print git info in windows title

This commit is contained in:
georgemoralis 2024-08-01 00:56:10 +03:00
parent 0ac9f8ffa4
commit 62e501f31f
9 changed files with 248 additions and 6 deletions

View file

@ -20,16 +20,15 @@
namespace Frontend {
WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_,
std::string_view game_title)
std::string_view window_title)
: width{width_}, height{height_}, controller{controller_} {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
UNREACHABLE_MSG("Failed to initialize SDL video subsystem: {}", SDL_GetError());
}
SDL_InitSubSystem(SDL_INIT_AUDIO);
const std::string title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
SDL_PropertiesID props = SDL_CreateProperties();
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title.c_str());
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, std::string(window_title).c_str());
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, SDL_WINDOWPOS_CENTERED);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, SDL_WINDOWPOS_CENTERED);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, width);