dummy , np_score, np_trophy, screenshot libs

This commit is contained in:
georgemoralis 2024-04-22 15:38:44 +03:00
parent 99c9007dcf
commit 7661bc26a6
10 changed files with 1337 additions and 0 deletions

View file

@ -161,6 +161,10 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp
src/core/libraries/np_manager/np_manager.h
src/core/libraries/np_score/np_score.cpp
src/core/libraries/np_score/np_score.h
src/core/libraries/np_trophy/np_trophy.cpp
src/core/libraries/np_trophy/np_trophy.h
)
set(LIBC_SOURCES src/core/libraries/libc/libc.cpp
@ -179,6 +183,10 @@ set(LIBC_SOURCES src/core/libraries/libc/libc.cpp
src/core/libraries/libc/libc_stdlib.h
)
set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
src/core/libraries/screenshot/screenshot.h
)
set(PAD_LIB src/core/libraries/pad/pad.cpp
src/core/libraries/pad/pad.h
)
@ -258,6 +266,7 @@ set(CORE src/core/aerolib/stubs.cpp
${LIBC_SOURCES}
${PAD_LIB}
${NP_LIBS}
${MISC_LIBS}
src/core/linker.cpp
src/core/linker.h
src/core/tls.cpp

View file

@ -97,6 +97,9 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, Ssl) \
SUB(Lib, SysModule) \
SUB(Lib, NpManager) \
SUB(Lib, NpScore) \
SUB(Lib, NpTrophy) \
SUB(Lib, Screenshot) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

View file

@ -64,6 +64,9 @@ enum class Class : u8 {
Lib_Http, ///< The LibSceHttp implementation.
Lib_SysModule, ///< The LibSceSysModule implementation
Lib_NpManager, ///< The LibSceNpManager implementation
Lib_NpScore, ///< The LibSceNpScore implementation
Lib_NpTrophy, ///< The LibSceNpTrophy implementation
Lib_Screenshot, ///< The LibSceScreenshot implementation
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

View file

@ -14,7 +14,10 @@
#include "core/libraries/network/netctl.h"
#include "core/libraries/network/ssl.h"
#include "core/libraries/np_manager/np_manager.h"
#include "core/libraries/np_score/np_score.h"
#include "core/libraries/np_trophy/np_trophy.h"
#include "core/libraries/pad/pad.h"
#include "core/libraries/screenshot/screenshot.h"
#include "core/libraries/system/commondialog.h"
#include "core/libraries/system/msgdialog.h"
#include "core/libraries/system/posix.h"
@ -51,6 +54,9 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::AudioIn::RegisterlibSceAudioIn(sym);
Libraries::SaveDataDialog::RegisterlibSceSaveDataDialog(sym);
Libraries::NpManager::RegisterlibSceNpManager(sym);
Libraries::NpScore::RegisterlibSceNpScore(sym);
Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
}
} // namespace Libraries

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@ -0,0 +1,384 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "np_score.h"
namespace Libraries::NpScore {
int PS4_SYSV_ABI sceNpScoreAbortRequest() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCensorComment() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCensorCommentAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreChangeModeForOtherSaveDataOwners() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtx() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtxA() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateRequest() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreCreateTitleCtx() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreDeleteNpTitleCtx() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreDeleteRequest() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetBoardInfo() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetBoardInfoAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRanking() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingA() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetGameData() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetGameDataAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByNpId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcIdAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRange() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeA() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSave() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSaveAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScorePollAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordGameData() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordGameDataAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordScore() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreRecordScoreAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSanitizeComment() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSanitizeCommentAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSetPlayerCharacterId() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSetThreadParam() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreSetTimeout() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpScoreWaitAsync() {
LOG_ERROR(Lib_NpScore, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceNpScore(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("1i7kmKbX6hk", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreAbortRequest);
LIB_FUNCTION("2b3TI0mDYiI", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreCensorComment);
LIB_FUNCTION("4eOvDyN-aZc", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreCensorCommentAsync);
LIB_FUNCTION("dTXC+YcePtM", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreChangeModeForOtherSaveDataOwners);
LIB_FUNCTION("KnNA1TEgtBI", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreCreateNpTitleCtx);
LIB_FUNCTION("GWnWQNXZH5M", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreCreateNpTitleCtxA);
LIB_FUNCTION("gW8qyjYrUbk", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreCreateRequest);
LIB_FUNCTION("qW9M0bQ-Zx0", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreCreateTitleCtx);
LIB_FUNCTION("G0pE+RNCwfk", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreDeleteNpTitleCtx);
LIB_FUNCTION("dK8-SgYf6r4", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreDeleteRequest);
LIB_FUNCTION("LoVMVrijVOk", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreGetBoardInfo);
LIB_FUNCTION("Q0Avi9kebsY", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetBoardInfoAsync);
LIB_FUNCTION("8kuIzUw6utQ", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRanking);
LIB_FUNCTION("gMbOn+-6eXA", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRankingA);
LIB_FUNCTION("6-G9OxL5DKg", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRankingAAsync);
LIB_FUNCTION("7SuMUlN7Q6I", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRankingAsync);
LIB_FUNCTION("AgcxgceaH8k", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRankingForCrossSave);
LIB_FUNCTION("m6F7sE1HQZU", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRankingForCrossSaveAsync);
LIB_FUNCTION("zKoVok6FFEI", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreGetGameData);
LIB_FUNCTION("JjOFRVPdQWc", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetGameDataAsync);
LIB_FUNCTION("Lmtc9GljeUA", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetGameDataByAccountId);
LIB_FUNCTION("PP9jx8s0574", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetGameDataByAccountIdAsync);
LIB_FUNCTION("K9tlODTQx3c", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountId);
LIB_FUNCTION("dRszNNyGWkw", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdAsync);
LIB_FUNCTION("3Ybj4E1qNtY", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdForCrossSave);
LIB_FUNCTION("Kc+3QK84AKM", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdForCrossSaveAsync);
LIB_FUNCTION("wJPWycVGzrs", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdPcId);
LIB_FUNCTION("bFVjDgxFapc", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdPcIdAsync);
LIB_FUNCTION("oXjVieH6ZGQ", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdPcIdForCrossSave);
LIB_FUNCTION("nXaF1Bxb-Nw", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync);
LIB_FUNCTION("9mZEgoiEq6Y", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpId);
LIB_FUNCTION("Rd27dqUFZV8", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpIdAsync);
LIB_FUNCTION("ETS-uM-vH9Q", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpIdPcId);
LIB_FUNCTION("FsouSN0ykN8", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpIdPcIdAsync);
LIB_FUNCTION("KBHxDjyk-jA", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRange);
LIB_FUNCTION("MA9vSt7JImY", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRangeA);
LIB_FUNCTION("y5ja7WI05rs", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRangeAAsync);
LIB_FUNCTION("rShmqXHwoQE", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRangeAsync);
LIB_FUNCTION("nRoYV2yeUuw", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRangeForCrossSave);
LIB_FUNCTION("AZ4eAlGDy-Q", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRangeForCrossSaveAsync);
LIB_FUNCTION("m1DfNRstkSQ", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScorePollAsync);
LIB_FUNCTION("bcoVwcBjQ9E", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreRecordGameData);
LIB_FUNCTION("1gL5PwYzrrw", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreRecordGameDataAsync);
LIB_FUNCTION("zT0XBtgtOSI", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreRecordScore);
LIB_FUNCTION("ANJssPz3mY0", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreRecordScoreAsync);
LIB_FUNCTION("r4oAo9in0TA", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreSanitizeComment);
LIB_FUNCTION("3UVqGJeDf30", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreSanitizeCommentAsync);
LIB_FUNCTION("bygbKdHmjn4", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreSetPlayerCharacterId);
LIB_FUNCTION("yxK68584JAU", "libSceNpScore", 1, "libSceNpScore", 1, 1,
sceNpScoreSetThreadParam);
LIB_FUNCTION("S3xZj35v8Z8", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreSetTimeout);
LIB_FUNCTION("fqk8SC63p1U", "libSceNpScore", 1, "libSceNpScore", 1, 1, sceNpScoreWaitAsync);
LIB_FUNCTION("KnNA1TEgtBI", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreCreateNpTitleCtx);
LIB_FUNCTION("8kuIzUw6utQ", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRanking);
LIB_FUNCTION("7SuMUlN7Q6I", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetFriendsRankingAsync);
LIB_FUNCTION("zKoVok6FFEI", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetGameData);
LIB_FUNCTION("JjOFRVPdQWc", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetGameDataAsync);
LIB_FUNCTION("9mZEgoiEq6Y", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpId);
LIB_FUNCTION("Rd27dqUFZV8", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpIdAsync);
LIB_FUNCTION("ETS-uM-vH9Q", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpIdPcId);
LIB_FUNCTION("FsouSN0ykN8", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByNpIdPcIdAsync);
LIB_FUNCTION("KBHxDjyk-jA", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRange);
LIB_FUNCTION("rShmqXHwoQE", "libSceNpScoreCompat", 1, "libSceNpScore", 1, 1,
sceNpScoreGetRankingByRangeAsync);
};
} // namespace Libraries::NpScore

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@ -0,0 +1,67 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::NpScore {
int PS4_SYSV_ABI sceNpScoreAbortRequest();
int PS4_SYSV_ABI sceNpScoreCensorComment();
int PS4_SYSV_ABI sceNpScoreCensorCommentAsync();
int PS4_SYSV_ABI sceNpScoreChangeModeForOtherSaveDataOwners();
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtx();
int PS4_SYSV_ABI sceNpScoreCreateNpTitleCtxA();
int PS4_SYSV_ABI sceNpScoreCreateRequest();
int PS4_SYSV_ABI sceNpScoreCreateTitleCtx();
int PS4_SYSV_ABI sceNpScoreDeleteNpTitleCtx();
int PS4_SYSV_ABI sceNpScoreDeleteRequest();
int PS4_SYSV_ABI sceNpScoreGetBoardInfo();
int PS4_SYSV_ABI sceNpScoreGetBoardInfoAsync();
int PS4_SYSV_ABI sceNpScoreGetFriendsRanking();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingA();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAAsync();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingAsync();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetFriendsRankingForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScoreGetGameData();
int PS4_SYSV_ABI sceNpScoreGetGameDataAsync();
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountId();
int PS4_SYSV_ABI sceNpScoreGetGameDataByAccountIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountId();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcId();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetRankingByAccountIdPcIdForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpId();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcId();
int PS4_SYSV_ABI sceNpScoreGetRankingByNpIdPcIdAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRange();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeA();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeAsync();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSave();
int PS4_SYSV_ABI sceNpScoreGetRankingByRangeForCrossSaveAsync();
int PS4_SYSV_ABI sceNpScorePollAsync();
int PS4_SYSV_ABI sceNpScoreRecordGameData();
int PS4_SYSV_ABI sceNpScoreRecordGameDataAsync();
int PS4_SYSV_ABI sceNpScoreRecordScore();
int PS4_SYSV_ABI sceNpScoreRecordScoreAsync();
int PS4_SYSV_ABI sceNpScoreSanitizeComment();
int PS4_SYSV_ABI sceNpScoreSanitizeCommentAsync();
int PS4_SYSV_ABI sceNpScoreSetPlayerCharacterId();
int PS4_SYSV_ABI sceNpScoreSetThreadParam();
int PS4_SYSV_ABI sceNpScoreSetTimeout();
int PS4_SYSV_ABI sceNpScoreWaitAsync();
void RegisterlibSceNpScore(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::NpScore

View file

@ -0,0 +1,620 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "np_trophy.h"
namespace Libraries::NpTrophy {
int PS4_SYSV_ABI sceNpTrophyAbortHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyCaptureScreenshot() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyDetails() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyFlagArray() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyGroupArray() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyGroupDetails() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophySetInfo() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophySetInfoInGroup() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophySetVersion() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyTitleDetails() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyConfigHasGroupFeature() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyCreateContext() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyCreateHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyDestroyContext() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyDestroyHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetGameIcon() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetGameInfo() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetGroupIcon() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetGroupInfo() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetTrophyIcon() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetTrophyInfo() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGetTrophyUnlockState() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyGroupArrayGetNum() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntAbortHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntCheckNetSyncTitles() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntCreateHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntDestroyHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntGetLocalTrophySummary() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntGetProgress() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntGetRunningTitle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntGetRunningTitles() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntGetTrpIconByUri() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntNetSyncTitle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyIntNetSyncTitles() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyNumInfoGetTotal() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyRegisterContext() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySetInfoGetTrophyFlagArray() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySetInfoGetTrophyNum() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyShowTrophyList() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemAbortHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemBuildGroupIconUri() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemBuildNetTrophyIconUri() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemBuildTitleIconUri() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemBuildTrophyIconUri() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemCheckNetSyncTitles() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemCheckRecoveryRequired() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemCloseStorage() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemCreateContext() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemCreateHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemDbgCtl() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemDebugLockTrophy() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemDebugUnlockTrophy() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemDestroyContext() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemDestroyHandle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemDestroyTrophyConfig() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetDbgParam() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetDbgParamInt() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetGroupIcon() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetLocalTrophySummary() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetNextTitleFileEntryStatus() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetProgress() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTitleFileStatus() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTitleIcon() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTitleSyncStatus() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyConfig() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyData() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyGroupData() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyIcon() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyTitleData() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyTitleIds() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetUserFileInfo() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemGetUserFileStatus() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemIsServerAvailable() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemNetSyncTitle() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemNetSyncTitles() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemOpenStorage() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemPerformRecovery() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemRemoveAll() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemRemoveTitleData() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemRemoveUserData() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemSetDbgParam() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophySystemSetDbgParamInt() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNpTrophyUnlockTrophy() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_149656DA81D41C59() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_9F80071876FFA5F6() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_F8EF6F5350A91990() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_FA7A2DD770447552() {
LOG_ERROR(Lib_NpTrophy, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceNpTrophy(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("aTnHs7W-9Uk", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyAbortHandle);
LIB_FUNCTION("cqGkYAN-gRw", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyCaptureScreenshot);
LIB_FUNCTION("lhE4XS9OJXs", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophyDetails);
LIB_FUNCTION("qJ3IvrOoXg0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophyFlagArray);
LIB_FUNCTION("zDjF2G+6tI0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophyGroupArray);
LIB_FUNCTION("7Kh86vJqtxw", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophyGroupDetails);
LIB_FUNCTION("ndLeNWExeZE", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophySetInfo);
LIB_FUNCTION("6EOfS5SDgoo", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophySetInfoInGroup);
LIB_FUNCTION("MW5ygoZqEBs", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophySetVersion);
LIB_FUNCTION("3tWKpNKn5+I", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigGetTrophyTitleDetails);
LIB_FUNCTION("iqYfxC12sak", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyConfigHasGroupFeature);
LIB_FUNCTION("XbkjbobZlCY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyCreateContext);
LIB_FUNCTION("q7U6tEAQf7c", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyCreateHandle);
LIB_FUNCTION("E1Wrwd07Lr8", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyDestroyContext);
LIB_FUNCTION("GNcF4oidY0Y", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyDestroyHandle);
LIB_FUNCTION("HLwz1fRIycA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetGameIcon);
LIB_FUNCTION("YYP3f2W09og", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetGameInfo);
LIB_FUNCTION("w4uMPmErD4I", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetGroupIcon);
LIB_FUNCTION("wTUwGfspKic", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetGroupInfo);
LIB_FUNCTION("eBL+l6HG9xk", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetTrophyIcon);
LIB_FUNCTION("qqUVGDgQBm0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetTrophyInfo);
LIB_FUNCTION("LHuSmO3SLd8", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGetTrophyUnlockState);
LIB_FUNCTION("Ht6MNTl-je4", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyGroupArrayGetNum);
LIB_FUNCTION("u9plkqa2e0k", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntAbortHandle);
LIB_FUNCTION("pE5yhroy9m0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntCheckNetSyncTitles);
LIB_FUNCTION("edPIOFpEAvU", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntCreateHandle);
LIB_FUNCTION("DSh3EXpqAQ4", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntDestroyHandle);
LIB_FUNCTION("sng98qULzPA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntGetLocalTrophySummary);
LIB_FUNCTION("t3CQzag7-zs", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntGetProgress);
LIB_FUNCTION("jF-mCgGuvbQ", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntGetRunningTitle);
LIB_FUNCTION("PeAyBjC5kp8", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntGetRunningTitles);
LIB_FUNCTION("PEo09Dkqv0o", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntGetTrpIconByUri);
LIB_FUNCTION("kF9zjnlAzIA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntNetSyncTitle);
LIB_FUNCTION("UXiyfabxFNQ", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyIntNetSyncTitles);
LIB_FUNCTION("hvdThnVvwdY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyNumInfoGetTotal);
LIB_FUNCTION("TJCAxto9SEU", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyRegisterContext);
LIB_FUNCTION("ITUmvpBPaG0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySetInfoGetTrophyFlagArray);
LIB_FUNCTION("BSoSgiMVHnY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySetInfoGetTrophyNum);
LIB_FUNCTION("d9jpdPz5f-8", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyShowTrophyList);
LIB_FUNCTION("JzJdh-JLtu0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemAbortHandle);
LIB_FUNCTION("z8RCP536GOM", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemBuildGroupIconUri);
LIB_FUNCTION("Rd2FBOQE094", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemBuildNetTrophyIconUri);
LIB_FUNCTION("Q182x0rT75I", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemBuildTitleIconUri);
LIB_FUNCTION("lGnm5Kg-zpA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemBuildTrophyIconUri);
LIB_FUNCTION("20wAMbXP-u0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemCheckNetSyncTitles);
LIB_FUNCTION("sKGFFY59ksY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemCheckRecoveryRequired);
LIB_FUNCTION("JMSapEtDH9Q", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemCloseStorage);
LIB_FUNCTION("dk27olS4CEE", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemCreateContext);
LIB_FUNCTION("cBzXEdzVzvs", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemCreateHandle);
LIB_FUNCTION("8aLlLHKP+No", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemDbgCtl);
LIB_FUNCTION("NobVwD8qcQY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemDebugLockTrophy);
LIB_FUNCTION("yXJlgXljItk", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemDebugUnlockTrophy);
LIB_FUNCTION("U0TOSinfuvw", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemDestroyContext);
LIB_FUNCTION("-LC9hudmD+Y", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemDestroyHandle);
LIB_FUNCTION("q6eAMucXIEM", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemDestroyTrophyConfig);
LIB_FUNCTION("WdCUUJLQodM", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetDbgParam);
LIB_FUNCTION("4QYFwC7tn4U", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetDbgParamInt);
LIB_FUNCTION("OcllHFFcQkI", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetGroupIcon);
LIB_FUNCTION("tQ3tXfVZreU", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetLocalTrophySummary);
LIB_FUNCTION("g0dxBNTspC0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetNextTitleFileEntryStatus);
LIB_FUNCTION("sJSDnJRJHhI", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetProgress);
LIB_FUNCTION("X47s4AamPGg", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTitleFileStatus);
LIB_FUNCTION("7WPj4KCF3D8", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTitleIcon);
LIB_FUNCTION("pzL+aAk0tQA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTitleSyncStatus);
LIB_FUNCTION("Ro4sI9xgYl4", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTrophyConfig);
LIB_FUNCTION("7+OR1TU5QOA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTrophyData);
LIB_FUNCTION("aXhvf2OmbiE", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTrophyGroupData);
LIB_FUNCTION("Rkt0bVyaa4Y", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTrophyIcon);
LIB_FUNCTION("nXr5Rho8Bqk", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTrophyTitleData);
LIB_FUNCTION("eV1rtLr+eys", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetTrophyTitleIds);
LIB_FUNCTION("SsGLKTfWfm0", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetUserFileInfo);
LIB_FUNCTION("XqLLsvl48kA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemGetUserFileStatus);
LIB_FUNCTION("-qjm2fFE64M", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemIsServerAvailable);
LIB_FUNCTION("50BvYYzPTsY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemNetSyncTitle);
LIB_FUNCTION("yDJ-r-8f4S4", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemNetSyncTitles);
LIB_FUNCTION("mWtsnHY8JZg", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemOpenStorage);
LIB_FUNCTION("tAxnXpzDgFw", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemPerformRecovery);
LIB_FUNCTION("tV18n8OcheI", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemRemoveAll);
LIB_FUNCTION("kV4DP0OTMNo", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemRemoveTitleData);
LIB_FUNCTION("lZSZoN8BstI", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemRemoveUserData);
LIB_FUNCTION("nytN-3-pdvI", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemSetDbgParam);
LIB_FUNCTION("JsRnDKRzvRw", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophySystemSetDbgParamInt);
LIB_FUNCTION("28xmRUFao68", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1,
sceNpTrophyUnlockTrophy);
LIB_FUNCTION("FJZW2oHUHFk", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1, Func_149656DA81D41C59);
LIB_FUNCTION("n4AHGHb-pfY", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1, Func_9F80071876FFA5F6);
LIB_FUNCTION("+O9vU1CpGZA", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1, Func_F8EF6F5350A91990);
LIB_FUNCTION("+not13BEdVI", "libSceNpTrophy", 1, "libSceNpTrophy", 1, 1, Func_FA7A2DD770447552);
};
} // namespace Libraries::NpTrophy

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::NpTrophy {
int PS4_SYSV_ABI sceNpTrophyAbortHandle();
int PS4_SYSV_ABI sceNpTrophyCaptureScreenshot();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyDetails();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyFlagArray();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyGroupArray();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyGroupDetails();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophySetInfo();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophySetInfoInGroup();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophySetVersion();
int PS4_SYSV_ABI sceNpTrophyConfigGetTrophyTitleDetails();
int PS4_SYSV_ABI sceNpTrophyConfigHasGroupFeature();
int PS4_SYSV_ABI sceNpTrophyCreateContext();
int PS4_SYSV_ABI sceNpTrophyCreateHandle();
int PS4_SYSV_ABI sceNpTrophyDestroyContext();
int PS4_SYSV_ABI sceNpTrophyDestroyHandle();
int PS4_SYSV_ABI sceNpTrophyGetGameIcon();
int PS4_SYSV_ABI sceNpTrophyGetGameInfo();
int PS4_SYSV_ABI sceNpTrophyGetGroupIcon();
int PS4_SYSV_ABI sceNpTrophyGetGroupInfo();
int PS4_SYSV_ABI sceNpTrophyGetTrophyIcon();
int PS4_SYSV_ABI sceNpTrophyGetTrophyInfo();
int PS4_SYSV_ABI sceNpTrophyGetTrophyUnlockState();
int PS4_SYSV_ABI sceNpTrophyGroupArrayGetNum();
int PS4_SYSV_ABI sceNpTrophyIntAbortHandle();
int PS4_SYSV_ABI sceNpTrophyIntCheckNetSyncTitles();
int PS4_SYSV_ABI sceNpTrophyIntCreateHandle();
int PS4_SYSV_ABI sceNpTrophyIntDestroyHandle();
int PS4_SYSV_ABI sceNpTrophyIntGetLocalTrophySummary();
int PS4_SYSV_ABI sceNpTrophyIntGetProgress();
int PS4_SYSV_ABI sceNpTrophyIntGetRunningTitle();
int PS4_SYSV_ABI sceNpTrophyIntGetRunningTitles();
int PS4_SYSV_ABI sceNpTrophyIntGetTrpIconByUri();
int PS4_SYSV_ABI sceNpTrophyIntNetSyncTitle();
int PS4_SYSV_ABI sceNpTrophyIntNetSyncTitles();
int PS4_SYSV_ABI sceNpTrophyNumInfoGetTotal();
int PS4_SYSV_ABI sceNpTrophyRegisterContext();
int PS4_SYSV_ABI sceNpTrophySetInfoGetTrophyFlagArray();
int PS4_SYSV_ABI sceNpTrophySetInfoGetTrophyNum();
int PS4_SYSV_ABI sceNpTrophyShowTrophyList();
int PS4_SYSV_ABI sceNpTrophySystemAbortHandle();
int PS4_SYSV_ABI sceNpTrophySystemBuildGroupIconUri();
int PS4_SYSV_ABI sceNpTrophySystemBuildNetTrophyIconUri();
int PS4_SYSV_ABI sceNpTrophySystemBuildTitleIconUri();
int PS4_SYSV_ABI sceNpTrophySystemBuildTrophyIconUri();
int PS4_SYSV_ABI sceNpTrophySystemCheckNetSyncTitles();
int PS4_SYSV_ABI sceNpTrophySystemCheckRecoveryRequired();
int PS4_SYSV_ABI sceNpTrophySystemCloseStorage();
int PS4_SYSV_ABI sceNpTrophySystemCreateContext();
int PS4_SYSV_ABI sceNpTrophySystemCreateHandle();
int PS4_SYSV_ABI sceNpTrophySystemDbgCtl();
int PS4_SYSV_ABI sceNpTrophySystemDebugLockTrophy();
int PS4_SYSV_ABI sceNpTrophySystemDebugUnlockTrophy();
int PS4_SYSV_ABI sceNpTrophySystemDestroyContext();
int PS4_SYSV_ABI sceNpTrophySystemDestroyHandle();
int PS4_SYSV_ABI sceNpTrophySystemDestroyTrophyConfig();
int PS4_SYSV_ABI sceNpTrophySystemGetDbgParam();
int PS4_SYSV_ABI sceNpTrophySystemGetDbgParamInt();
int PS4_SYSV_ABI sceNpTrophySystemGetGroupIcon();
int PS4_SYSV_ABI sceNpTrophySystemGetLocalTrophySummary();
int PS4_SYSV_ABI sceNpTrophySystemGetNextTitleFileEntryStatus();
int PS4_SYSV_ABI sceNpTrophySystemGetProgress();
int PS4_SYSV_ABI sceNpTrophySystemGetTitleFileStatus();
int PS4_SYSV_ABI sceNpTrophySystemGetTitleIcon();
int PS4_SYSV_ABI sceNpTrophySystemGetTitleSyncStatus();
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyConfig();
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyData();
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyGroupData();
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyIcon();
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyTitleData();
int PS4_SYSV_ABI sceNpTrophySystemGetTrophyTitleIds();
int PS4_SYSV_ABI sceNpTrophySystemGetUserFileInfo();
int PS4_SYSV_ABI sceNpTrophySystemGetUserFileStatus();
int PS4_SYSV_ABI sceNpTrophySystemIsServerAvailable();
int PS4_SYSV_ABI sceNpTrophySystemNetSyncTitle();
int PS4_SYSV_ABI sceNpTrophySystemNetSyncTitles();
int PS4_SYSV_ABI sceNpTrophySystemOpenStorage();
int PS4_SYSV_ABI sceNpTrophySystemPerformRecovery();
int PS4_SYSV_ABI sceNpTrophySystemRemoveAll();
int PS4_SYSV_ABI sceNpTrophySystemRemoveTitleData();
int PS4_SYSV_ABI sceNpTrophySystemRemoveUserData();
int PS4_SYSV_ABI sceNpTrophySystemSetDbgParam();
int PS4_SYSV_ABI sceNpTrophySystemSetDbgParamInt();
int PS4_SYSV_ABI sceNpTrophyUnlockTrophy();
int PS4_SYSV_ABI Func_149656DA81D41C59();
int PS4_SYSV_ABI Func_9F80071876FFA5F6();
int PS4_SYSV_ABI Func_F8EF6F5350A91990();
int PS4_SYSV_ABI Func_FA7A2DD770447552();
void RegisterlibSceNpTrophy(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::NpTrophy

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "screenshot.h"
namespace Libraries::ScreenShot {
int PS4_SYSV_ABI _Z5dummyv() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotCapture() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotDisable() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotDisableNotification() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotEnable() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotEnableNotification() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotGetAppInfo() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotGetDrcParam() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotIsDisabled() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotIsVshScreenCaptureDisabled() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotSetOverlayImage() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotSetOverlayImageWithOrigin() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotSetParam() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceScreenShotSetDrcParam() {
LOG_ERROR(Lib_Screenshot, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceScreenShot(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("AS45QoYHjc4", "libSceScreenShot", 1, "libSceScreenShot", 0, 9, _Z5dummyv);
LIB_FUNCTION("JuMLLmmvRgk", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotCapture);
LIB_FUNCTION("tIYf0W5VTi8", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotDisable);
LIB_FUNCTION("ysfza71rm9M", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotDisableNotification);
LIB_FUNCTION("2xxUtuC-RzE", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotEnable);
LIB_FUNCTION("BDUaqlVdSAY", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotEnableNotification);
LIB_FUNCTION("hNmK4SdhPT0", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotGetAppInfo);
LIB_FUNCTION("VlAQIgXa2R0", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotGetDrcParam);
LIB_FUNCTION("-SV-oTNGFQk", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotIsDisabled);
LIB_FUNCTION("ICNJ-1POs84", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotIsVshScreenCaptureDisabled);
LIB_FUNCTION("ahHhOf+QNkQ", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotSetOverlayImage);
LIB_FUNCTION("73WQ4Jj0nJI", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotSetOverlayImageWithOrigin);
LIB_FUNCTION("G7KlmIYFIZc", "libSceScreenShot", 1, "libSceScreenShot", 0, 9,
sceScreenShotSetParam);
LIB_FUNCTION("itlWFWV3Tzc", "libSceScreenShotDrc", 1, "libSceScreenShot", 0, 9,
sceScreenShotSetDrcParam);
};
} // namespace Libraries::ScreenShot

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::ScreenShot {
int PS4_SYSV_ABI _Z5dummyv();
int PS4_SYSV_ABI sceScreenShotCapture();
int PS4_SYSV_ABI sceScreenShotDisable();
int PS4_SYSV_ABI sceScreenShotDisableNotification();
int PS4_SYSV_ABI sceScreenShotEnable();
int PS4_SYSV_ABI sceScreenShotEnableNotification();
int PS4_SYSV_ABI sceScreenShotGetAppInfo();
int PS4_SYSV_ABI sceScreenShotGetDrcParam();
int PS4_SYSV_ABI sceScreenShotIsDisabled();
int PS4_SYSV_ABI sceScreenShotIsVshScreenCaptureDisabled();
int PS4_SYSV_ABI sceScreenShotSetOverlayImage();
int PS4_SYSV_ABI sceScreenShotSetOverlayImageWithOrigin();
int PS4_SYSV_ABI sceScreenShotSetParam();
int PS4_SYSV_ABI sceScreenShotSetDrcParam();
void RegisterlibSceScreenShot(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::ScreenShot