mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-19 19:14:48 +00:00
build: Move versioning to CMake file. (#2752)
This commit is contained in:
parent
0c6f2b470f
commit
9d2175180e
12 changed files with 37 additions and 56 deletions
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@ -202,6 +202,8 @@ execute_process(
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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set(APP_VERSION "0.7.1 WIP")
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set(APP_IS_RELEASE false)
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp" @ONLY)
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message("end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}")
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@ -671,7 +673,6 @@ set(COMMON src/common/logging/backend.cpp
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src/common/uint128.h
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src/common/unique_function.h
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src/common/va_ctx.h
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src/common/version.h
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src/common/ntapi.h
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src/common/ntapi.cpp
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src/common/number_utils.h
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@ -1193,8 +1194,8 @@ if (ENABLE_QT_GUI)
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MACOSX_BUNDLE ON
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/dist/MacOSBundleInfo.plist.in"
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MACOSX_BUNDLE_ICON_FILE "shadPS4.icns"
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MACOSX_BUNDLE_SHORT_VERSION_STRING "0.4.1"
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)
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MACOSX_BUNDLE_SHORT_VERSION_STRING "${APP_VERSION}"
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)
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set_source_files_properties(src/images/shadPS4.icns PROPERTIES
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MACOSX_PACKAGE_LOCATION Resources)
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@ -7,10 +7,10 @@
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#include <fmt/xchar.h> // for wstring support
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#include <toml.hpp>
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#include "common/config.h"
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#include "common/logging/formatter.h"
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#include "common/path_util.h"
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#include "config.h"
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#include "logging/formatter.h"
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#include "version.h"
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#include "common/scm_rev.h"
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namespace toml {
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template <typename TC, typename K>
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@ -763,7 +763,7 @@ void load(const std::filesystem::path& path) {
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logFilter = toml::find_or<std::string>(general, "logFilter", "");
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logType = toml::find_or<std::string>(general, "logType", "sync");
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userName = toml::find_or<std::string>(general, "userName", "shadPS4");
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if (Common::isRelease) {
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if (Common::g_is_release) {
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updateChannel = toml::find_or<std::string>(general, "updateChannel", "Release");
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} else {
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updateChannel = toml::find_or<std::string>(general, "updateChannel", "Nightly");
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@ -1108,7 +1108,7 @@ void setDefaultValues() {
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logFilter = "";
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logType = "sync";
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userName = "shadPS4";
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if (Common::isRelease) {
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if (Common::g_is_release) {
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updateChannel = "Release";
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} else {
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updateChannel = "Nightly";
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@ -3,21 +3,17 @@
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#include "common/scm_rev.h"
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#define GIT_REV "@GIT_REV@"
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#define GIT_BRANCH "@GIT_BRANCH@"
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#define GIT_DESC "@GIT_DESC@"
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#define GIT_REMOTE_NAME "@GIT_REMOTE_NAME@"
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#define GIT_REMOTE_URL "@GIT_REMOTE_URL@"
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#define BUILD_DATE "@BUILD_DATE@"
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namespace Common {
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const char g_scm_rev[] = GIT_REV;
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const char g_scm_branch[] = GIT_BRANCH;
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const char g_scm_desc[] = GIT_DESC;
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const char g_scm_remote_name[] = GIT_REMOTE_NAME;
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const char g_scm_remote_url[] = GIT_REMOTE_URL;
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const char g_scm_date[] = BUILD_DATE;
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constexpr char g_version[] = "@APP_VERSION@";
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constexpr bool g_is_release = @APP_IS_RELEASE@;
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constexpr char g_scm_rev[] = "@GIT_REV@";
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constexpr char g_scm_branch[] = "@GIT_BRANCH@";
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constexpr char g_scm_desc[] = "@GIT_DESC@";
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constexpr char g_scm_remote_name[] = "@GIT_REMOTE_NAME@";
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constexpr char g_scm_remote_url[] = "@GIT_REMOTE_URL@";
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constexpr char g_scm_date[] = "@BUILD_DATE@";
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} // namespace
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@ -5,6 +5,9 @@
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namespace Common {
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extern const char g_version[];
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extern const bool g_is_release;
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extern const char g_scm_rev[];
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extern const char g_scm_branch[];
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extern const char g_scm_desc[];
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@ -1,14 +0,0 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <string_view>
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namespace Common {
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constexpr char VERSION[] = "0.7.1 WIP";
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constexpr bool isRelease = false;
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} // namespace Common
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@ -22,7 +22,6 @@
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#include "common/polyfill_thread.h"
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#include "common/scm_rev.h"
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#include "common/singleton.h"
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#include "common/version.h"
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#include "core/file_format/psf.h"
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#include "core/file_format/trp.h"
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#include "core/file_sys/fs.h"
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@ -123,7 +122,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
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Common::Log::Initialize(id + ".log");
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Common::Log::Start();
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}
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LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::VERSION);
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LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::g_version);
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LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
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LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
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LOG_INFO(Loader, "Description {}", Common::g_scm_desc);
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@ -197,8 +196,8 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
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std::string game_title = fmt::format("{} - {} <{}>", id, title, app_version);
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std::string window_title = "";
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if (Common::isRelease) {
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window_title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
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if (Common::g_is_release) {
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window_title = fmt::format("shadPS4 v{} | {}", Common::g_version, game_title);
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} else {
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std::string remote_url(Common::g_scm_remote_url);
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std::string remote_host;
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@ -208,10 +207,10 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
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remote_host = "unknown";
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}
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if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
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window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION,
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window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::g_version,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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} else {
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window_title = fmt::format("shadPS4 v{} {}/{} {} | {}", Common::VERSION, remote_host,
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window_title = fmt::format("shadPS4 v{} {}/{} {} | {}", Common::g_version, remote_host,
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Common::g_scm_branch, Common::g_scm_desc, game_title);
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}
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}
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@ -22,7 +22,6 @@
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#include "common/elf_info.h"
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#include "common/io_file.h"
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#include "common/path_util.h"
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#include "common/version.h"
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#include "input/controller.h"
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#include "input/input_mouse.h"
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@ -24,7 +24,6 @@
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#include <common/config.h>
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#include <common/path_util.h>
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#include <common/scm_rev.h>
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#include <common/version.h>
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#include "check_update.h"
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using namespace Common::FS;
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@ -52,7 +51,7 @@ void CheckUpdate::CheckForUpdates(const bool showMessage) {
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url = QUrl("https://api.github.com/repos/shadps4-emu/shadPS4/releases/latest");
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checkName = false;
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} else {
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if (Common::isRelease) {
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if (Common::g_is_release) {
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Config::setUpdateChannel("Release");
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} else {
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Config::setUpdateChannel("Nightly");
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@ -162,7 +161,7 @@ tr("The Auto Updater allows up to 60 update checks per hour.\\nYou have reached
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QString currentRev = (updateChannel == "Nightly")
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? QString::fromStdString(Common::g_scm_rev)
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: "v." + QString::fromStdString(Common::VERSION);
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: "v." + QString::fromStdString(Common::g_version);
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QString currentDate = Common::g_scm_date;
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QDateTime dateTime = QDateTime::fromString(latestDate, Qt::ISODate);
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@ -13,7 +13,7 @@
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#include "cheats_patches.h"
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#include "common/config.h"
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#include "common/path_util.h"
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#include "common/version.h"
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#include "common/scm_rev.h"
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#include "compatibility_info.h"
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#include "game_info.h"
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#include "trophy_viewer.h"
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@ -115,7 +115,7 @@ public:
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compatibilityMenu->addAction(updateCompatibility);
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compatibilityMenu->addAction(viewCompatibilityReport);
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if (Common::isRelease) {
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if (Common::g_is_release) {
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compatibilityMenu->addAction(submitCompatibilityReport);
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}
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@ -571,7 +571,7 @@ public:
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query.addQueryItem("game-name", QString::fromStdString(m_games[itemID].name));
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query.addQueryItem("game-serial", QString::fromStdString(m_games[itemID].serial));
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query.addQueryItem("game-version", QString::fromStdString(m_games[itemID].version));
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query.addQueryItem("emulator-version", QString(Common::VERSION));
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query.addQueryItem("emulator-version", QString(Common::g_version));
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url.setQuery(query);
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QDesktopServices::openUrl(url);
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@ -18,7 +18,6 @@
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#include "common/path_util.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "common/version.h"
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#include "control_settings.h"
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#include "game_install_dialog.h"
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#include "kbm_gui.h"
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@ -58,8 +57,8 @@ bool MainWindow::Init() {
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// show ui
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setMinimumSize(720, 405);
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std::string window_title = "";
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if (Common::isRelease) {
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window_title = fmt::format("shadPS4 v{}", Common::VERSION);
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if (Common::g_is_release) {
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window_title = fmt::format("shadPS4 v{}", Common::g_version);
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} else {
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std::string remote_url(Common::g_scm_remote_url);
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std::string remote_host;
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@ -69,10 +68,10 @@ bool MainWindow::Init() {
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remote_host = "unknown";
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}
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if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
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window_title = fmt::format("shadPS4 v{} {} {}", Common::VERSION, Common::g_scm_branch,
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window_title = fmt::format("shadPS4 v{} {} {}", Common::g_version, Common::g_scm_branch,
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Common::g_scm_desc);
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} else {
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window_title = fmt::format("shadPS4 v{} {}/{} {}", Common::VERSION, remote_host,
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window_title = fmt::format("shadPS4 v{} {}/{} {}", Common::g_version, remote_host,
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Common::g_scm_branch, Common::g_scm_desc);
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}
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}
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@ -9,7 +9,7 @@
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#include <fmt/format.h>
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#include "common/config.h"
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#include "common/version.h"
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#include "common/scm_rev.h"
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#include "qt_gui/compatibility_info.h"
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#ifdef ENABLE_DISCORD_RPC
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#include "common/discord_rpc_handler.h"
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@ -491,7 +491,7 @@ void SettingsDialog::LoadValuesFromConfig() {
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QString updateChannel = QString::fromStdString(Config::getUpdateChannel());
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ui->updateComboBox->setCurrentText(
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channelMap.key(updateChannel != "Release" && updateChannel != "Nightly"
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? (Common::isRelease ? "Release" : "Nightly")
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? (Common::g_is_release ? "Release" : "Nightly")
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: updateChannel));
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#endif
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@ -10,7 +10,6 @@
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#include "common/assert.h"
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#include "common/config.h"
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#include "common/elf_info.h"
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#include "common/version.h"
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#include "core/debug_state.h"
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#include "core/libraries/kernel/time.h"
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#include "core/libraries/pad/pad.h"
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