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Translatable Compatibility Status (#2304)
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* qt_gui: Made compatibility status translatable * Translations: Added English and Spanish translation for compatibility status
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parent
84c27eea2a
commit
83671ebf76
5 changed files with 75 additions and 8 deletions
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@ -260,3 +260,22 @@ void CompatibilityInfoClass::ExtractCompatibilityInfo(QByteArray response) {
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return;
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}
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const QString CompatibilityInfoClass::GetCompatStatusString(const CompatibilityStatus status) {
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switch (status) {
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case CompatibilityStatus::Unknown:
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return tr("Unknown");
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case CompatibilityStatus::Nothing:
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return tr("Nothing");
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case CompatibilityStatus::Boots:
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return tr("Boots");
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case CompatibilityStatus::Menus:
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return tr("Menus");
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case CompatibilityStatus::Ingame:
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return tr("Ingame");
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case CompatibilityStatus::Playable:
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return tr("Playable");
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default:
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return tr("Unknown");
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}
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}
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@ -69,13 +69,6 @@ public:
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{QStringLiteral("os-windows"), OSType::Win32},
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};
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inline static const std::unordered_map<CompatibilityStatus, QString> CompatStatusToString = {
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{CompatibilityStatus::Unknown, QStringLiteral("Unknown")},
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{CompatibilityStatus::Nothing, QStringLiteral("Nothing")},
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{CompatibilityStatus::Boots, QStringLiteral("Boots")},
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{CompatibilityStatus::Menus, QStringLiteral("Menus")},
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{CompatibilityStatus::Ingame, QStringLiteral("Ingame")},
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{CompatibilityStatus::Playable, QStringLiteral("Playable")}};
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inline static const std::unordered_map<OSType, QString> OSTypeToString = {
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{OSType::Linux, QStringLiteral("os-linux")},
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{OSType::macOS, QStringLiteral("os-macOS")},
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@ -87,6 +80,7 @@ public:
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void UpdateCompatibilityDatabase(QWidget* parent = nullptr, bool forced = false);
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bool LoadCompatibilityFile();
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CompatibilityEntry GetCompatibilityInfo(const std::string& serial);
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const QString GetCompatStatusString(const CompatibilityStatus status);
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void ExtractCompatibilityInfo(QByteArray response);
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static bool WaitForReply(QNetworkReply* reply);
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QNetworkReply* FetchPage(int page_num);
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@ -289,7 +289,7 @@ void GameListFrame::SetCompatibilityItem(int row, int column, CompatibilityEntry
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QLabel* dotLabel = new QLabel("", widget);
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dotLabel->setPixmap(circle_pixmap);
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QLabel* label = new QLabel(m_compat_info->CompatStatusToString.at(entry.status), widget);
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QLabel* label = new QLabel(m_compat_info->GetCompatStatusString(entry.status), widget);
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label->setStyleSheet("color: white; font-size: 16px; font-weight: bold;");
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@ -1414,4 +1414,31 @@
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<translation>TB</translation>
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</message>
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</context>
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<context>
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<name>CompatibilityInfoClass</name>
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<message>
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<source>Unknown</source>
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<translation>Unknown</translation>
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</message>
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<message>
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<source>Nothing</source>
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<translation>Nothing</translation>
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</message>
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<message>
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<source>Boots</source>
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<translation>Boots</translation>
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</message>
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<message>
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<source>Menus</source>
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<translation>Menus</translation>
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</message>
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<message>
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<source>Ingame</source>
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<translation>Ingame</translation>
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</message>
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<message>
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<source>Playable</source>
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<translation>Playable</translation>
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</message>
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</context>
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</TS>
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@ -1405,4 +1405,31 @@
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<translation>TB</translation>
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</message>
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</context>
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<context>
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<name>CompatibilityInfoClass</name>
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<message>
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<source>Unknown</source>
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<translation>Desconocido</translation>
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</message>
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<message>
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<source>Nothing</source>
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<translation>Nada</translation>
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</message>
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<message>
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<source>Boots</source>
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<translation>Inicia</translation>
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</message>
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<message>
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<source>Menus</source>
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<translation>Menús</translation>
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</message>
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<message>
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<source>Ingame</source>
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<translation>En el juego</translation>
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</message>
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<message>
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<source>Playable</source>
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<translation>Jugable</translation>
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</message>
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</context>
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</TS>
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