From 98e1c19eabc8457b8f499c5b54a17f883ee9e464 Mon Sep 17 00:00:00 2001 From: lucas Date: Mon, 30 Sep 2024 18:06:43 -0300 Subject: [PATCH] Skip shaders --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 97893aa46..7935b7669 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -189,7 +189,8 @@ const ComputePipeline* PipelineCache::GetComputePipeline() { } bool ShouldSkipShader(u64 shader_hash, const char* shader_type) { - static constexpr std::array skip_hashes = {}; + static constexpr std::array skip_hashes = {0xec602a8fee029fd0, 0x65854b2b21f19601, + 0x793f1066476b16c9}; if (std::ranges::contains(skip_hashes, shader_hash)) { //LOG_WARNING(Render_Vulkan, "Skipped {} shader hash {:#x}.", shader_type, shader_hash); return true;