diff --git a/src/shader_recompiler/ir/opcodes.inc b/src/shader_recompiler/ir/opcodes.inc index 3494ed14b..41cc553f9 100644 --- a/src/shader_recompiler/ir/opcodes.inc +++ b/src/shader_recompiler/ir/opcodes.inc @@ -34,9 +34,9 @@ OPCODE(WriteSharedU128, Void, U32, // Shared atomic operations OPCODE(SharedAtomicIAdd32, U32, U32, U32, ) -OPCODE(SharedAtomicSMin32, U32, U32, U32, ) +OPCODE(SharedAtomicSMin32, U32, U32, U32, ) OPCODE(SharedAtomicUMin32, U32, U32, U32, ) -OPCODE(SharedAtomicSMax32, U32, U32, U32, ) +OPCODE(SharedAtomicSMax32, U32, U32, U32, ) OPCODE(SharedAtomicUMax32, U32, U32, U32, ) // Context getters/setters @@ -88,17 +88,17 @@ OPCODE(StoreBufferU32x4, Void, Opaq OPCODE(StoreBufferFormatF32, Void, Opaque, Opaque, U32x4, ) // Buffer atomic operations -OPCODE(BufferAtomicIAdd32, U32, Opaque, Opaque, U32 ) -OPCODE(BufferAtomicSMin32, U32, Opaque, Opaque, U32 ) -OPCODE(BufferAtomicUMin32, U32, Opaque, Opaque, U32 ) -OPCODE(BufferAtomicSMax32, U32, Opaque, Opaque, U32 ) -OPCODE(BufferAtomicUMax32, U32, Opaque, Opaque, U32 ) -OPCODE(BufferAtomicInc32, U32, Opaque, Opaque, U32, ) -OPCODE(BufferAtomicDec32, U32, Opaque, Opaque, U32, ) -OPCODE(BufferAtomicAnd32, U32, Opaque, Opaque, U32, ) -OPCODE(BufferAtomicOr32, U32, Opaque, Opaque, U32, ) -OPCODE(BufferAtomicXor32, U32, Opaque, Opaque, U32, ) -OPCODE(BufferAtomicSwap32, U32, Opaque, Opaque, U32, ) +OPCODE(BufferAtomicIAdd32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicSMin32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicUMin32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicSMax32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicUMax32, U32, Opaque, Opaque, U32 ) +OPCODE(BufferAtomicInc32, U32, Opaque, Opaque, U32, ) +OPCODE(BufferAtomicDec32, U32, Opaque, Opaque, U32, ) +OPCODE(BufferAtomicAnd32, U32, Opaque, Opaque, U32, ) +OPCODE(BufferAtomicOr32, U32, Opaque, Opaque, U32, ) +OPCODE(BufferAtomicXor32, U32, Opaque, Opaque, U32, ) +OPCODE(BufferAtomicSwap32, U32, Opaque, Opaque, U32, ) // Vector utility OPCODE(CompositeConstructU32x2, U32x2, U32, U32, )