const auto stream = m_avformat_context->streams[index];
avformat_seek_file(m_avformat_context.get(), index, 0, 0, stream->duration,
0);
}
if (m_audio_stream_index.has_value()) {
const auto index = m_audio_stream_index.value();
const auto stream = m_avformat_context->streams[index];
avformat_seek_file(m_avformat_context.get(), index, 0, 0, stream->duration,
0);
}
continue;
} else {
LOG_INFO(Lib_AvPlayer, "EOF reached in demuxer. Exiting.");
break;
}
} else {
LOG_ERROR(Lib_AvPlayer, "Could not read AV frame: error = {}", res);
m_state.OnError();
return;
if (res >= 0) [[likely]] {
if (is_loop) {
up_packet->flags |= AV_PKT_FLAG_LOOP;
is_loop = false;
}
AddPacket(std::move(up_packet));
continue;
}
if (res != AVERROR_EOF) [[unlikely]] {
LOG_ERROR(Lib_AvPlayer, "Could not read AV frame: error = {}", res);
m_state.OnError();
break;
}
if (up_packet->stream_index == m_video_stream_index) {
m_video_packets.Push(std::move(up_packet));
m_video_packets_cv.Notify();
} else if (up_packet->stream_index == m_audio_stream_index) {
m_audio_packets.Push(std::move(up_packet));
m_audio_packets_cv.Notify();
if (!m_is_looping) {
LOG_INFO(Lib_AvPlayer, "EOF reached in demuxer. Exiting.");
break;
}
is_loop = true;
LOG_INFO(Lib_AvPlayer, "Looping the source...");
avio_seek(m_avformat_context->pb, 0, SEEK_SET);
if (m_audio_stream_index.has_value()) {
const auto index = m_audio_stream_index.value();
av_seek_frame(m_avformat_context.get(), index, 0, 0);
} else if (m_video_stream_index.has_value()) {
const auto index = m_video_stream_index.value();
av_seek_frame(m_avformat_context.get(), index, 0, 0);
}
}
@ -476,6 +485,16 @@ void AvPlayerSource::DemuxerThread(std::stop_token stop) {
LOG_INFO(Lib_AvPlayer, "Demuxer Thread exited normally");
}
void AvPlayerSource::AddPacket(AVPacketPtr up_packet) {
if (up_packet->stream_index == m_video_stream_index) {
m_video_packets.Push(std::move(up_packet));
m_video_packets_cv.Notify();
} else if (up_packet->stream_index == m_audio_stream_index) {
m_audio_packets.Push(std::move(up_packet));
m_audio_packets_cv.Notify();
}
}
AvPlayerSource::AVFramePtr AvPlayerSource::ConvertVideoFrame(const AVFrame& frame) {
auto nv12_frame = AVFramePtr{av_frame_alloc(), &ReleaseAVFrame};
nv12_frame->pts = frame.pts;
@ -531,7 +550,7 @@ static void CopyNV12Data(u8* dst, const AVFrame& src, bool use_vdec2) {
}
}
Frame AvPlayerSource::PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame) {
Frame AvPlayerSource::PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame, bool is_loop) {
ASSERT(frame.format == AV_PIX_FMT_NV12);
auto p_buffer = buffer.GetBuffer();
@ -575,6 +594,7 @@ Frame AvPlayerSource::PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame
},
},
},
.is_loop = is_loop,
};
}
@ -593,6 +613,8 @@ void AvPlayerSource::VideoDecoderThread(std::stop_token stop) {
continue;
}
bool is_loop = (packet->get()->flags & AV_PKT_FLAG_LOOP) == AV_PKT_FLAG_LOOP;
packet->get()->flags &= ~AV_PKT_FLAG_LOOP; // Remove the fake flag
auto res = avcodec_send_packet(m_video_codec_context.get(), packet->get());
if (res < 0 && res != AVERROR(EAGAIN)) {
m_state.OnError();
@ -628,10 +650,13 @@ void AvPlayerSource::VideoDecoderThread(std::stop_token stop) {
}
if (up_frame->format != AV_PIX_FMT_NV12) {
const auto nv12_frame = ConvertVideoFrame(*up_frame);
m_video_frames.Push(PrepareVideoFrame(std::move(buffer.value()), *nv12_frame));
m_video_frames.Push(
PrepareVideoFrame(std::move(buffer.value()), *nv12_frame, is_loop));
} else {
m_video_frames.Push(PrepareVideoFrame(std::move(buffer.value()), *up_frame));
m_video_frames.Push(
PrepareVideoFrame(std::move(buffer.value()), *up_frame, is_loop));
}
is_loop = false;
m_video_frames_cv.Notify();
}
}
@ -666,7 +691,7 @@ AvPlayerSource::AVFramePtr AvPlayerSource::ConvertAudioFrame(const AVFrame& fram
return pcm16_frame;
}
Frame AvPlayerSource::PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame) {
Frame AvPlayerSource::PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame, bool is_loop) {
ASSERT(frame.format == AV_SAMPLE_FMT_S16);
ASSERT(frame.nb_samples <= 1024);
@ -697,6 +722,7 @@ Frame AvPlayerSource::PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame
},
},
},
.is_loop = is_loop,
};
}
@ -714,6 +740,8 @@ void AvPlayerSource::AudioDecoderThread(std::stop_token stop) {
if (!packet.has_value()) {
continue;
}
bool is_loop = (packet->get()->flags & AV_PKT_FLAG_LOOP) == AV_PKT_FLAG_LOOP;
packet->get()->flags &= ~AV_PKT_FLAG_LOOP; // Remove the fake flag
auto res = avcodec_send_packet(m_audio_codec_context.get(), packet->get());
if (res < 0 && res != AVERROR(EAGAIN)) {
m_state.OnError();
@ -750,10 +778,13 @@ void AvPlayerSource::AudioDecoderThread(std::stop_token stop) {
}
if (up_frame->format != AV_SAMPLE_FMT_S16) {
const auto pcm16_frame = ConvertAudioFrame(*up_frame);
m_audio_frames.Push(PrepareAudioFrame(std::move(buffer.value()), *pcm16_frame));
m_audio_frames.Push(
PrepareAudioFrame(std::move(buffer.value()), *pcm16_frame, is_loop));
} else {
m_audio_frames.Push(PrepareAudioFrame(std::move(buffer.value()), *up_frame));
m_audio_frames.Push(
PrepareAudioFrame(std::move(buffer.value()), *up_frame, is_loop));
}
is_loop = false;
m_audio_frames_cv.Notify();
}
}

View file

@ -34,6 +34,7 @@ public:
virtual void OnWarning(u32 id) = 0;
virtual void OnError() = 0;
virtual void OnLoop() = 0;
virtual void OnEOF() = 0;
};
@ -86,6 +87,7 @@ private:
struct Frame {
FrameBuffer buffer;
AvPlayerFrameInfoEx info;
bool is_loop = false;
};
class EventCV {
@ -160,12 +162,13 @@ private:
void AudioDecoderThread(std::stop_token stop);
bool HasRunningThreads() const;
void AddPacket(AVPacketPtr up_packet);
AVFramePtr ConvertAudioFrame(const AVFrame& frame);
AVFramePtr ConvertVideoFrame(const AVFrame& frame);
Frame PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame);
Frame PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame);
Frame PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame, bool is_loop);
Frame PrepareVideoFrame(FrameBuffer buffer, const AVFrame& frame, bool is_loop);
AvPlayerStateCallback& m_state;
bool m_use_vdec2 = false;

View file

@ -6,6 +6,7 @@
#include "core/libraries/avplayer/avplayer_error.h"
#include "core/libraries/avplayer/avplayer_source.h"
#include "core/libraries/avplayer/avplayer_state.h"
#include "core/libraries/kernel/time.h"
#include "core/tls.h"
#include <magic_enum/magic_enum.hpp>
@ -175,6 +176,12 @@ bool AvPlayerState::GetStreamInfo(u32 stream_index, AvPlayerStreamInfo& info) {
// Called inside GAME thread
bool AvPlayerState::Start() {
if (m_current_state != AvState::Ready && m_current_state != AvState::Stop) {
if (!Stop()) {
return false;
}
}
SetState(AvState::Starting);
std::shared_lock lock(m_source_mutex);
if (m_up_source == nullptr || !m_up_source->Start()) {
LOG_ERROR(Lib_AvPlayer, "Could not start playback.");
@ -187,34 +194,56 @@ bool AvPlayerState::Start() {
// Called inside GAME thread
bool AvPlayerState::Pause() {
std::shared_lock lock(m_source_mutex);
if (m_current_state == AvState::EndOfFile) {
return true;
}
if (m_up_source == nullptr || m_current_state == AvState::Pause ||
m_current_state == AvState::Ready || m_current_state == AvState::Initial ||
m_current_state == AvState::Unknown || m_current_state == AvState::AddingSource) {
if (m_current_state == AvState::Pause || m_current_state == AvState::Ready ||
m_current_state == AvState::Initial || m_current_state == AvState::Unknown ||
m_current_state == AvState::AddingSource) {
LOG_ERROR(Lib_AvPlayer, "Could not pause playback.");
return false;
}
std::shared_lock lock(m_source_mutex);
if (m_up_source == nullptr) {
return false;
}
m_up_source->Pause();
SetState(AvState::Pause);
m_timer.Update();
OnPlaybackStateChanged(AvState::Pause);
return true;
}
// Called inside GAME thread
bool AvPlayerState::Resume() {
std::shared_lock lock(m_source_mutex);
if (m_up_source == nullptr || m_current_state != AvState::Pause) {
LOG_ERROR(Lib_AvPlayer, "Could not resume playback.");
if (m_current_state == AvState::Initial || m_current_state == AvState::Stop ||
m_current_state == AvState::Ready || m_current_state == AvState::AddingSource ||
m_current_state == AvState::Error) {
return false;
}
m_up_source->Resume();
const auto state = m_previous_state.load();
SetState(state);
OnPlaybackStateChanged(state);
return true;
while (m_current_state == AvState::Starting || m_current_state == AvState::Jump ||
m_current_state == AvState::TrickMode) {
std::this_thread::sleep_for(std::chrono::microseconds(90));
}
if (m_current_state == AvState::Buffering || m_current_state == AvState::Pause ||
m_current_state == AvState::C0x10) {
m_timer.UpdateVPts();
std::shared_lock lock(m_source_mutex);
m_up_source->Resume();
SetState(AvState::Play);
OnPlaybackStateChanged(AvState::Play);
return true;
}
if (m_current_state == AvState::PauseOnEOF) {
m_timer.UpdateVPts();
SetState(AvState::EndOfFile);
OnPlaybackStateChanged(AvState::EndOfFile);
return true;
}
if (m_current_state == AvState::Play || m_current_state == AvState::EndOfFile) {
return true;
}
return false;
}
void AvPlayerState::SetAvSyncMode(AvPlayerAvSyncMode sync_mode) {
@ -269,17 +298,23 @@ bool AvPlayerState::EnableStream(u32 stream_index) {
// Called inside GAME thread
bool AvPlayerState::Stop() {
std::shared_lock lock(m_source_mutex);
if (m_up_source == nullptr || m_current_state == AvState::Stop) {
if (m_current_state == AvState::Unknown || m_current_state == AvState::Stop) {
return false;
}
if (!m_up_source->Stop()) {
return false;
while (m_current_state == AvState::Jump || m_current_state == AvState::TrickMode) {
std::this_thread::sleep_for(std::chrono::microseconds(90));
}
if (!SetState(AvState::Stop)) {
return false;
}
OnPlaybackStateChanged(AvState::Stop);
EmitEvent(AvPlayerEvents::StateStop);
{
std::shared_lock lock(m_source_mutex);
if (m_up_source == nullptr || !m_up_source->Stop()) {
return false;
}
}
m_timer.Reset();
return true;
}
@ -350,6 +385,11 @@ void AvPlayerState::OnError() {
OnPlaybackStateChanged(AvState::Error);
}
void AvPlayerState::OnLoop() {
auto id = ORBIS_AVPLAYER_ERROR_WAR_LOOPING_BACK;
EmitEvent(AvPlayerEvents::WarningId, &id);
}
void AvPlayerState::OnEOF() {
SetState(AvState::EndOfFile);
}
@ -377,6 +417,10 @@ void AvPlayerState::OnPlaybackStateChanged(AvState state) {
EmitEvent(AvPlayerEvents::StateBuffering);
break;
}
case AvState::EndOfFile: {
EmitEvent(AvPlayerEvents::Initial);
break;
}
default:
break;
}
@ -467,6 +511,7 @@ void AvPlayerState::UpdateBufferingState() {
if (has_frames.value()) {
const auto state =
m_previous_state >= AvState::C0x0B ? m_previous_state.load() : AvState::Play;
m_timer.UpdateVPts();
SetState(state);
OnPlaybackStateChanged(state);
}
@ -488,7 +533,7 @@ bool AvPlayerState::IsStateTransitionValid(AvState state) {
switch (m_current_state.load()) {
case AvState::Stop:
case AvState::EndOfFile:
// case AvState::C0x08:
case AvState::PauseOnEOF:
case AvState::Error:
return false;
default:
@ -499,7 +544,7 @@ bool AvPlayerState::IsStateTransitionValid(AvState state) {
switch (m_current_state.load()) {
case AvState::Stop:
case AvState::EndOfFile:
// case AvState::C0x08:
case AvState::PauseOnEOF:
case AvState::Starting:
case AvState::Error:
return false;
@ -511,7 +556,7 @@ bool AvPlayerState::IsStateTransitionValid(AvState state) {
switch (m_current_state.load()) {
case AvState::Stop:
case AvState::EndOfFile:
// case AvState::C0x08:
case AvState::PauseOnEOF:
case AvState::TrickMode:
case AvState::Starting:
case AvState::Error:
@ -524,7 +569,7 @@ bool AvPlayerState::IsStateTransitionValid(AvState state) {
switch (m_current_state.load()) {
case AvState::Stop:
case AvState::EndOfFile:
// case AvState::C0x08:
case AvState::PauseOnEOF:
case AvState::Jump:
case AvState::Starting:
case AvState::Error:
@ -538,7 +583,7 @@ bool AvPlayerState::IsStateTransitionValid(AvState state) {
case AvState::Stop:
case AvState::EndOfFile:
case AvState::Pause:
// case AvState::C0x08:
case AvState::PauseOnEOF:
case AvState::Starting:
case AvState::Error:
return false;
@ -551,4 +596,70 @@ bool AvPlayerState::IsStateTransitionValid(AvState state) {
}
}
u64 AvPlayerTimer::Now() {
auto now = Kernel::sceKernelGetProcessTimeCounter();
const auto frequency = Kernel::sceKernelGetProcessTimeCounterFrequency();
if (frequency != 0) {
now = ((now % frequency) * 1'000'000) / frequency + (now / frequency) * 1'000'000;
}
return now / 100;
}
void AvPlayerTimer::Update() {
UpdateAPts(m_v_hint_pts);
}
void AvPlayerTimer::UpdateAPts(u64 timestamp) {
const auto now = Now();
m_last_update_pts = now;
m_a_pts = timestamp;
m_ts_diff = now - m_a_pts;
}
void AvPlayerTimer::UpdateVPts() {
const auto now = Now();
m_last_update_pts = now;
m_v_pts = now;
m_ts_diff = now - m_a_pts;
}
void AvPlayerTimer::UpdateVHintPts(u64 hint) {
const auto now = Now();
m_v_pts = now;
m_v_hint_pts = hint;
}
void AvPlayerTimer::Reset() {
m_ts_diff = -1;
m_v_pts = -1;
m_v_hint_pts = -1;
m_last_update_pts = 0;
m_a_pts = 0;
}
AvPlayerTimer::State AvPlayerTimer::GetState(AvPlayerAvSyncMode sync_mode) {
if (m_ts_diff == -1 || m_v_hint_pts == -1) {
return State::Error;
}
if (sync_mode == AvPlayerAvSyncMode::None) {
return State::Ok;
}
const s64 diff = (Now() - m_last_update_pts) + (m_a_pts - m_v_hint_pts);
if (diff > 2800) {
return State::VideoBehind;
}
if (diff < -6900) {
return State::VideoAhead;
}
if (diff < 200) {
return State::WaitForSync;
}
return State::Ok;
}
} // namespace Libraries::AvPlayer

View file

@ -16,6 +16,33 @@ namespace Libraries::AvPlayer {
class Stream;
class AvDecoder;
class AvPlayerTimer {
public:
enum class State {
Ok,
WaitForSync,
VideoAhead,
VideoBehind,
Error,
};
void Update();
void UpdateAPts(u64 timestamp);
void UpdateVHintPts(u64 hint);
void UpdateVPts();
void Reset();
State GetState(AvPlayerAvSyncMode sync_mode);
private:
static u64 Now();
std::atomic<s64> m_ts_diff = -1;
std::atomic<s64> m_v_pts = -1;
std::atomic<s64> m_v_hint_pts = -1;
std::atomic<u64> m_last_update_pts = 0;
std::atomic<u64> m_a_pts = 0;
};
class AvPlayerState : public AvPlayerStateCallback {
public:
AvPlayerState(const AvPlayerInitData& init_data);
@ -49,6 +76,7 @@ private:
AvPlayerAvSyncMode GetSyncMode() override;
void OnWarning(u32 id) override;
void OnError() override;
void OnLoop() override;
void OnEOF() override;
void OnPlaybackStateChanged(AvState state);
@ -78,6 +106,7 @@ private:
std::atomic<AvState> m_current_state;
std::atomic<AvState> m_previous_state;
AvPlayerTimer m_timer;
u32 m_thread_priority;
u32 m_thread_affinity;
std::atomic_uint32_t m_some_event_result{};

View file

@ -29,6 +29,7 @@
namespace Libraries::Kernel {
static u64 initial_ptc;
static u64 initial_unbiased_ptc;
static std::unique_ptr<Common::NativeClock> clock;
u64 PS4_SYSV_ABI sceKernelGetTscFrequency() {
@ -36,12 +37,11 @@ u64 PS4_SYSV_ABI sceKernelGetTscFrequency() {
}
u64 PS4_SYSV_ABI sceKernelGetProcessTime() {
// TODO: this timer should support suspends, so initial ptc needs to be updated on wake up
return clock->GetTimeUS(initial_ptc);
return clock->GetTimeUS(clock->GetUnbiasedUptime() - initial_unbiased_ptc);
}
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter() {
return clock->GetUptime() - initial_ptc;
return clock->GetUnbiasedUptime() - initial_unbiased_ptc;
}
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency() {
@ -172,7 +172,7 @@ static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
}
#endif
int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* ts) {
int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, OrbisKernelTimespec* ts) {
if (ts == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
@ -444,6 +444,7 @@ int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time,
void RegisterTime(Core::Loader::SymbolsResolver* sym) {
clock = std::make_unique<Common::NativeClock>();
initial_ptc = clock->GetUptime();
initial_unbiased_ptc = clock->GetUnbiasedUptime();
LIB_FUNCTION("4J2sUJmuHZQ", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTime);
LIB_FUNCTION("fgxnMeTNUtY", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounter);
LIB_FUNCTION("BNowx2l588E", "libkernel", 1, "libkernel", 1, 1,