Merge branch 'ajm' into test

This commit is contained in:
auser1337 2024-10-05 23:25:07 -07:00 committed by GitHub
commit 8d6afc98a8
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GPG key ID: B5690EEEBB952194
32 changed files with 1174 additions and 59 deletions

5
.gitmodules vendored
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@ -94,4 +94,7 @@
[submodule "externals/pugixml"]
path = externals/pugixml
url = https://github.com/zeux/pugixml.git
shallow = true
shallow = true
[submodule "externals/LibAtrac9"]
path = externals/LibAtrac9
url = https://github.com/Vita3K/LibAtrac9

View file

@ -177,6 +177,10 @@ set(AUDIO_LIB src/core/libraries/audio/audioin.cpp
src/core/libraries/audio/audioout.h
src/core/libraries/ajm/ajm.cpp
src/core/libraries/ajm/ajm.h
src/core/libraries/ajm/ajm_mp3.cpp
src/core/libraries/ajm/ajm_mp3.h
src/core/libraries/ajm/ajm_at9.cpp
src/core/libraries/ajm/ajm_at9.h
src/core/libraries/ngs2/ngs2.cpp
src/core/libraries/ngs2/ngs2.h
)
@ -742,7 +746,7 @@ endif()
create_target_directory_groups(shadps4)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui LibAtrac9 gcn)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3 pugixml::pugixml)
target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h")

View file

@ -47,6 +47,15 @@ if (NOT TARGET FFmpeg::ffmpeg)
add_library(FFmpeg::ffmpeg ALIAS ffmpeg)
endif()
# LibAtrac9
file(GLOB LIBATRAC9_SOURCES
LibAtrac9/C/src/*.c
)
add_library(LibAtrac9 STATIC ${LIBATRAC9_SOURCES})
target_include_directories(LibAtrac9 PUBLIC LibAtrac9/C/src)
# Zlib-Ng
if (NOT TARGET zlib-ng::zlib)
set(ZLIB_ENABLE_TESTS OFF)

1
externals/LibAtrac9 vendored Submodule

@ -0,0 +1 @@
Subproject commit 82767fe38823c32536726ea798f392b0b49e66b9

18
src/.vscode/c_cpp_properties.json vendored Normal file
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@ -0,0 +1,18 @@
{
"configurations": [
{
"name": "linux-gcc-x64",
"includePath": [
"${workspaceFolder}/**"
],
"compilerPath": "/usr/bin/gcc",
"cStandard": "${default}",
"cppStandard": "${default}",
"intelliSenseMode": "linux-gcc-x64",
"compilerArgs": [
""
]
}
],
"version": 4
}

24
src/.vscode/launch.json vendored Normal file
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@ -0,0 +1,24 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "C/C++ Runner: Debug Session",
"type": "cppdbg",
"request": "launch",
"args": [],
"stopAtEntry": false,
"externalConsole": false,
"cwd": "/home/turtle/Desktop/shadPS4/src",
"program": "/home/turtle/Desktop/shadPS4/src/build/Debug/outDebug",
"MIMode": "gdb",
"miDebuggerPath": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

59
src/.vscode/settings.json vendored Normal file
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@ -0,0 +1,59 @@
{
"C_Cpp_Runner.cCompilerPath": "gcc",
"C_Cpp_Runner.cppCompilerPath": "g++",
"C_Cpp_Runner.debuggerPath": "gdb",
"C_Cpp_Runner.cStandard": "",
"C_Cpp_Runner.cppStandard": "",
"C_Cpp_Runner.msvcBatchPath": "",
"C_Cpp_Runner.useMsvc": false,
"C_Cpp_Runner.warnings": [
"-Wall",
"-Wextra",
"-Wpedantic",
"-Wshadow",
"-Wformat=2",
"-Wcast-align",
"-Wconversion",
"-Wsign-conversion",
"-Wnull-dereference"
],
"C_Cpp_Runner.msvcWarnings": [
"/W4",
"/permissive-",
"/w14242",
"/w14287",
"/w14296",
"/w14311",
"/w14826",
"/w44062",
"/w44242",
"/w14905",
"/w14906",
"/w14263",
"/w44265",
"/w14928"
],
"C_Cpp_Runner.enableWarnings": true,
"C_Cpp_Runner.warningsAsError": false,
"C_Cpp_Runner.compilerArgs": [],
"C_Cpp_Runner.linkerArgs": [],
"C_Cpp_Runner.includePaths": [],
"C_Cpp_Runner.includeSearch": [
"*",
"**/*"
],
"C_Cpp_Runner.excludeSearch": [
"**/build",
"**/build/**",
"**/.*",
"**/.*/**",
"**/.vscode",
"**/.vscode/**"
],
"C_Cpp_Runner.useAddressSanitizer": false,
"C_Cpp_Runner.useUndefinedSanitizer": false,
"C_Cpp_Runner.useLeakSanitizer": false,
"C_Cpp_Runner.showCompilationTime": false,
"C_Cpp_Runner.useLinkTimeOptimization": false,
"C_Cpp_Runner.msvcSecureNoWarnings": false
}

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@ -1,15 +1,59 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma clang optimize off
#include <numeric>
#include <magic_enum.hpp>
#include "ajm.h"
#include "ajm_error.h"
#include "ajm_at9.h"
#include "common/assert.h"
#include "common/debug.h"
#include "common/logging/log.h"
#include "core/libraries/ajm/ajm.h"
#include "core/libraries/ajm/ajm_error.h"
#include "core/libraries/ajm/ajm_instance.h"
#include "core/libraries/ajm/ajm_mp3.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
extern "C" {
#include <error_codes.h>
#include <libatrac9.h>
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libswresample/swresample.h>
#include <structures.h>
}
namespace Libraries::Ajm {
static constexpr u32 AJM_INSTANCE_STATISTICS = 0x80000;
static constexpr u32 MaxInstances = 0x2fff;
struct AjmDevice {
u32 max_prio;
u32 min_prio;
u32 curr_cursor{};
u32 release_cursor{MaxInstances - 1};
std::array<bool, NumAjmCodecs> is_registered{};
std::array<u32, MaxInstances> free_instances{};
std::array<std::unique_ptr<AjmAt9Decoder>, MaxInstances> instances;
bool IsRegistered(AjmCodecType type) const {
return is_registered[static_cast<u32>(type)];
}
void Register(AjmCodecType type) {
is_registered[static_cast<u32>(type)] = true;
}
AjmDevice() {
std::iota(free_instances.begin(), free_instances.end(), 1);
}
};
static std::unique_ptr<AjmDevice> dev{};
int PS4_SYSV_ABI sceAjmBatchCancel() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
return ORBIS_OK;
@ -20,28 +64,314 @@ int PS4_SYSV_ABI sceAjmBatchErrorDump() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAjmBatchJobControlBufferRa() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
return ORBIS_OK;
void* PS4_SYSV_ABI sceAjmBatchJobControlBufferRa(AjmSingleJob* batch_pos, u32 instance,
AjmFlags flags, u8* in_buffer, u32 in_size,
u8* out_buffer, u32 out_size,
const void* ret_addr) {
LOG_INFO(Lib_Ajm,
"called instance = {:#x}, flags = {:#x}, cmd = {}, in_size = {:#x}, out_size = {:#x}, "
"ret_addr = {}",
instance, flags.raw, magic_enum::enum_name(AjmJobControlFlags(flags.command)), in_size,
out_size, fmt::ptr(ret_addr));
const u64 mask = instance == AJM_INSTANCE_STATISTICS ? 0xc0018007ULL : 0x60000000e7ffULL;
flags.raw &= mask;
const bool is_debug = ret_addr != nullptr;
batch_pos->opcode.instance = instance;
batch_pos->opcode.codec_flags = flags.codec;
batch_pos->opcode.command_flags = flags.command;
batch_pos->opcode.sideband_flags = AjmJobSidebandFlags(flags.sideband);
batch_pos->opcode.is_debug = is_debug;
batch_pos->opcode.is_statistic = instance == AJM_INSTANCE_STATISTICS;
batch_pos->opcode.is_control = true;
if (instance == AJM_INSTANCE_STATISTICS) {
BREAKPOINT();
}
AjmInOutJob* job = nullptr;
if (ret_addr == nullptr) {
batch_pos->job_size = sizeof(AjmInOutJob);
job = &batch_pos->job;
} else {
batch_pos->job_size = sizeof(AjmInOutJob) + 16;
batch_pos->ret.unk1 = batch_pos->ret.unk1 & 0xfffffff0 | 6;
batch_pos->ret.unk2 = 0;
batch_pos->ret.ret_addr = ret_addr;
job = &batch_pos->ret.job;
}
job->input.props &= 0xffffffe0;
job->input.props |= 2;
job->input.buf_size = in_size;
job->input.buffer = in_buffer;
job->unk1 = (job->unk1 & 0xfc000030) + ((flags.raw >> 0x1a) & 0x180000) + 3;
job->flags = u32(flags.raw);
job->output.props &= 0xffffffe0;
job->output.props |= 0x12;
job->output.buf_size = out_size;
job->output.buffer = out_buffer;
return ++job;
}
int PS4_SYSV_ABI sceAjmBatchJobInlineBuffer() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
return ORBIS_OK;
void* PS4_SYSV_ABI sceAjmBatchJobInlineBuffer(AjmSingleJob* batch_pos, const void* in_buffer,
size_t in_size, const void** batch_address) {
// TODO
return nullptr;
}
int PS4_SYSV_ABI sceAjmBatchJobRunBufferRa() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
return ORBIS_OK;
auto ParseWavHeader = [](void* buf, WavHeader* header) {
if (!buf) {
// buf is passed as nullptr in some cases (i.e. GetCodecInfo)
return;
}
std::memcpy(header, buf, sizeof(WavHeader));
std::string riff(header->RIFF, 4);
std::string wave(header->WAVE, 4);
std::string fmt(header->fmt, 4);
std::string dataID(header->Subchunk2ID, 4);
if (std::memcmp(header->RIFF, "RIFF", 4) != 0 || std::memcmp(header->WAVE, "WAVE", 4) != 0 ||
std::memcmp(header->fmt, "fmt ", 4) != 0 ||
std::memcmp(header->Subchunk2ID, "data", 4) != 0) {
LOG_ERROR(Lib_Ajm, "Invalid WAV file.");
return;
}
LOG_INFO(Lib_Ajm, "RIFF header: {}", riff);
LOG_INFO(Lib_Ajm, "WAVE header: {}", wave);
LOG_INFO(Lib_Ajm, "FMT: {}", fmt);
LOG_INFO(Lib_Ajm, "Data size: {}", header->ChunkSize);
LOG_INFO(Lib_Ajm, "Sampling Rate: {}", header->SamplesPerSec);
LOG_INFO(Lib_Ajm, "Number of bits used: {}", header->bitsPerSample);
LOG_INFO(Lib_Ajm, "Number of channels: {}", header->NumOfChan);
LOG_INFO(Lib_Ajm, "Number of bytes per second: {}", header->bytesPerSec);
LOG_INFO(Lib_Ajm, "Data length: {}", header->Subchunk2Size);
LOG_INFO(Lib_Ajm, "Audio Format: {}", header->AudioFormat);
LOG_INFO(Lib_Ajm, "Block align: {}", header->blockAlign);
LOG_INFO(Lib_Ajm, "Data string: {}", dataID);
};
void* PS4_SYSV_ABI sceAjmBatchJobRunBufferRa(AjmSingleJob* batch_pos, u32 instance, AjmFlags flags,
void* in_buffer, u32 in_size, u8* out_buffer,
const u32 out_size, u8* sideband_output,
const u32 sideband_output_size, const void* ret_addr) {
WavHeader header{};
ParseWavHeader(in_buffer, &header);
LOG_INFO(Lib_Ajm,
"called instance = {:#x}, flags = {:#x}, cmd = {}, in_size = {:#x}, out_size = {:#x}, "
"ret_addr = {}",
instance, flags.raw, magic_enum::enum_name(AjmJobRunFlags(flags.command)), in_size,
out_size, fmt::ptr(ret_addr));
const u64 mask = 0xE00000001FFFLL;
flags.raw &= mask;
const bool is_debug = ret_addr != nullptr;
batch_pos->opcode.instance = instance;
batch_pos->opcode.codec_flags = flags.codec;
batch_pos->opcode.command_flags = flags.command;
batch_pos->opcode.sideband_flags = AjmJobSidebandFlags(flags.sideband);
batch_pos->opcode.is_debug = is_debug;
batch_pos->opcode.is_statistic = false;
batch_pos->opcode.is_control = false;
AjmInOutJob* job = nullptr;
if (ret_addr == nullptr) {
batch_pos->job_size = sizeof(AjmInOutJob) + 16;
job = &batch_pos->job;
} else {
batch_pos->job_size = sizeof(AjmInOutJob) + 32;
batch_pos->ret.unk1 = batch_pos->ret.unk1 & 0xfffffff0 | 6;
job = &batch_pos->ret.job;
}
// todo: add some missing stuff
job->input.buf_size = in_size;
job->input.buffer = static_cast<u8*>(in_buffer);
job->flags = u32(flags.raw);
job->unk1 = (job->unk1 & 0xfc000030) + (flags.raw >> 0x1a) + 4;
job->output.buf_size = out_size;
job->output.buffer = out_buffer;
job->output.props &= 0xffffffe0;
job->output.props |= 0x12;
*reinterpret_cast<u8**>(reinterpret_cast<u8*>(job) + 32) = sideband_output;
return job;
}
int PS4_SYSV_ABI sceAjmBatchJobRunSplitBufferRa() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
return ORBIS_OK;
void* PS4_SYSV_ABI sceAjmBatchJobRunSplitBufferRa(AjmMultiJob* batch_pos, u32 instance,
AjmFlags flags, const AjmBuffer* in_buffers,
u64 num_in_buffers, const AjmBuffer* out_buffers,
u64 num_out_buffers, void* sideband_output,
u64 sideband_output_size, const void* ret_addr) {
LOG_DEBUG(Lib_Ajm,
"called instance = {}, flags = {:#x}, cmd = {}, sideband_cmd = {} num_input_buffers "
"= {}, num_output_buffers = {}, "
"ret_addr = {}",
instance, flags.raw, magic_enum::enum_name(AjmJobRunFlags(flags.command)),
magic_enum::enum_name(AjmJobSidebandFlags(flags.sideband)), num_in_buffers,
num_out_buffers, fmt::ptr(ret_addr));
const u32 job_size = (num_in_buffers * 2 + 1 + num_out_buffers * 2) * 8;
const bool is_debug = ret_addr != nullptr;
batch_pos->opcode.instance = instance;
batch_pos->opcode.codec_flags = flags.codec;
batch_pos->opcode.command_flags = flags.command;
batch_pos->opcode.sideband_flags = AjmJobSidebandFlags(flags.sideband);
batch_pos->opcode.is_debug = is_debug;
batch_pos->opcode.is_statistic = false;
batch_pos->opcode.is_control = false;
u32* job = nullptr;
if (!is_debug) {
batch_pos->job_size = job_size + 16;
job = batch_pos->job;
} else {
batch_pos->job_size = job_size + 32;
batch_pos->ret.unk1 &= 0xfffffff0;
batch_pos->ret.unk1 |= 6;
batch_pos->ret.unk2 = 0;
batch_pos->ret.ret_addr = ret_addr;
job = batch_pos->ret.job;
}
for (s32 i = 0; i < num_in_buffers; i++) {
AjmJobBuffer* in_buf = reinterpret_cast<AjmJobBuffer*>(job);
in_buf->props &= 0xffffffe0;
in_buf->props |= 1;
in_buf->buf_size = in_buffers[i].size;
in_buf->buffer = in_buffers[i].addr;
job += 4;
}
job[1] = u32(flags.raw & 0xe00000001fffULL);
job[0] &= 0xfc000030;
job[0] = s32((flags.raw & 0xe00000001fffULL) >> 0x1a) + 4;
job += 2;
for (s32 i = 0; i < num_out_buffers; i++) {
AjmJobBuffer* out_buf = reinterpret_cast<AjmJobBuffer*>(job);
out_buf->props &= 0xffffffe0;
out_buf->props |= 0x11;
out_buf->buf_size = out_buffers[i].size;
out_buf->buffer = out_buffers[i].addr;
job += 4;
}
job[0] = job[0] & 0xffffffe0 | 0x12; // output.props
job[1] = sideband_output_size; // output.buf_size
memcpy(&job[2], &sideband_output, sizeof(void*)); // output.buffer
return job + 4;
}
int PS4_SYSV_ABI sceAjmBatchStartBuffer() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
int PS4_SYSV_ABI sceAjmBatchStartBuffer(u32 context, const u8* batch, u32 batch_size,
const int priority, AjmBatchError* batch_error,
u32* out_batch_id) {
LOG_DEBUG(Lib_Ajm, "called context = {}, batch_size = {:#x}, priority = {}", context,
batch_size, priority);
if ((batch_size & 7) != 0) {
return ORBIS_AJM_ERROR_MALFORMED_BATCH;
}
static constexpr u32 MaxBatches = 1000;
struct BatchInfo {
u16 instance;
u16 offset_in_qwords;
};
std::array<BatchInfo, MaxBatches> batches{};
u32 num_batches = 0;
const u8* batch_ptr = batch;
const u8* batch_end = batch + batch_size;
while (batch_ptr < batch_end) {
if (num_batches >= MaxBatches) {
LOG_ERROR(Lib_Ajm, "Too many batches in job!");
return ORBIS_AJM_ERROR_OUT_OF_MEMORY;
}
AjmJobHeader header;
std::memcpy(&header, batch_ptr, sizeof(u64));
const auto& opcode = header.opcode;
const u32 instance = opcode.instance;
const u8* job_ptr = batch_ptr + sizeof(AjmJobHeader) + opcode.is_debug * 16;
if (opcode.is_control) {
// ASSERT_MSG(!opcode.is_statistic, "Statistic instance is not handled");
const auto command = AjmJobControlFlags(opcode.command_flags);
switch (command) {
case AjmJobControlFlags::Reset: {
LOG_INFO(Lib_Ajm, "Resetting instance {}", opcode.instance);
dev->instances[opcode.instance]->Reset();
break;
}
case (AjmJobControlFlags::Initialize | AjmJobControlFlags::Reset):
LOG_INFO(Lib_Ajm, "Initializing instance {}", opcode.instance);
break;
case AjmJobControlFlags::Resample:
LOG_INFO(Lib_Ajm, "Set resample params of instance {}", opcode.instance);
break;
default:
break;
}
// Write sideband structures.
const AjmJobBuffer* out_buffer = reinterpret_cast<const AjmJobBuffer*>(job_ptr + 24);
auto* result = reinterpret_cast<AjmSidebandResult*>(out_buffer->buffer);
result->result = 0;
result->internal_result = 0;
} else {
const auto command = AjmJobRunFlags(opcode.command_flags);
const auto sideband = AjmJobSidebandFlags(opcode.sideband_flags);
const AjmJobBuffer* in_buffer = reinterpret_cast<const AjmJobBuffer*>(job_ptr);
const AjmJobBuffer* out_buffer = reinterpret_cast<const AjmJobBuffer*>(job_ptr + 24);
job_ptr += 24;
LOG_INFO(Lib_Ajm, "Decode job cmd = {}, sideband = {}, in_addr = {}, in_size = {}",
magic_enum::enum_name(command), magic_enum::enum_name(sideband),
fmt::ptr(in_buffer->buffer), in_buffer->buf_size);
// Decode as much of the input bitstream as possible.
AjmAt9Decoder* decoder_instance = dev->instances[opcode.instance].get();
const auto [in_remain, out_remain, num_frames] = decoder_instance->Decode(
in_buffer->buffer, in_buffer->buf_size, out_buffer->buffer, out_buffer->buf_size);
// Write sideband structures.
auto* sideband_ptr = *reinterpret_cast<u8* const*>(job_ptr + 8);
auto* result = reinterpret_cast<AjmSidebandResult*>(sideband_ptr);
result->result = 0;
result->internal_result = 0;
sideband_ptr += sizeof(AjmSidebandResult);
// Check sideband flags
if (True(sideband & AjmJobSidebandFlags::Stream)) {
auto* stream = reinterpret_cast<AjmSidebandStream*>(sideband_ptr);
stream->input_consumed = in_buffer->buf_size - in_remain;
stream->output_written = out_buffer->buf_size - out_remain;
stream->total_decoded_samples = decoder_instance->decoded_samples;
sideband_ptr += sizeof(AjmSidebandStream);
}
if (True(command & AjmJobRunFlags::MultipleFrames)) {
auto* mframe = reinterpret_cast<AjmSidebandMFrame*>(sideband_ptr);
mframe->num_frames = num_frames;
sideband_ptr += sizeof(AjmSidebandMFrame);
}
if (True(command & AjmJobRunFlags::GetCodecInfo)) {
LOG_TRACE(Lib_Ajm, "GetCodecInfo called, supplying dummy info for now");
auto* codec_info = reinterpret_cast<SceAjmSidebandDecAt9CodecInfo*>(sideband_ptr);
codec_info->uiFrameSamples = 0;
codec_info->uiFramesInSuperFrame = 0;
codec_info->uiNextFrameSize = 0;
codec_info->uiSuperFrameSize = 0;
sideband_ptr += sizeof(SceAjmSidebandDecAt9CodecInfo);
}
}
batch_ptr += sizeof(AjmJobHeader) + header.job_size;
}
static int batch_id = 0;
*out_batch_id = ++batch_id;
return ORBIS_OK;
}
@ -55,9 +385,16 @@ int PS4_SYSV_ABI sceAjmDecAt9ParseConfigData() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAjmDecMp3ParseFrame() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceAjmDecMp3ParseFrame(const u8* buf, u32 stream_size, int parse_ofl,
AjmDecMp3ParseFrame* frame) {
LOG_INFO(Lib_Ajm, "called parse_ofl = {}", parse_ofl);
if (buf == nullptr || stream_size < 4 || frame == nullptr) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
if ((buf[0] & SYNCWORDH) != SYNCWORDH || (buf[1] & SYNCWORDL) != SYNCWORDL) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
return AjmMp3Decoder::ParseMp3Header(buf, stream_size, parse_ofl, frame);
}
int PS4_SYSV_ABI sceAjmFinalize() {
@ -65,8 +402,13 @@ int PS4_SYSV_ABI sceAjmFinalize() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAjmInitialize() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
int PS4_SYSV_ABI sceAjmInitialize(s64 reserved, u32* out_context) {
LOG_INFO(Lib_Ajm, "called reserved = {}", reserved);
if (out_context == nullptr || reserved != 0) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
*out_context = 1;
dev = std::make_unique<AjmDevice>();
return ORBIS_OK;
}
@ -75,13 +417,55 @@ int PS4_SYSV_ABI sceAjmInstanceCodecType() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAjmInstanceCreate() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
int PS4_SYSV_ABI sceAjmInstanceCreate(u32 context, AjmCodecType codec_type, AjmInstanceFlags flags,
u32* out_instance) {
if (codec_type >= AjmCodecType::Max) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
if (flags.version == 0) {
return ORBIS_AJM_ERROR_WRONG_REVISION_FLAG;
}
if (!dev->IsRegistered(codec_type)) {
return ORBIS_AJM_ERROR_CODEC_NOT_REGISTERED;
}
if (dev->curr_cursor == dev->release_cursor) {
return ORBIS_AJM_ERROR_OUT_OF_RESOURCES;
}
const u32 index = dev->free_instances[dev->curr_cursor++];
dev->curr_cursor %= MaxInstances;
std::unique_ptr<AjmAt9Decoder> instance;
switch (codec_type) {
case AjmCodecType::Mp3Dec:
instance = std::make_unique<AjmAt9Decoder>();
break;
case AjmCodecType::At9Dec:
instance = std::make_unique<AjmAt9Decoder>();
break;
default:
break;
}
instance->index = index;
instance->codec_type = codec_type;
instance->num_channels = flags.channels;
dev->instances[index] = std::move(instance);
*out_instance = index;
LOG_INFO(Lib_Ajm, "called codec_type = {}, flags = {:#x}, instance = {}",
magic_enum::enum_name(codec_type), flags.raw, index);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAjmInstanceDestroy() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
int PS4_SYSV_ABI sceAjmInstanceDestroy(u32 context, u32 instance) {
LOG_INFO(Lib_Ajm, "called context = {}, instance = {}", context, instance);
if ((instance & 0x3fff) > MaxInstances) {
return ORBIS_AJM_ERROR_INVALID_INSTANCE;
}
const u32 next_slot = (dev->release_cursor + 1) % MaxInstances;
if (next_slot != dev->curr_cursor) {
dev->free_instances[dev->release_cursor] = instance;
dev->release_cursor = next_slot;
}
dev->instances[instance].reset();
return ORBIS_OK;
}
@ -105,8 +489,16 @@ int PS4_SYSV_ABI sceAjmMemoryUnregister() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAjmModuleRegister() {
LOG_ERROR(Lib_Ajm, "(STUBBED) called");
int PS4_SYSV_ABI sceAjmModuleRegister(u32 context, AjmCodecType codec_type, s64 reserved) {
LOG_INFO(Lib_Ajm, "called context = {}, codec_type = {}, reserved = {}", context,
u32(codec_type), reserved);
if (codec_type >= AjmCodecType::Max || reserved != 0) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
if (dev->IsRegistered(codec_type)) {
return ORBIS_AJM_ERROR_CODEC_ALREADY_REGISTERED;
}
dev->Register(codec_type);
return ORBIS_OK;
}
@ -145,4 +537,4 @@ void RegisterlibSceAjm(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("AxhcqVv5AYU", "libSceAjm", 1, "libSceAjm", 1, 1, sceAjmStrError);
};
} // namespace Libraries::Ajm
} // namespace Libraries::Ajm

View file

@ -3,6 +3,7 @@
#pragma once
#include "common/enum.h"
#include "common/types.h"
namespace Core::Loader {
@ -11,28 +12,172 @@ class SymbolsResolver;
namespace Libraries::Ajm {
struct AjmBatchInfo {
void* pBuffer;
u64 offset;
u64 size;
};
struct AjmBatchError {
int error_code;
const void* job_addr;
u32 cmd_offset;
const void* job_ra;
};
struct AjmBuffer {
u8* addr;
u64 size;
};
struct AjmJobBuffer {
u32 props;
u32 buf_size;
u8* buffer;
};
struct AjmInOutJob {
AjmJobBuffer input;
u32 unk1;
u32 flags;
AjmJobBuffer output;
};
enum class AjmJobControlFlags : u32 {
Reset = 1 << 2,
Initialize = 1 << 3,
Resample = 1 << 4,
};
DECLARE_ENUM_FLAG_OPERATORS(AjmJobControlFlags)
enum class AjmJobRunFlags : u32 {
GetCodecInfo = 1 << 0,
MultipleFrames = 1 << 1,
};
DECLARE_ENUM_FLAG_OPERATORS(AjmJobRunFlags)
enum class AjmJobSidebandFlags : u32 {
GaplessDecode = 1 << 0,
GetInfo = 1 << 1,
Stream = 1 << 2,
};
DECLARE_ENUM_FLAG_OPERATORS(AjmJobSidebandFlags)
struct AjmHLEOpcode {
u32 instance : 14;
u32 codec_flags : 8;
u32 command_flags : 4;
AjmJobSidebandFlags sideband_flags : 3;
u32 is_statistic : 1;
u32 is_debug : 1;
u32 is_control : 1;
};
struct AjmJobHeader {
AjmHLEOpcode opcode;
u32 job_size;
};
struct AjmSingleJob {
AjmHLEOpcode opcode;
u32 job_size;
union {
AjmInOutJob job;
struct {
u32 unk1;
u32 unk2;
const void* ret_addr;
AjmInOutJob job;
} ret;
};
};
static_assert(sizeof(AjmSingleJob) == 0x40);
struct AjmMultiJob {
AjmHLEOpcode opcode;
u32 job_size;
union {
u32 job[];
struct {
u32 unk1;
u32 unk2;
const void* ret_addr;
u32 job[];
} ret;
};
};
union AjmFlags {
u64 raw;
struct {
u64 version : 3;
u64 codec : 8;
u64 command : 4;
u64 reserved : 30;
u64 sideband : 3;
};
};
union AjmInstanceFlags {
u64 raw;
struct {
u64 version : 3;
u64 channels : 4;
u64 format : 3;
u64 pad : 22;
u64 codec : 28;
};
};
struct SceAjmSidebandDecAt9CodecInfo {
u32 uiSuperFrameSize;
u32 uiFramesInSuperFrame;
u32 uiNextFrameSize;
u32 uiFrameSamples;
};
struct AjmDecMp3ParseFrame;
enum class AjmCodecType : u32;
int PS4_SYSV_ABI sceAjmBatchCancel();
int PS4_SYSV_ABI sceAjmBatchErrorDump();
int PS4_SYSV_ABI sceAjmBatchJobControlBufferRa();
int PS4_SYSV_ABI sceAjmBatchJobInlineBuffer();
int PS4_SYSV_ABI sceAjmBatchJobRunBufferRa();
int PS4_SYSV_ABI sceAjmBatchJobRunSplitBufferRa();
int PS4_SYSV_ABI sceAjmBatchStartBuffer();
void* PS4_SYSV_ABI sceAjmBatchJobControlBufferRa(AjmSingleJob* batch_pos, u32 instance,
AjmFlags flags, u8* in_buffer, u32 in_size,
u8* out_buffer, u32 out_size,
const void* ret_addr);
void* PS4_SYSV_ABI sceAjmBatchJobInlineBuffer(AjmSingleJob* batch_pos, const void* in_buffer,
size_t in_size, const void** batch_address);
void* PS4_SYSV_ABI sceAjmBatchJobRunBufferRa(AjmSingleJob* batch_pos, u32 instance, AjmFlags flags,
void * in_buffer, u32 in_size, u8* out_buffer,
const u32 out_size, u8* sideband_output,
const u32 sideband_output_size, const void* ret_addr);
void* PS4_SYSV_ABI sceAjmBatchJobRunSplitBufferRa(AjmMultiJob* batch_pos, u32 instance,
AjmFlags flags, const AjmBuffer* input_buffers,
u64 num_input_buffers,
const AjmBuffer* output_buffers,
u64 num_output_buffers, void* sideband_output,
u64 sideband_output_size, const void* ret_addr);
int PS4_SYSV_ABI sceAjmBatchStartBuffer(u32 context, const u8* batch, u32 batch_size,
const int priority, AjmBatchError* patch_error,
u32* out_batch_id);
int PS4_SYSV_ABI sceAjmBatchWait();
int PS4_SYSV_ABI sceAjmDecAt9ParseConfigData();
int PS4_SYSV_ABI sceAjmDecMp3ParseFrame();
int PS4_SYSV_ABI sceAjmDecMp3ParseFrame(const u8* stream, u32 stream_size, int parse_ofl,
AjmDecMp3ParseFrame* frame);
int PS4_SYSV_ABI sceAjmFinalize();
int PS4_SYSV_ABI sceAjmInitialize();
int PS4_SYSV_ABI sceAjmInitialize(s64 reserved, u32* out_context);
int PS4_SYSV_ABI sceAjmInstanceCodecType();
int PS4_SYSV_ABI sceAjmInstanceCreate();
int PS4_SYSV_ABI sceAjmInstanceDestroy();
int PS4_SYSV_ABI sceAjmInstanceCreate(u32 context, AjmCodecType codec_type, AjmInstanceFlags flags,
u32* instance);
int PS4_SYSV_ABI sceAjmInstanceDestroy(u32 context, u32 instance);
int PS4_SYSV_ABI sceAjmInstanceExtend();
int PS4_SYSV_ABI sceAjmInstanceSwitch();
int PS4_SYSV_ABI sceAjmMemoryRegister();
int PS4_SYSV_ABI sceAjmMemoryUnregister();
int PS4_SYSV_ABI sceAjmModuleRegister();
int PS4_SYSV_ABI sceAjmModuleRegister(u32 context, AjmCodecType codec_type, s64 reserved);
int PS4_SYSV_ABI sceAjmModuleUnregister();
int PS4_SYSV_ABI sceAjmStrError();
void RegisterlibSceAjm(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Ajm
} // namespace Libraries::Ajm

View file

@ -0,0 +1,58 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include "common/assert.h"
#include "core/libraries/ajm/ajm_at9.h"
extern "C" {
#include <libatrac9.h>
}
namespace Libraries::Ajm {
AjmAt9Decoder::AjmAt9Decoder() {
handle = Atrac9GetHandle();
ASSERT_MSG(handle, "Atrac9GetHandle failed");
AjmAt9Decoder::Reset();
}
AjmAt9Decoder::~AjmAt9Decoder() {}
void AjmAt9Decoder::Reset() {
decoded_samples = 0;
static int filename = 0;
file.close();
file.open(fmt::format("inst{}_{}.raw", index, ++filename), std::ios::out | std::ios::binary);
}
std::tuple<u32, u32, u32> AjmAt9Decoder::Decode(const u8* in_buf, u32 in_size, u8* out_buf,
u32 out_size) {
auto ParseWavHeader = [](const uint8_t* buf, WavHeader* header) {
std::memcpy(header, buf, sizeof(WavHeader));
};
if (in_size <= 0 || out_size <= 0) {
return std::tuple(in_size, out_size, 0);
}
WavHeader header{};
ParseWavHeader(in_buf - 0x64, &header);
if (!decoder_initialized) {
Atrac9InitDecoder(handle, header.configData);
decoder_initialized = true;
}
// todo: do something with decoded data :p
int bytes_used;
Atrac9Decode(handle, in_buf, nullptr, &bytes_used);
Atrac9CodecInfo codec_info;
Atrac9GetCodecInfo(handle, &codec_info);
return std::tuple(in_size, out_size, 0);
}
} // namespace Libraries::Ajm

View file

@ -0,0 +1,65 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <fstream>
#include <guiddef.h>
#include "common/types.h"
#include "core/libraries/ajm/ajm_instance.h"
extern "C" {
#include <structures.h>
}
namespace Libraries::Ajm {
constexpr unsigned int SCE_AT9_CONFIG_DATA_SIZE = 4;
#pragma pack(push, 1)
struct WavHeader {
/* RIFF Chunk Descriptor */
char RIFF[4]; // RIFF Header Magic header
uint32_t ChunkSize; // RIFF Chunk Size
char WAVE[4]; // WAVE Header
/* "fmt" sub-chunk */
char fmt[4]; // FMT header
uint32_t Subchunk1Size; // Size of the fmt chunk
uint16_t AudioFormat; // Audio format 1=PCM,6=mulaw,7=alaw, 257=IBM Mu-Law, 258=IBM A-Law,
// 259=ADPCM
uint16_t NumOfChan; // Number of channels 1=Mono 2=Sterio
uint32_t SamplesPerSec; // Sampling Frequency in Hz
uint32_t bytesPerSec; // bytes per second
uint16_t blockAlign; // 2=16-bit mono, 4=16-bit stereo
uint16_t bitsPerSample; // Number of bits per sample
u16 cbSize; // Extension size
u16 samplesPerBlock;
u32 channelMask;
GUID subFormat;
u32 versionInfo;
u8 configData[SCE_AT9_CONFIG_DATA_SIZE]; // the juicy part
u32 reserved;
/* "fact" sub-chunk */
char Subchunk2ID[4]; // "fact" string
uint32_t Subchunk2Size; // Sampled data length
};
#pragma pack(pop)
static_assert(sizeof(WavHeader) == 80);
struct AjmAt9Decoder final : AjmInstance {
void* handle;
bool decoder_initialized = false;
std::fstream file;
int length;
explicit AjmAt9Decoder();
~AjmAt9Decoder() override;
void Reset() override;
std::tuple<u32, u32, u32> Decode(const u8* in_buf, u32 in_size, u8* out_buf,
u32 out_size) override;
};
} // namespace Libraries::Ajm

View file

@ -0,0 +1,71 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
extern "C" {
struct AVCodec;
struct AVCodecContext;
struct AVCodecParserContext;
}
namespace Libraries::Ajm {
enum class AjmCodecType : u32 {
Mp3Dec = 0,
At9Dec = 1,
M4aacDec = 2,
Max = 23,
};
static constexpr u32 NumAjmCodecs = u32(AjmCodecType::Max);
enum class AjmFormatEncoding : u32 {
S16 = 0,
S32 = 1,
Float = 2,
};
struct AjmSidebandResult {
s32 result;
s32 internal_result;
};
struct AjmSidebandMFrame {
u32 num_frames;
u32 reserved;
};
struct AjmSidebandStream {
s32 input_consumed;
s32 output_written;
u64 total_decoded_samples;
};
struct AjmSidebandFormat {
u32 num_channels;
u32 channel_mask;
u32 sampl_freq;
AjmFormatEncoding sample_encoding;
u32 bitrate;
u32 reserved;
};
struct AjmInstance {
AjmCodecType codec_type;
u32 decoded_samples{};
AjmFormatEncoding fmt{};
u32 num_channels{};
u32 index{};
explicit AjmInstance() = default;
virtual ~AjmInstance() = default;
virtual void Reset() = 0;
virtual std::tuple<u32, u32, u32> Decode(const u8* in_buf, u32 in_size,
u8* out_buf, u32 out_size) = 0;
};
} // namespace Libraries::Ajm

View file

@ -0,0 +1,149 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma clang optimize off
#include "common/assert.h"
#include "core/libraries/ajm/ajm_mp3.h"
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libswresample/swresample.h>
}
namespace Libraries::Ajm {
// Following tables have been reversed from AJM library
static constexpr std::array<std::array<s32, 3>, 3> SamplerateTable = {{
{0x5622, 0x5DC0, 0x3E80}, {0xAC44, 0xBB80, 0x7D00}, {0x2B11, 0x2EE0, 0x1F40},
}};
static constexpr std::array<std::array<s32, 15>, 2> BitrateTable = {{
{0, 0x20, 0x28, 0x30, 0x38, 0x40, 0x50, 0x60, 0x70, 0x80, 0xA0, 0xC0, 0xE0, 0x100, 0x140},
{0, 0x8, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38, 0x40, 0x50, 0x60, 0x70, 0x80, 0x90, 0xA0},
}};
static constexpr std::array<s32, 2> UnkTable = {0x48, 0x90};
SwrContext* swr_context{};
AVFrame* ConvertAudioFrame(AVFrame* frame) {
auto pcm16_frame = av_frame_clone(frame);
pcm16_frame->format = AV_SAMPLE_FMT_S16;
if (swr_context) {
swr_free(&swr_context);
swr_context = nullptr;
}
AVChannelLayout in_ch_layout = frame->ch_layout;
AVChannelLayout out_ch_layout = pcm16_frame->ch_layout;
swr_alloc_set_opts2(&swr_context, &out_ch_layout, AV_SAMPLE_FMT_S16, frame->sample_rate,
&in_ch_layout, AVSampleFormat(frame->format), frame->sample_rate, 0,
nullptr);
swr_init(swr_context);
const auto res = swr_convert_frame(swr_context, pcm16_frame, frame);
if (res < 0) {
LOG_ERROR(Lib_AvPlayer, "Could not convert to S16: {}", av_err2str(res));
return nullptr;
}
av_frame_free(&frame);
return pcm16_frame;
}
AjmMp3Decoder::AjmMp3Decoder() {
codec = avcodec_find_decoder(AV_CODEC_ID_MP3);
ASSERT_MSG(codec, "MP3 codec not found");
parser = av_parser_init(codec->id);
ASSERT_MSG(parser, "Parser not found");
AjmMp3Decoder::Reset();
}
AjmMp3Decoder::~AjmMp3Decoder() {
avcodec_free_context(&c);
av_free(c);
}
void AjmMp3Decoder::Reset() {
if (c) {
avcodec_free_context(&c);
av_free(c);
}
c = avcodec_alloc_context3(codec);
ASSERT_MSG(c, "Could not allocate audio codec context");
int ret = avcodec_open2(c, codec, nullptr);
ASSERT_MSG(ret >= 0, "Could not open codec");
decoded_samples = 0;
static int filename = 0;
file.close();
file.open(fmt::format("inst{}_{}.raw", index, ++filename), std::ios::out | std::ios::binary);
}
std::tuple<u32, u32, u32> AjmMp3Decoder::Decode(const u8* buf, u32 in_size,
u8* out_buf, u32 out_size) {
u32 num_frames = 0;
AVPacket* pkt = av_packet_alloc();
while (in_size > 0 && out_size > 0) {
int ret = av_parser_parse2(parser, c, &pkt->data, &pkt->size,
buf, in_size,
AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
ASSERT_MSG(ret >= 0, "Error while parsing {}", ret);
buf += ret;
in_size -= ret;
if (pkt->size) {
// Send the packet with the compressed data to the decoder
pkt->pts = parser->pts;
pkt->dts = parser->dts;
pkt->flags = (parser->key_frame == 1) ? AV_PKT_FLAG_KEY : 0;
ret = avcodec_send_packet(c, pkt);
ASSERT_MSG(ret >= 0, "Error submitting the packet to the decoder {}", ret);
// Read all the output frames (in general there may be any number of them
while (ret >= 0) {
AVFrame* frame = av_frame_alloc();
ret = avcodec_receive_frame(c, frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
} else if (ret < 0) {
UNREACHABLE_MSG("Error during decoding");
}
if (frame->format != AV_SAMPLE_FMT_S16) {
frame = ConvertAudioFrame(frame);
}
const auto size = frame->ch_layout.nb_channels * frame->nb_samples * sizeof(u16);
std::memcpy(out_buf, frame->data[0], size);
file.write((const char*)frame->data[0], size);
out_buf += size;
out_size -= size;
decoded_samples += frame->nb_samples;
num_frames++;
av_frame_free(&frame);
}
}
}
av_packet_free(&pkt);
return std::make_tuple(in_size, out_size, num_frames);
}
int AjmMp3Decoder::ParseMp3Header(const u8* buf, u32 stream_size, int parse_ofl,
AjmDecMp3ParseFrame* frame) {
const u32 unk_idx = buf[1] >> 3 & 1;
const s32 version_idx = (buf[1] >> 3 & 3) ^ 2;
const s32 sr_idx = buf[2] >> 2 & 3;
const s32 br_idx = (buf[2] >> 4) & 0xf;
const s32 padding_bit = (buf[2] >> 1) & 0x1;
frame->sample_rate = SamplerateTable[version_idx][sr_idx];
frame->bitrate = BitrateTable[version_idx != 1][br_idx] * 1000;
frame->num_channels = (buf[3] < 0xc0) + 1;
frame->frame_size = (UnkTable[unk_idx] * frame->bitrate) / frame->sample_rate + padding_bit;
frame->samples_per_channel = UnkTable[unk_idx] * 8;
frame->encoder_delay = 0;
if (parse_ofl == 0) {
return 0;
}
return 0;
}
} // namespace Libraries::Ajm

View file

@ -0,0 +1,83 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <fstream>
#include "common/types.h"
#include "core/libraries/ajm/ajm_instance.h"
extern "C" {
struct AVCodec;
struct AVCodecContext;
struct AVCodecParserContext;
}
namespace Libraries::Ajm {
enum class AjmDecMp3OflType : u32 {
None = 0,
Lame = 1,
Vbri = 2,
Fgh = 3,
VbriAndFgh = 4
};
// 11-bit syncword if MPEG 2.5 extensions are enabled
static constexpr u8 SYNCWORDH = 0xff;
static constexpr u8 SYNCWORDL = 0xe0;
struct AjmDecMp3ParseFrame {
u64 frame_size;
u32 num_channels;
u32 samples_per_channel;
u32 bitrate;
u32 sample_rate;
u32 encoder_delay;
u32 num_frames;
u32 total_samples;
AjmDecMp3OflType ofl_type;
};
enum class ChannelMode : u8 {
Stereo = 0,
JointStero = 1,
Dual = 2,
Mono = 3,
};
struct AjmSidebandDecMp3CodecInfo {
u32 header;
bool has_crc;
ChannelMode channel_mode;
u8 mode_extension;
u8 copyright;
u8 original;
u8 emphasis;
u16 reserved[3];
};
struct AjmDecMp3GetCodecInfoResult {
AjmSidebandResult result;
AjmSidebandDecMp3CodecInfo codec_info;
};
struct AjmMp3Decoder : public AjmInstance {
const AVCodec* codec = nullptr;
AVCodecContext* c = nullptr;
AVCodecParserContext* parser = nullptr;
std::ofstream file;
explicit AjmMp3Decoder();
~AjmMp3Decoder() override;
void Reset() override;
std::tuple<u32, u32, u32> Decode(const u8* in_buf, u32 in_size,
u8* out_buf, u32 out_size) override;
static int ParseMp3Header(const u8* buf, u32 stream_size, int parse_ofl,
AjmDecMp3ParseFrame* frame);
};
} // namespace Libraries::Ajm

View file

@ -309,7 +309,7 @@ void RegisterlibSceAvPlayer(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("XC9wM+xULz8", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerJumpToTime);
LIB_FUNCTION("9y5v+fGN4Wk", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerPause);
LIB_FUNCTION("HD1YKVU26-M", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerPostInit);
LIB_FUNCTION("agig-iDRrTE", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerPrintf);
//LIB_FUNCTION("agig-iDRrTE", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerPrintf);
LIB_FUNCTION("w5moABNwnRY", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0, sceAvPlayerResume);
LIB_FUNCTION("k-q+xOxdc3E", "libSceAvPlayer", 1, "libSceAvPlayer", 1, 0,
sceAvPlayerSetAvSyncMode);

View file

@ -1107,7 +1107,7 @@ int PS4_SYSV_ABI sceGnmInsertSetColorMarker() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGnmInsertSetMarker() {
int PS4_SYSV_ABI sceGnmInsertSetMarker(u32 *param_1,int param_2,char *param_3) {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
return ORBIS_OK;
}

View file

@ -108,7 +108,7 @@ s32 PS4_SYSV_ABI sceGnmInsertPopMarker(u32* cmdbuf, u32 size);
int PS4_SYSV_ABI sceGnmInsertPushColorMarker();
s32 PS4_SYSV_ABI sceGnmInsertPushMarker(u32* cmdbuf, u32 size, const char* marker);
int PS4_SYSV_ABI sceGnmInsertSetColorMarker();
int PS4_SYSV_ABI sceGnmInsertSetMarker();
int PS4_SYSV_ABI sceGnmInsertSetMarker(u32 *param_1,int param_2,char *param_3);
int PS4_SYSV_ABI sceGnmInsertThreadTraceMarker();
s32 PS4_SYSV_ABI sceGnmInsertWaitFlipDone(u32* cmdbuf, u32 size, s32 vo_handle, u32 buf_idx);
int PS4_SYSV_ABI sceGnmIsCoredumpValid();

View file

@ -502,6 +502,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
sceLibcHeapGetTraceInfo);
LIB_FUNCTION("FxVZqBAA7ks", "libkernel", 1, "libkernel", 1, 1, ps4__write);
LIB_FUNCTION("6XG4B33N09g", "libScePosix", 1, "libkernel", 1, 1, sched_yield);
LIB_FUNCTION("6XG4B33N09g", "libkernel", 1, "libkernel", 1, 1, sched_yield);
}
} // namespace Libraries::Kernel

View file

@ -1042,7 +1042,7 @@ int PS4_SYSV_ABI scePthreadCreate(ScePthread* thread, const ScePthreadAttr* attr
pthread_attr_setstacksize(&(*attr)->pth_attr, 2_MB);
result = pthread_create(&(*thread)->pth, &(*attr)->pth_attr, run_thread, *thread);
LOG_INFO(Kernel_Pthread, "thread create name = {}", (*thread)->name);
//LOG_INFO(Kernel_Pthread, "thread create name = {}", (*thread)->name);
switch (result) {
case 0:
@ -1070,7 +1070,16 @@ ScePthread PThreadPool::Create(const char* name) {
}
}
#ifdef _WIN64
auto* ret = new PthreadInternal{};
#else
// TODO: Linux specific hack
static u8* hint_address = reinterpret_cast<u8*>(0x7FFFFC000ULL);
auto* ret = reinterpret_cast<PthreadInternal*>(
mmap(hint_address, sizeof(PthreadInternal), PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0));
hint_address += Common::AlignUp(sizeof(PthreadInternal), 4_KB);
#endif
ret->is_free = false;
ret->is_detached = false;
ret->is_almost_done = false;

View file

@ -25,12 +25,13 @@ template <StringLiteral name, class R, class... Args, PS4_SYSV_ABI R (*f)(Args..
struct wrapper_impl<name, PS4_SYSV_ABI R (*)(Args...), f> {
static R PS4_SYSV_ABI wrap(Args... args) {
if (std::string_view(name.value) != "scePthreadEqual" &&
std::string_view(name.value) != "sceUserServiceGetEvent") {
// LOG_WARNING(Core_Linker, "Function {} called", name.value);
std::string_view(name.value) != "sceUserServiceGetEvent" &&
!std::string_view(name.value).contains("scePthreadMutex")) {
//LOG_WARNING(Core_Linker, "Function {} called", name.value);
}
if constexpr (std::is_same_v<R, s32> || std::is_same_v<R, u32>) {
const u32 ret = f(args...);
if (ret != 0 && std::string_view(name.value) != "scePthreadEqual") {
if (ret != 0 && std::string_view(name.value) != "scePthreadEqual" && !std::string_view(name.value).contains("Cond")) {
LOG_WARNING(Core_Linker, "Function {} returned {:#x}", name.value, ret);
}
return ret;
@ -43,7 +44,7 @@ struct wrapper_impl<name, PS4_SYSV_ABI R (*)(Args...), f> {
template <StringLiteral name, class F, F f>
constexpr auto wrapper = wrapper_impl<name, F, f>::wrap;
// #define W(foo) wrapper<#foo, decltype(&foo), foo>
//#define W(foo) wrapper<#foo, decltype(&foo), foo>
#define W(foo) foo
#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \

View file

@ -296,7 +296,6 @@ void VideoOutDriver::PresentThread(std::stop_token token) {
{
// Needs lock here as can be concurrently read by `sceVideoOutGetVblankStatus`
std::unique_lock lock{main_port.vo_mutex};
vblank_status.count++;
vblank_status.processTime = Libraries::Kernel::sceKernelGetProcessTime();
vblank_status.tsc = Libraries::Kernel::sceKernelReadTsc();

View file

@ -205,11 +205,13 @@ void CFG::LinkBlocks() {
end_inst.opcode == Opcode::S_ANDN2_B64 || end_inst.IsCmpx()) {
// Blocks are stored ordered by address in the set
auto next_it = std::next(it);
ASSERT(next_it != blocks.end());
auto* target_block = &(*next_it);
++target_block->num_predecessors;
block.branch_true = target_block;
auto merge_it = std::next(next_it);
ASSERT(merge_it != blocks.end());
auto* merge_block = &(*merge_it);
++merge_block->num_predecessors;
block.branch_false = merge_block;

View file

@ -300,7 +300,6 @@ void Translator::EmitVectorAlu(const GcnInst& inst) {
return V_CMP_U32(ConditionOp::GE, false, true, inst);
case Opcode::V_CMPX_TRU_U32:
return V_CMP_U32(ConditionOp::TRU, false, true, inst);
// V_CMP_{OP8}_U64
case Opcode::V_CMP_NE_U64:
return V_CMP_NE_U64(inst);

View file

@ -8,7 +8,6 @@ namespace Shader::Gcn {
void Translator::EmitVectorMemory(const GcnInst& inst) {
switch (inst.opcode) {
// MUBUF / MTBUF
// Buffer load operations
case Opcode::TBUFFER_LOAD_FORMAT_X:
return BUFFER_LOAD(1, true, inst);

View file

@ -46,6 +46,14 @@ Liverpool::~Liverpool() {
void Liverpool::Process(std::stop_token stoken) {
Common::SetCurrentThreadName("shadPS4:GPU_CommandProcessor");
for (int i = 0; i < NumTotalQueues; i++) {
GpuQueue& queue = mapped_queues[i];
std::scoped_lock<std::mutex> lk(queue.m_access);
queue.ccb_buffer.reserve(1024 * 1024);
queue.dcb_buffer.reserve(1024 * 1024);
}
while (!stoken.stop_requested()) {
{
std::unique_lock lk{submit_mutex};
@ -97,8 +105,8 @@ void Liverpool::Process(std::stop_token stoken) {
std::scoped_lock lock{queue.m_access};
queue.submits.pop();
--num_submits;
std::scoped_lock lock2{submit_mutex};
--num_submits;
submit_cv.notify_all();
}
}
@ -462,6 +470,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
mapped_queues[GfxQueueId].indirect_args_addr = set_base->Address<u64>();
break;
}
case PM4ItOpcode::SetPredication:
case PM4ItOpcode::EventWrite: {
// const auto* event = reinterpret_cast<const PM4CmdEventWrite*>(header);
break;
@ -603,6 +612,9 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, int vqid) {
(count - 1) * sizeof(u32));
break;
}
case PM4ItOpcode::DmaData: {
break;
}
case PM4ItOpcode::DispatchDirect: {
const auto* dispatch_direct = reinterpret_cast<const PM4CmdDispatchDirect*>(header);
regs.cs_program.dim_x = dispatch_direct->dim_x;

View file

@ -621,6 +621,9 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, VAddr device_addr,
const u32 num_layers = image.info.resources.layers;
const u32 max_offset = offset + size;
for (u32 m = 0; m < image.info.resources.levels; m++) {
if (offset >= buffer.SizeBytes()) {
break;
}
const u32 width = std::max(image.info.size.width >> m, 1u);
const u32 height = std::max(image.info.size.height >> m, 1u);
const u32 depth =

View file

@ -10,7 +10,7 @@
#include "core/signals.h"
#include "video_core/page_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#define ENABLE_USERFAULTFD 1
#ifndef _WIN64
#include <sys/mman.h>
#ifdef ENABLE_USERFAULTFD

View file

@ -212,6 +212,8 @@ vk::SamplerAddressMode ClampMode(AmdGpu::ClampMode mode) {
[[fallthrough]];
case AmdGpu::ClampMode::ClampBorder:
return vk::SamplerAddressMode::eClampToBorder;
case AmdGpu::ClampMode::ClampHalfBorder:
return vk::SamplerAddressMode::eClampToBorder;
default:
UNREACHABLE();
}

View file

@ -176,8 +176,8 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
const auto vsharp = desc.GetSharp(*info);
vk::BufferView& buffer_view = buffer_views.emplace_back(null_buffer_view);
const u32 size = vsharp.GetSize();
if (vsharp.GetDataFmt() != AmdGpu::DataFormat::FormatInvalid && size != 0) {
const VAddr address = vsharp.base_address;
const VAddr address = vsharp.base_address;
if (vsharp.GetDataFmt() != AmdGpu::DataFormat::FormatInvalid && address != 0 && size != 0) {
if (desc.is_written) {
if (texture_cache.TouchMeta(address, true)) {
LOG_TRACE(Render_Vulkan, "Metadata update skipped");
@ -192,8 +192,8 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
const auto [vk_buffer, offset] =
buffer_cache.ObtainBuffer(address, size, desc.is_written, true);
const u32 fmt_stride = AmdGpu::NumBits(vsharp.GetDataFmt()) >> 3;
ASSERT_MSG(fmt_stride == vsharp.GetStride(),
"Texel buffer stride must match format stride");
//ASSERT_MSG(fmt_stride == vsharp.GetStride(),
// "Texel buffer stride must match format stride");
const u32 offset_aligned = Common::AlignDown(offset, alignment);
const u32 adjust = offset - offset_aligned;
ASSERT(adjust % fmt_stride == 0);

View file

@ -383,6 +383,8 @@ bool Instance::CreateDevice() {
.workgroupMemoryExplicitLayout16BitAccess = true,
},
vk::PhysicalDeviceRobustness2FeaturesEXT{
.robustBufferAccess2 = true,
.robustImageAccess2 = true,
.nullDescriptor = true,
},
vk::PhysicalDeviceSynchronization2Features{

View file

@ -138,6 +138,9 @@ Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
image{instance->GetDevice(), instance->GetAllocator()}, cpu_addr{info.guest_address},
cpu_addr_end{cpu_addr + info.guest_size_bytes} {
mip_hashes.resize(info.resources.levels);
if (info.size.height == 1620) {
printf("bad\n");
}
ASSERT(info.pixel_format != vk::Format::eUndefined);
// Here we force `eExtendedUsage` as don't know all image usage cases beforehand. In normal case
// the texture cache should re-create the resource with the usage requested

View file

@ -183,10 +183,12 @@ vk::Format DemoteImageFormatForDetiling(vk::Format format) {
case vk::Format::eB8G8R8A8Unorm:
case vk::Format::eR8G8B8A8Unorm:
case vk::Format::eR8G8B8A8Uint:
case vk::Format::eR8G8B8A8Snorm:
case vk::Format::eR32Sfloat:
case vk::Format::eR32Uint:
case vk::Format::eR16G16Sfloat:
case vk::Format::eR16G16Unorm:
case vk::Format::eR16G16Snorm:
case vk::Format::eB10G11R11UfloatPack32:
return vk::Format::eR32Uint;
case vk::Format::eBc1RgbaSrgbBlock: