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4 changed files with 16 additions and 4 deletions
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@ -28,7 +28,8 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
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SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDL_PropertiesID props = SDL_CreateProperties();
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SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, std::string(window_title).c_str());
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SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING,
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std::string(window_title).c_str());
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SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, SDL_WINDOWPOS_CENTERED);
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SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, SDL_WINDOWPOS_CENTERED);
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SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, width);
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