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video_core: re-enable culling (#551)
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@ -94,7 +94,7 @@ GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& schedul
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.depthClampEnable = false,
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.rasterizerDiscardEnable = false,
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.polygonMode = LiverpoolToVK::PolygonMode(key.polygon_mode),
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.cullMode = vk::CullModeFlagBits::eNone /*LiverpoolToVK::CullMode(key.cull_mode)*/,
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.cullMode = LiverpoolToVK::CullMode(key.cull_mode),
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.frontFace = key.front_face == Liverpool::FrontFace::Clockwise
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? vk::FrontFace::eClockwise
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: vk::FrontFace::eCounterClockwise,
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