emulator.cpp clang format fix (hopefully?)

This commit is contained in:
kotn3l 2024-08-20 00:33:37 +02:00
parent a3e5aa1372
commit 630212cf26

View file

@ -111,7 +111,9 @@ void Emulator::Run(const std::filesystem::path& file) {
window_title =
fmt::format("shadPS4 v{} {} | {}", Common::VERSION, Common::g_scm_desc, game_title);
}
window = std::make_unique<Frontend::WindowSDL>(Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
window = std::make_unique<Frontend::WindowSDL>(Config::getScreenWidth(),
Config::getScreenHeight(),
controller, window_title);
g_window = window.get();