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Update emit_spirv_instructions.h
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@ -387,6 +387,7 @@ Id EmitImageAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
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Id EmitLaneId(EmitContext& ctx);
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Id EmitWarpId(EmitContext& ctx);
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Id EmitQuadShuffle(EmitContext& ctx, Id value, Id index);
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} // namespace Shader::Backend::SPIRV
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