mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-02 22:28:45 +00:00
add windows multimedia build instructions
This commit is contained in:
parent
39d806b50e
commit
7907dd2d42
1 changed files with 2 additions and 2 deletions
|
@ -80,7 +80,7 @@ Normal x86-based computers, follow:
|
||||||
1. Open "MSYS2 MINGW64" from your new applications
|
1. Open "MSYS2 MINGW64" from your new applications
|
||||||
2. Run `pacman -Syu`, let it complete;
|
2. Run `pacman -Syu`, let it complete;
|
||||||
3. Run `pacman -S --needed git mingw-w64-x86_64-binutils mingw-w64-x86_64-clang mingw-w64-x86_64-cmake mingw-w64-x86_64-ninja mingw-w64-x86_64-ffmpeg`
|
3. Run `pacman -S --needed git mingw-w64-x86_64-binutils mingw-w64-x86_64-clang mingw-w64-x86_64-cmake mingw-w64-x86_64-ninja mingw-w64-x86_64-ffmpeg`
|
||||||
1. Optional (Qt only): run `pacman -S --needed mingw-w64-x86_64-qt6-base mingw-w64-x86_64-qt6-tools`
|
1. Optional (Qt only): run `pacman -S --needed mingw-w64-x86_64-qt6-base mingw-w64-x86_64-qt6-tools mingw`
|
||||||
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
||||||
5. Run `cd shadPS4`
|
5. Run `cd shadPS4`
|
||||||
6. Run `cmake -S . -B build -DCMAKE_C_COMPILER="clang.exe" -DCMAKE_CXX_COMPILER="clang++.exe" -DCMAKE_CXX_FLAGS="-O2 -march=native"`
|
6. Run `cmake -S . -B build -DCMAKE_C_COMPILER="clang.exe" -DCMAKE_CXX_COMPILER="clang++.exe" -DCMAKE_CXX_FLAGS="-O2 -march=native"`
|
||||||
|
@ -94,7 +94,7 @@ ARM64-based computers, follow:
|
||||||
1. Open "MSYS2 CLANGARM64" from your new applications
|
1. Open "MSYS2 CLANGARM64" from your new applications
|
||||||
2. Run `pacman -Syu`, let it complete;
|
2. Run `pacman -Syu`, let it complete;
|
||||||
3. Run `pacman -S --needed git mingw-w64-clang-aarch64-binutils mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-cmake mingw-w64-clang-aarch64-ninja mingw-w64-clang-aarch64-ffmpeg`
|
3. Run `pacman -S --needed git mingw-w64-clang-aarch64-binutils mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-cmake mingw-w64-clang-aarch64-ninja mingw-w64-clang-aarch64-ffmpeg`
|
||||||
1. Optional (Qt only): run `pacman -S --needed mingw-w64-clang-aarch64-qt6-base mingw-w64-clang-aarch64-qt6-tools`
|
1. Optional (Qt only): run `pacman -S --needed mingw-w64-clang-aarch64-qt6-base mingw-w64-clang-aarch64-qt6-tools mingw-w64-x86_64-qt6-multimedia`
|
||||||
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
|
||||||
5. Run `cd shadPS4`
|
5. Run `cd shadPS4`
|
||||||
6. Run `cmake -S . -B build -DCMAKE_C_COMPILER="clang.exe" -DCMAKE_CXX_COMPILER="clang++.exe" -DCMAKE_CXX_FLAGS="-O2 -march=native"`
|
6. Run `cmake -S . -B build -DCMAKE_C_COMPILER="clang.exe" -DCMAKE_CXX_COMPILER="clang++.exe" -DCMAKE_CXX_FLAGS="-O2 -march=native"`
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue