mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-21 12:04:45 +00:00
fix log
This commit is contained in:
parent
b78c249b31
commit
693c68c65d
3 changed files with 6 additions and 14 deletions
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@ -310,8 +310,6 @@ set(COMMON src/common/logging/backend.cpp
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src/common/enum.h
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src/common/io_file.cpp
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src/common/io_file.h
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src/qt_gui/memory_patcher.cpp
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src/qt_gui/memory_patcher.h
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src/common/error.cpp
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src/common/error.h
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src/common/scope_exit.h
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@ -567,6 +565,8 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
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src/qt_gui/about_dialog.ui
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src/qt_gui/cheats_patches.cpp
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src/qt_gui/cheats_patches.h
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src/qt_gui/memory_patcher.cpp
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src/qt_gui/memory_patcher.h
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src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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@ -1,7 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef ENABLE_QT_GUI
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#include <algorithm>
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#include <string>
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#include <QFile>
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@ -144,12 +143,11 @@ void OnGameLoaded() {
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bool insideMetadata = false;
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bool isEnabled = false;
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std::string currentPatchName;
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while (!xmlReader.atEnd()) {
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xmlReader.readNext();
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if (xmlReader.isStartElement()) {
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std::string currentPatchName;
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QJsonArray patchLines;
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if (xmlReader.name() == QStringLiteral("Metadata")) {
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insideMetadata = true;
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@ -297,8 +295,8 @@ void PatchMemory(std::string modNameStr, std::string offsetStr, std::string valu
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std::memcpy(cheatAddress, bytePatch.data(), bytePatch.size());
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LOG_INFO(Loader, "Applied patch:{}, Offset:{}, Value:{}", modNameStr, (uintptr_t)cheatAddress,
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valueStr);
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LOG_INFO(Loader, "Applied patch: {}, Offset: {}, Value: {}", modNameStr,
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(uintptr_t)cheatAddress, valueStr);
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}
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static std::vector<int32_t> PatternToByte(const std::string& pattern) {
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@ -346,6 +344,4 @@ uintptr_t PatternScan(const std::string& signature) {
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return 0;
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}
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} // namespace MemoryPatcher
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#endif
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} // namespace MemoryPatcher
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@ -5,9 +5,7 @@
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#include <cstring>
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#include <string>
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#include <vector>
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#ifdef ENABLE_QT_GUI
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#include <QString>
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#endif
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namespace MemoryPatcher {
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@ -34,9 +32,7 @@ struct patchInfo {
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extern std::vector<patchInfo> pending_patches;
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#ifdef ENABLE_QT_GUI
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QString convertValueToHex(const QString& type, const QString& valueStr);
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#endif
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void OnGameLoaded();
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void AddPatchToQueue(patchInfo patchToAdd);
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