HLE discmap (#2686)

* HLE discmap

* improved parameters naming

* fixed typo
This commit is contained in:
georgemoralis 2025-03-25 23:54:32 +02:00 committed by GitHub
parent 1908d26093
commit 5c72030fb8
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GPG key ID: B5690EEEBB952194
4 changed files with 19 additions and 17 deletions

View file

@ -9,29 +9,29 @@
namespace Libraries::DiscMap {
int PS4_SYSV_ABI sceDiscMapGetPackageSize() {
LOG_WARNING(Lib_DiscMap, "(DUMMY) called");
int PS4_SYSV_ABI sceDiscMapGetPackageSize(s64 fflags, int* ret1, int* ret2) {
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
}
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD() {
LOG_WARNING(Lib_DiscMap, "(DUMMY) called");
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(char* path, s64 offset, s64 nbytes, int* ret) {
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
}
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A() {
LOG_ERROR(Lib_DiscMap, "(STUBBED) called");
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int* ret2) {
*flags = 0;
*ret1 = 0;
*ret2 = 0;
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9() {
LOG_ERROR(Lib_DiscMap, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int* ret2) {
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
}
int PS4_SYSV_ABI Func_E7EBCE96E92F91F8() {
LOG_ERROR(Lib_DiscMap, "(STUBBED) called");
return ORBIS_OK;
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
}
void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym) {

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@ -10,10 +10,12 @@ class SymbolsResolver;
}
namespace Libraries::DiscMap {
int PS4_SYSV_ABI sceDiscMapGetPackageSize();
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD();
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A();
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9();
int PS4_SYSV_ABI sceDiscMapGetPackageSize(s64 fflags, int* ret1, int* ret2);
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(char* path, s64 offset, s64 nbytes, int* ret);
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int* ret2);
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int* ret2);
int PS4_SYSV_ABI Func_E7EBCE96E92F91F8();
void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym);

View file

@ -115,6 +115,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::NpParty::RegisterlibSceNpParty(sym);
Libraries::Zlib::RegisterlibSceZlib(sym);
Libraries::Hmd::RegisterlibSceHmd(sym);
Libraries::DiscMap::RegisterlibSceDiscMap(sym);
}
} // namespace Libraries

View file

@ -289,13 +289,12 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
}
void Emulator::LoadSystemModules(const std::string& game_serial) {
constexpr std::array<SysModules, 11> ModulesToLoad{
constexpr std::array<SysModules, 10> ModulesToLoad{
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
{"libSceUlt.sprx", nullptr},
{"libSceJson.sprx", nullptr},
{"libSceJson2.sprx", nullptr},
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceCesCs.sprx", nullptr},
{"libSceFont.sprx", nullptr},