Merge branch 'main' into stopgamesesc

This commit is contained in:
ElBread3 2024-08-11 08:04:49 -05:00 committed by GitHub
commit c830d7920d
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21 changed files with 1280 additions and 87 deletions

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@ -103,6 +103,8 @@ if(ENABLE_QT_GUI)
find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent)
qt_standard_project_setup()
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
endif()
set(AUDIO_CORE src/audio_core/sdl_audio.cpp
@ -548,10 +550,13 @@ set(QT_GUI
src/qt_gui/elf_viewer.h
src/qt_gui/main_window_themes.cpp
src/qt_gui/main_window_themes.h
src/qt_gui/settings_dialog.cpp
src/qt_gui/settings_dialog.h
src/qt_gui/settings_dialog.ui
src/qt_gui/main.cpp
${EMULATOR}
${RESOURCE_FILES}
)
)
endif()
if (ENABLE_QT_GUI)

2
externals/fmt vendored

@ -1 +1 @@
Subproject commit bc8d32e9643d2be5fc070abf2a50bc021544545d
Subproject commit c98518351efd5a46f5d448e947e0b7242d197d07

2
externals/glslang vendored

@ -1 +1 @@
Subproject commit 52f68dc6b2a9d017b43161f31f13a6f44636ee7c
Subproject commit 7c4d91e7819a1d27213aa3499953d54ae1a00e8f

@ -1 +1 @@
Subproject commit 664ee62c12570948b0e025d15b42d641fba8d54a
Subproject commit dae6bbf16c363e9ead4e628a47fdb02956a634f3

2
externals/sdl3 vendored

@ -1 +1 @@
Subproject commit f9a06c20ed85fb1d6754fc2280d6183382217910
Subproject commit 4cc3410dce50cefce98d3cf3cf1bc8eca83b862a

2
externals/toml11 vendored

@ -1 +1 @@
Subproject commit b389bbc4ebf90fa2fe7651de3046fb19f661ba3c
Subproject commit fcb1d3d7e5885edfadbbe9572991dc4b3248af58

@ -1 +1 @@
Subproject commit b379292b2ab6df5771ba9870d53cf8b2c9295daf
Subproject commit 595c8d4794410a4e64b98dc58d27c0310d7ea2fd

2
externals/xxhash vendored

@ -1 +1 @@
Subproject commit a57f6cce2698049863af8c25787084ae0489d849
Subproject commit ee65ff988bab34a184c700e2fbe1e1c5bc27485d

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@ -43,6 +43,8 @@ u32 m_window_size_H = 720;
std::vector<std::string> m_pkg_viewer;
std::vector<std::string> m_elf_viewer;
std::vector<std::string> m_recent_files;
// Settings
u32 m_language = 1; // english
bool isLleLibc() {
return isLibc;
@ -112,6 +114,70 @@ bool vkValidationSyncEnabled() {
return vkValidationSync;
}
void setScreenWidth(u32 width) {
screenWidth = width;
}
void setScreenHeight(u32 height) {
screenHeight = height;
}
void setDebugDump(bool enable) {
isDebugDump = enable;
}
void setShowSplash(bool enable) {
isShowSplash = enable;
}
void setNullGpu(bool enable) {
isNullGpu = enable;
}
void setDumpShaders(bool enable) {
shouldDumpShaders = enable;
}
void setDumpPM4(bool enable) {
shouldDumpPM4 = enable;
}
void setVkValidation(bool enable) {
vkValidation = enable;
}
void setVkSyncValidation(bool enable) {
vkValidationSync = enable;
}
void setRdocEnabled(bool enable) {
rdocEnable = enable;
}
void setVblankDiv(u32 value) {
vblankDivider = value;
}
void setFullscreenMode(bool enable) {
isFullscreen = enable;
}
void setLanguage(u32 language) {
m_language = language;
}
void setNeoMode(bool enable) {
isNeo = enable;
}
void setLogType(std::string type) {
logType = type;
}
void setLogFilter(std::string type) {
logFilter = type;
}
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
main_window_geometry_x = x;
main_window_geometry_y = y;
@ -207,6 +273,9 @@ std::vector<std::string> getRecentFiles() {
return m_recent_files;
}
u32 GetLanguage() {
return m_language;
}
void load(const std::filesystem::path& path) {
// If the configuration file does not exist, create it and return
std::error_code error;
@ -223,90 +292,82 @@ void load(const std::filesystem::path& path) {
fmt::print("Got exception trying to load config file. Exception: {}\n", ex.what());
return;
}
if (data.contains("General")) {
auto generalResult = toml::expect<toml::value>(data.at("General"));
if (generalResult.is_ok()) {
auto general = generalResult.unwrap();
const toml::value& general = data.at("General");
isNeo = toml::find_or<toml::boolean>(general, "isPS4Pro", false);
isFullscreen = toml::find_or<toml::boolean>(general, "Fullscreen", false);
logFilter = toml::find_or<toml::string>(general, "logFilter", "");
logType = toml::find_or<toml::string>(general, "logType", "sync");
isShowSplash = toml::find_or<toml::boolean>(general, "showSplash", true);
}
isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
isFullscreen = toml::find_or<bool>(general, "Fullscreen", false);
logFilter = toml::find_or<std::string>(general, "logFilter", "");
logType = toml::find_or<std::string>(general, "logType", "sync");
isShowSplash = toml::find_or<bool>(general, "showSplash", true);
}
if (data.contains("GPU")) {
auto gpuResult = toml::expect<toml::value>(data.at("GPU"));
if (gpuResult.is_ok()) {
auto gpu = gpuResult.unwrap();
const toml::value& gpu = data.at("GPU");
screenWidth = toml::find_or<toml::integer>(gpu, "screenWidth", screenWidth);
screenHeight = toml::find_or<toml::integer>(gpu, "screenHeight", screenHeight);
isNullGpu = toml::find_or<toml::boolean>(gpu, "nullGpu", false);
shouldDumpShaders = toml::find_or<toml::boolean>(gpu, "dumpShaders", false);
shouldDumpPM4 = toml::find_or<toml::boolean>(gpu, "dumpPM4", false);
vblankDivider = toml::find_or<toml::integer>(gpu, "vblankDivider", 1);
}
screenWidth = toml::find_or<int>(gpu, "screenWidth", screenWidth);
screenHeight = toml::find_or<int>(gpu, "screenHeight", screenHeight);
isNullGpu = toml::find_or<bool>(gpu, "nullGpu", false);
shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", false);
shouldDumpPM4 = toml::find_or<bool>(gpu, "dumpPM4", false);
vblankDivider = toml::find_or<int>(gpu, "vblankDivider", 1);
}
if (data.contains("Vulkan")) {
const auto vkResult = toml::expect<toml::value>(data.at("Vulkan"));
if (vkResult.is_ok()) {
auto vk = vkResult.unwrap();
const toml::value& vk = data.at("Vulkan");
gpuId = toml::find_or<toml::integer>(vk, "gpuId", 0);
vkValidation = toml::find_or<toml::boolean>(vk, "validation", true);
vkValidationSync = toml::find_or<toml::boolean>(vk, "validation_sync", true);
rdocEnable = toml::find_or<toml::boolean>(vk, "rdocEnable", false);
}
gpuId = toml::find_or<int>(vk, "gpuId", -1);
vkValidation = toml::find_or<bool>(vk, "validation", false);
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", false);
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", false);
}
if (data.contains("Debug")) {
auto debugResult = toml::expect<toml::value>(data.at("Debug"));
if (debugResult.is_ok()) {
auto debug = debugResult.unwrap();
const toml::value& debug = data.at("Debug");
isDebugDump = toml::find_or<toml::boolean>(debug, "DebugDump", false);
}
isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
}
if (data.contains("LLE")) {
auto lleResult = toml::expect<toml::value>(data.at("LLE"));
if (lleResult.is_ok()) {
auto lle = lleResult.unwrap();
const toml::value& lle = data.at("LLE");
isLibc = toml::find_or<toml::boolean>(lle, "libc", true);
}
isLibc = toml::find_or<bool>(lle, "libc", true);
}
if (data.contains("GUI")) {
auto guiResult = toml::expect<toml::value>(data.at("GUI"));
if (guiResult.is_ok()) {
auto gui = guiResult.unwrap();
m_icon_size = toml::find_or<toml::integer>(gui, "iconSize", 0);
m_icon_size_grid = toml::find_or<toml::integer>(gui, "iconSizeGrid", 0);
m_slider_pos = toml::find_or<toml::integer>(gui, "sliderPos", 0);
m_slider_pos_grid = toml::find_or<toml::integer>(gui, "sliderPosGrid", 0);
mw_themes = toml::find_or<toml::integer>(gui, "theme", 0);
m_window_size_W = toml::find_or<toml::integer>(gui, "mw_width", 0);
m_window_size_H = toml::find_or<toml::integer>(gui, "mw_height", 0);
settings_install_dir = toml::find_or<toml::string>(gui, "installDir", "");
main_window_geometry_x = toml::find_or<toml::integer>(gui, "geometry_x", 0);
main_window_geometry_y = toml::find_or<toml::integer>(gui, "geometry_y", 0);
main_window_geometry_w = toml::find_or<toml::integer>(gui, "geometry_w", 0);
main_window_geometry_h = toml::find_or<toml::integer>(gui, "geometry_h", 0);
m_pkg_viewer = toml::find_or<std::vector<std::string>>(gui, "pkgDirs", {});
m_elf_viewer = toml::find_or<std::vector<std::string>>(gui, "elfDirs", {});
m_recent_files = toml::find_or<std::vector<std::string>>(gui, "recentFiles", {});
m_table_mode = toml::find_or<toml::integer>(gui, "gameTableMode", 0);
}
if (data.contains("GUI")) {
const toml::value& gui = data.at("GUI");
m_icon_size = toml::find_or<int>(gui, "iconSize", 0);
m_icon_size_grid = toml::find_or<int>(gui, "iconSizeGrid", 0);
m_slider_pos = toml::find_or<int>(gui, "sliderPos", 0);
m_slider_pos_grid = toml::find_or<int>(gui, "sliderPosGrid", 0);
mw_themes = toml::find_or<int>(gui, "theme", 0);
m_window_size_W = toml::find_or<int>(gui, "mw_width", 0);
m_window_size_H = toml::find_or<int>(gui, "mw_height", 0);
settings_install_dir = toml::find_or<std::string>(gui, "installDir", "");
main_window_geometry_x = toml::find_or<int>(gui, "geometry_x", 0);
main_window_geometry_y = toml::find_or<int>(gui, "geometry_y", 0);
main_window_geometry_w = toml::find_or<int>(gui, "geometry_w", 0);
main_window_geometry_h = toml::find_or<int>(gui, "geometry_h", 0);
m_pkg_viewer = toml::find_or<std::vector<std::string>>(gui, "pkgDirs", {});
m_elf_viewer = toml::find_or<std::vector<std::string>>(gui, "elfDirs", {});
m_recent_files = toml::find_or<std::vector<std::string>>(gui, "recentFiles", {});
m_table_mode = toml::find_or<int>(gui, "gameTableMode", 0);
}
if (data.contains("Settings")) {
const toml::value& settings = data.at("Settings");
m_language = toml::find_or<int>(settings, "consoleLanguage", 1);
}
}
void save(const std::filesystem::path& path) {
toml::basic_value<toml::preserve_comments> data;
toml::value data;
std::error_code error;
if (std::filesystem::exists(path, error)) {
try {
data = toml::parse<toml::preserve_comments>(path);
data = toml::parse(path);
} catch (const std::exception& ex) {
fmt::print("Exception trying to parse config file. Exception: {}\n", ex.what());
return;
@ -353,8 +414,29 @@ void save(const std::filesystem::path& path) {
data["GUI"]["elfDirs"] = m_elf_viewer;
data["GUI"]["recentFiles"] = m_recent_files;
data["Settings"]["consoleLanguage"] = m_language;
std::ofstream file(path, std::ios::out);
file << data;
file.close();
}
void setDefaultValues() {
isNeo = false;
isFullscreen = false;
screenWidth = 1280;
screenHeight = 720;
logFilter = "";
logType = "async";
isDebugDump = false;
isShowSplash = false;
isNullGpu = false;
shouldDumpShaders = false;
shouldDumpPM4 = false;
vblankDivider = 1;
vkValidation = false;
rdocEnable = false;
m_language = 1;
}
} // namespace Config

View file

@ -29,6 +29,25 @@ bool dumpPM4();
bool isRdocEnabled();
u32 vblankDiv();
void setDebugDump(bool enable);
void setShowSplash(bool enable);
void setNullGpu(bool enable);
void setDumpShaders(bool enable);
void setDumpPM4(bool enable);
void setVblankDiv(u32 value);
void setScreenWidth(u32 width);
void setScreenHeight(u32 height);
void setFullscreenMode(bool enable);
void setLanguage(u32 language);
void setNeoMode(bool enable);
void setLogType(std::string type);
void setLogFilter(std::string type);
void setVkValidation(bool enable);
void setVkSyncValidation(bool enable);
void setRdocEnabled(bool enable);
bool vkValidationEnabled();
bool vkValidationSyncEnabled();
@ -64,4 +83,8 @@ std::vector<std::string> getPkgViewer();
std::vector<std::string> getElfViewer();
std::vector<std::string> getRecentFiles();
void setDefaultValues();
// settings
u32 GetLanguage();
}; // namespace Config

View file

@ -235,6 +235,9 @@ int PS4_SYSV_ABI sceAudioOutGetSystemState() {
}
int PS4_SYSV_ABI sceAudioOutInit() {
if (audio != nullptr) {
return ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT;
}
audio = std::make_unique<Audio::SDLAudio>();
LOG_INFO(Lib_AudioOut, "called");
return ORBIS_OK;

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@ -1519,6 +1519,8 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("1tKyG7RlMJo", "libkernel", 1, "libkernel", 1, 1, scePthreadGetprio);
LIB_FUNCTION("W0Hpm2X0uPE", "libkernel", 1, "libkernel", 1, 1, scePthreadSetprio);
LIB_FUNCTION("GBUY7ywdULE", "libkernel", 1, "libkernel", 1, 1, scePthreadRename);
LIB_FUNCTION("F+yfmduIBB8", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetstackaddr);
LIB_FUNCTION("El+cQ20DynU", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetguardsize);
LIB_FUNCTION("aI+OeCz8xrQ", "libkernel", 1, "libkernel", 1, 1, scePthreadSelf);
LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, posix_pthread_self);

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include <common/assert.h>
#include <common/singleton.h>
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
@ -85,7 +86,18 @@ int PS4_SYSV_ABI scePadGetCapability() {
int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
LOG_INFO(Lib_Pad, "called handle = {}", handle);
std::memset(pInfo, 0, sizeof(OrbisPadControllerInformation));
if (handle < 0) {
pInfo->touchPadInfo.pixelDensity = 1;
pInfo->touchPadInfo.resolution.x = 1920;
pInfo->touchPadInfo.resolution.y = 950;
pInfo->stickInfo.deadZoneLeft = 2;
pInfo->stickInfo.deadZoneRight = 2;
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
pInfo->connectedCount = 1;
pInfo->connected = false;
pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
return SCE_OK;
}
pInfo->touchPadInfo.pixelDensity = 1;
pInfo->touchPadInfo.resolution.x = 1920;
pInfo->touchPadInfo.resolution.y = 950;
@ -239,7 +251,6 @@ int PS4_SYSV_ABI scePadOutputReport() {
}
int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
std::memset(pData, 0, sizeof(OrbisPadData));
int connected_count = 0;
bool connected = false;
Input::State states[64];
@ -306,11 +317,9 @@ int PS4_SYSV_ABI scePadReadHistory() {
int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
auto* controller = Common::Singleton<Input::GameController>::Instance();
int connectedCount = 0;
bool isConnected = false;
Input::State state;
std::memset(pData, 0, sizeof(OrbisPadData));
controller->ReadState(&state, &isConnected, &connectedCount);
pData->buttons = state.buttonsState;
pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
@ -322,7 +331,7 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
pData->orientation.x = 0;
pData->orientation.y = 0;
pData->orientation.z = 0;
pData->orientation.w = 0;
pData->orientation.w = 1;
pData->acceleration.x = 0.0f;
pData->acceleration.y = 0.0f;
pData->acceleration.z = 0.0f;

View file

@ -58,6 +58,7 @@ s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoCh
if (chunkIds[i] <= playgo->GetPlaygoHeader().mchunk_count) {
outLoci[i] = OrbisPlayGoLocusValue::ORBIS_PLAYGO_LOCUS_LOCAL_FAST;
} else {
outLoci[i] = ORBIS_PLAYGO_LOCUS_NOT_DOWNLOADED;
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
}
}
@ -70,12 +71,13 @@ s32 PS4_SYSV_ABI scePlayGoGetProgress(OrbisPlayGoHandle handle, const OrbisPlayG
handle, *chunkIds, numberOfEntries);
outProgress->progressSize = 0x10000; // todo?
outProgress->totalSize = 0x10000;
return 0;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo* outTodoList,
u32 numberOfEntries, u32* outEntries) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {} numberOfEntries = {}", handle,
numberOfEntries);
if (handle != 1)
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
if (outTodoList == nullptr)

View file

@ -1898,7 +1898,7 @@ s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(int param_id, int* value) {
}
switch (param_id) {
case ORBIS_SYSTEM_SERVICE_PARAM_ID_LANG:
*value = ORBIS_SYSTEM_PARAM_LANG_ENGLISH_US;
*value = Config::GetLanguage();
break;
case ORBIS_SYSTEM_SERVICE_PARAM_ID_DATE_FORMAT:
*value = ORBIS_SYSTEM_PARAM_DATE_FORMAT_DDMMYYYY;

View file

@ -128,6 +128,7 @@ void Emulator::Run(const std::filesystem::path& file) {
std::filesystem::create_directory(mount_temp_dir);
}
mnt->Mount(mount_temp_dir, "/temp0"); // called in app_content ==> stat/mkdir
mnt->Mount(mount_temp_dir, "/temp");
const auto& mount_download_dir =
Common::FS::GetUserPath(Common::FS::PathType::DownloadDir) / id;
@ -182,7 +183,7 @@ void Emulator::Run(const std::filesystem::path& file) {
}
void Emulator::LoadSystemModules(const std::filesystem::path& file) {
constexpr std::array<SysModules, 10> ModulesToLoad{
constexpr std::array<SysModules, 9> ModulesToLoad{
{{"libSceNgs2.sprx", nullptr},
{"libSceFiber.sprx", nullptr},
{"libSceUlt.sprx", nullptr},
@ -191,8 +192,7 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceJpegEnc.sprx", nullptr},
{"libSceJson2.sprx", nullptr}},
{"libSceJpegEnc.sprx", nullptr}},
};
std::vector<std::filesystem::path> found_modules;

View file

@ -16,6 +16,7 @@
#include "game_install_dialog.h"
#include "main_window.h"
#include "sdl_window_manager.h"
#include "settings_dialog.h"
MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
ui->setupUi(this);
@ -186,7 +187,13 @@ void MainWindow::CreateConnects() {
connect(m_game_list_frame.get(), &QTableWidget::cellDoubleClicked, this,
&MainWindow::StartGame);
connect(ui->stopButton, &QPushButton::clicked, this, &MainWindow::StopGame);
connect(ui->settingsButton, &QPushButton::clicked, this, [this]() {
auto settingsDialog = new SettingsDialog(this);
settingsDialog->exec();
});
connect(ui->setIconSizeTinyAct, &QAction::triggered, this, [this]() {
if (isTableList) {

View file

@ -0,0 +1,124 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "settings_dialog.h"
#include "ui_settings_dialog.h"
SettingsDialog::SettingsDialog(QWidget* parent) : QDialog(parent), ui(new Ui::SettingsDialog) {
ui->setupUi(this);
ui->tabWidgetSettings->setUsesScrollButtons(false);
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
ui->buttonBox->button(QDialogButtonBox::StandardButton::Close)->setFocus();
LoadValuesFromConfig();
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);
connect(ui->buttonBox, &QDialogButtonBox::clicked, this,
[this, config_dir](QAbstractButton* button) {
if (button == ui->buttonBox->button(QDialogButtonBox::Save)) {
Config::save(config_dir / "config.toml");
QWidget::close();
} else if (button == ui->buttonBox->button(QDialogButtonBox::Apply)) {
Config::save(config_dir / "config.toml");
} else if (button == ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)) {
Config::setDefaultValues();
LoadValuesFromConfig();
}
});
connect(ui->tabWidgetSettings, &QTabWidget::currentChanged, this, [this]() {
ui->buttonBox->button(QDialogButtonBox::StandardButton::Close)->setFocus();
});
// EMULATOR TAB
{
connect(ui->consoleLanguageComboBox, &QComboBox::currentIndexChanged, this,
[](int index) { Config::setLanguage(index); });
}
// GPU TAB
{
// TODO: Implement graphics device changing
connect(ui->widthSpinBox, &QSpinBox::valueChanged, this,
[](int val) { Config::setScreenWidth(val); });
connect(ui->heightSpinBox, &QSpinBox::valueChanged, this,
[](int val) { Config::setScreenHeight(val); });
connect(ui->vblankSpinBox, &QSpinBox::valueChanged, this,
[](int val) { Config::setVblankDiv(val); });
connect(ui->dumpShadersCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setDumpShaders(val); });
connect(ui->nullGpuCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setNullGpu(val); });
connect(ui->dumpPM4CheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setDumpPM4(val); });
}
// GENERAL TAB
{
connect(ui->fullscreenCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setFullscreenMode(val); });
connect(ui->showSplashCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setShowSplash(val); });
connect(ui->ps4proCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setNeoMode(val); });
connect(ui->logTypeComboBox, &QComboBox::currentTextChanged, this,
[](const QString& text) { Config::setLogType(text.toStdString()); });
connect(ui->logFilterLineEdit, &QLineEdit::textChanged, this,
[](const QString& text) { Config::setLogFilter(text.toStdString()); });
}
// DEBUG TAB
{
connect(ui->debugDump, &QCheckBox::stateChanged, this,
[](int val) { Config::setDebugDump(val); });
connect(ui->vkValidationCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setVkValidation(val); });
connect(ui->vkSyncValidationCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setVkSyncValidation(val); });
connect(ui->rdocCheckBox, &QCheckBox::stateChanged, this,
[](int val) { Config::setRdocEnabled(val); });
}
}
void SettingsDialog::LoadValuesFromConfig() {
ui->consoleLanguageComboBox->setCurrentIndex(Config::GetLanguage());
ui->widthSpinBox->setValue(Config::getScreenWidth());
ui->heightSpinBox->setValue(Config::getScreenHeight());
ui->vblankSpinBox->setValue(Config::vblankDiv());
ui->dumpShadersCheckBox->setChecked(Config::dumpShaders());
ui->nullGpuCheckBox->setChecked(Config::nullGpu());
ui->dumpPM4CheckBox->setChecked(Config::dumpPM4());
ui->fullscreenCheckBox->setChecked(Config::isFullscreenMode());
ui->showSplashCheckBox->setChecked(Config::showSplash());
ui->ps4proCheckBox->setChecked(Config::isNeoMode());
ui->logTypeComboBox->setCurrentText(QString::fromStdString(Config::getLogType()));
ui->logFilterLineEdit->setText(QString::fromStdString(Config::getLogFilter()));
ui->debugDump->setChecked(Config::debugDump());
ui->vkValidationCheckBox->setChecked(Config::vkValidationEnabled());
ui->vkSyncValidationCheckBox->setChecked(Config::vkValidationSyncEnabled());
ui->rdocCheckBox->setChecked(Config::isRdocEnabled());
}
int SettingsDialog::exec() {
return QDialog::exec();
}
SettingsDialog::~SettingsDialog() {}

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@ -0,0 +1,28 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QDialog>
#include <QPushButton>
#include "common/config.h"
#include "common/path_util.h"
namespace Ui {
class SettingsDialog;
}
class SettingsDialog : public QDialog {
Q_OBJECT
public:
explicit SettingsDialog(QWidget* parent = nullptr);
~SettingsDialog();
int exec() override;
private:
void LoadValuesFromConfig();
std::unique_ptr<Ui::SettingsDialog> ui;
};

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@ -0,0 +1,908 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later -->
<ui version="4.0">
<class>SettingsDialog</class>
<widget class="QDialog" name="SettingsDialog">
<property name="windowModality">
<enum>Qt::WindowModality::WindowModal</enum>
</property>
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>1024</width>
<height>768</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="windowTitle">
<string>Settings</string>
</property>
<property name="windowIcon">
<iconset>
<normaloff>:/images/shadps4.ico</normaloff>:/images/shadps4.ico</iconset>
</property>
<layout class="QVBoxLayout" name="settingsDialogLayout">
<item>
<widget class="QScrollArea" name="scrollArea">
<property name="frameShape">
<enum>QFrame::Shape::NoFrame</enum>
</property>
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QTabWidget" name="tabWidgetSettings">
<property name="enabled">
<bool>true</bool>
</property>
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>1006</width>
<height>720</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="emulatorTab">
<attribute name="title">
<string>Emulator</string>
</attribute>
<layout class="QVBoxLayout" name="emulatorTabVLayout" stretch="0,0">
<item>
<layout class="QHBoxLayout" name="emulatorTabHLayout" stretch="1,1,1">
<item>
<layout class="QVBoxLayout" name="emulatorTabLayoutLeft">
<item>
<widget class="QGroupBox" name="consoleLanguageGroupBox">
<property name="title">
<string>Console Language</string>
</property>
<layout class="QVBoxLayout" name="settingsLayout">
<item>
<widget class="QComboBox" name="consoleLanguageComboBox">
<item>
<property name="text">
<string>Japanese</string>
</property>
</item>
<item>
<property name="text">
<string>English (United States)</string>
</property>
</item>
<item>
<property name="text">
<string>French (France)</string>
</property>
</item>
<item>
<property name="text">
<string>Spanish (Spain)</string>
</property>
</item>
<item>
<property name="text">
<string>German</string>
</property>
</item>
<item>
<property name="text">
<string>Italian</string>
</property>
</item>
<item>
<property name="text">
<string>Dutch</string>
</property>
</item>
<item>
<property name="text">
<string>Portuguese (Portugal)</string>
</property>
</item>
<item>
<property name="text">
<string>Russian</string>
</property>
</item>
<item>
<property name="text">
<string>Korean</string>
</property>
</item>
<item>
<property name="text">
<string>Traditional Chinese</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese</string>
</property>
</item>
<item>
<property name="text">
<string>Finnish</string>
</property>
</item>
<item>
<property name="text">
<string>Swedish</string>
</property>
</item>
<item>
<property name="text">
<string>Danish</string>
</property>
</item>
<item>
<property name="text">
<string>Norwegian</string>
</property>
</item>
<item>
<property name="text">
<string>Polish</string>
</property>
</item>
<item>
<property name="text">
<string>Portuguese (Brazil)</string>
</property>
</item>
<item>
<property name="text">
<string>English (United Kingdom)</string>
</property>
</item>
<item>
<property name="text">
<string>Turkish</string>
</property>
</item>
<item>
<property name="text">
<string>Spanish (Latin America)</string>
</property>
</item>
<item>
<property name="text">
<string>Arabic</string>
</property>
</item>
<item>
<property name="text">
<string>French (Canada)</string>
</property>
</item>
<item>
<property name="text">
<string>Czech</string>
</property>
</item>
<item>
<property name="text">
<string>Hungarian</string>
</property>
</item>
<item>
<property name="text">
<string>Greek</string>
</property>
</item>
<item>
<property name="text">
<string>Romanian</string>
</property>
</item>
<item>
<property name="text">
<string>Thai</string>
</property>
</item>
<item>
<property name="text">
<string>Vietnamese</string>
</property>
</item>
<item>
<property name="text">
<string>Indonesian</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="widgetSettingsTop" native="true">
<layout class="QHBoxLayout" name="widgetGpuTopLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="widgetSettingsBottom" native="true">
<layout class="QHBoxLayout" name="widgetGpuBottomLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
</layout>
</widget>
</item>
<item>
<spacer name="emulator_tab_layout_right_spacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="emulatorTabLayoutMiddle_2"/>
</item>
<item>
<layout class="QVBoxLayout" name="emulatorTabLayoutRight">
<property name="rightMargin">
<number>12</number>
</property>
<property name="bottomMargin">
<number>12</number>
</property>
</layout>
</item>
</layout>
</item>
<item>
<spacer name="emulatorTabSpacer_2">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="gpuTab">
<attribute name="title">
<string>GPU</string>
</attribute>
<layout class="QVBoxLayout" name="gpuTabVLayout" stretch="0,0">
<item>
<layout class="QHBoxLayout" name="gpuTabHLayout" stretch="1,1,1">
<item>
<layout class="QVBoxLayout" name="gpuTabLayoutLeft">
<item>
<widget class="QGroupBox" name="graphicsAdapterGroupBox">
<property name="title">
<string>Graphics Device</string>
</property>
<layout class="QVBoxLayout" name="graphicsAdapterLayout">
<item>
<widget class="QComboBox" name="graphicsAdapterBox"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="widgetGpuTop" native="true">
<layout class="QHBoxLayout" name="widgetGpuTopHLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="widgetGpuBottom" native="true">
<layout class="QHBoxLayout" name="widgetGpuBottomHLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
</layout>
</widget>
</item>
<item>
<spacer name="gpu_tab_layout_right_spacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="gpuTabLayoutMiddle">
<item>
<layout class="QVBoxLayout" name="layoutResolution">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="resolutionLayout">
<item>
<widget class="QGroupBox" name="widthGroupBox">
<property name="title">
<string>Width</string>
</property>
<layout class="QVBoxLayout" name="widthLayout">
<item>
<widget class="QSpinBox" name="widthSpinBox">
<property name="accelerated">
<bool>true</bool>
</property>
<property name="correctionMode">
<enum>QAbstractSpinBox::CorrectionMode::CorrectToNearestValue</enum>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="value">
<number>1280</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="heightGroupBox">
<property name="title">
<string>Height</string>
</property>
<layout class="QVBoxLayout" name="heightLayout">
<item>
<widget class="QSpinBox" name="heightSpinBox">
<property name="frame">
<bool>true</bool>
</property>
<property name="accelerated">
<bool>true</bool>
</property>
<property name="correctionMode">
<enum>QAbstractSpinBox::CorrectionMode::CorrectToNearestValue</enum>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="value">
<number>720</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="vLayoutVblank">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="hLayoutVblank">
<item>
<widget class="QGroupBox" name="heightDivider">
<property name="title">
<string>Vblank Divider</string>
</property>
<layout class="QVBoxLayout" name="vblankLayout">
<item>
<widget class="QSpinBox" name="vblankSpinBox">
<property name="frame">
<bool>true</bool>
</property>
<property name="accelerated">
<bool>true</bool>
</property>
<property name="correctionMode">
<enum>QAbstractSpinBox::CorrectionMode::CorrectToNearestValue</enum>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>9999</number>
</property>
<property name="value">
<number>1</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<spacer name="gpuTabLayoutMiddleSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="gpuTabLayoutRight">
<property name="rightMargin">
<number>12</number>
</property>
<property name="bottomMargin">
<number>12</number>
</property>
<item>
<widget class="QGroupBox" name="additionalSettingsGroupBox">
<property name="title">
<string>Additional Settings</string>
</property>
<property name="alignment">
<set>Qt::AlignmentFlag::AlignLeading|Qt::AlignmentFlag::AlignLeft|Qt::AlignmentFlag::AlignVCenter</set>
</property>
<layout class="QVBoxLayout" name="additionalSettingsLayout">
<item>
<widget class="QCheckBox" name="dumpShadersCheckBox">
<property name="text">
<string>Enable Shaders Dumping</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="nullGpuCheckBox">
<property name="text">
<string>Enable NULL GPU</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dumpPM4CheckBox">
<property name="text">
<string>Enable PM4 Dumping</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="additionalSettingsSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</item>
<item>
<spacer name="gpuTabSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="generalTab">
<attribute name="title">
<string>General</string>
</attribute>
<layout class="QVBoxLayout" name="generalTabVLayout" stretch="0,1">
<item>
<layout class="QHBoxLayout" name="generalTabHLayout" stretch="1,1,1">
<item>
<layout class="QVBoxLayout" name="generalTabLayoutLeft">
<item>
<widget class="QGroupBox" name="emuSettings">
<property name="title">
<string>Emulator Settings</string>
</property>
<layout class="QVBoxLayout" name="emuSettingsLayout">
<item>
<widget class="QCheckBox" name="fullscreenCheckBox">
<property name="text">
<string>Enable Fullscreen</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="showSplashCheckBox">
<property name="text">
<string>Show Splash</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="ps4proCheckBox">
<property name="text">
<string>Is PS4 Pro</string>
</property>
</widget>
</item>
<item>
<spacer name="emulatorTabSpacerLeft">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="emulatorTabLayoutMiddle">
<item>
<widget class="QGroupBox" name="loggerGroupBox">
<property name="title">
<string>Logger Settings</string>
</property>
<layout class="QVBoxLayout" name="loggerLayout">
<item>
<widget class="QWidget" name="LogTypeWidget" native="true">
<layout class="QVBoxLayout" name="LogTypeLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QGroupBox" name="logTypeGroupBox">
<property name="title">
<string>Log Type</string>
</property>
<layout class="QVBoxLayout" name="logTypeBoxLayout">
<item>
<widget class="QComboBox" name="logTypeComboBox">
<item>
<property name="text">
<string>async</string>
</property>
</item>
<item>
<property name="text">
<string>sync</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="vLayoutLogFilter">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="hLayoutLogFilter">
<item>
<widget class="QGroupBox" name="logFilter">
<property name="title">
<string>Log Filter</string>
</property>
<layout class="QVBoxLayout" name="logFilterLayout">
<item>
<widget class="QLineEdit" name="logFilterLineEdit"/>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="generalTabLayoutRight">
<item>
<widget class="QGroupBox" name="additionalSettings">
<property name="title">
<string>Additional Settings</string>
</property>
<layout class="QVBoxLayout" name="additionalSettingsVLayout">
<item>
<spacer name="emulatorTabSpacerRight">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<spacer name="emulatorTabSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="debugTab">
<attribute name="title">
<string>Debug</string>
</attribute>
<layout class="QVBoxLayout" name="debugTabVLayout" stretch="0,1">
<item>
<layout class="QHBoxLayout" name="debugTabHLayout" stretch="1">
<item>
<widget class="QGroupBox" name="debugTabGroupBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="title">
<string>General</string>
</property>
<property name="alignment">
<set>Qt::AlignmentFlag::AlignLeading|Qt::AlignmentFlag::AlignLeft|Qt::AlignmentFlag::AlignTop</set>
</property>
<layout class="QVBoxLayout" name="debugTabLayout">
<item alignment="Qt::AlignmentFlag::AlignTop">
<widget class="QCheckBox" name="debugDump">
<property name="text">
<string>Enable Debug Dumping</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QCheckBox" name="vkValidationCheckBox">
<property name="text">
<string>Enable Vulkan Validation Layers</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="vkSyncValidationCheckBox">
<property name="text">
<string>Enable Vulkan Synchronization Validation</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="rdocCheckBox">
<property name="text">
<string>Enable RenderDoc Debugging</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="debugTabSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::StandardButton::Apply|QDialogButtonBox::StandardButton::Close|QDialogButtonBox::StandardButton::RestoreDefaults|QDialogButtonBox::StandardButton::Save</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View file

@ -46,21 +46,21 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
#if defined(SDL_PLATFORM_WIN32)
window_info.type = WindowSystemType::Windows;
window_info.render_surface =
SDL_GetProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
window_info.render_surface = SDL_GetPointerProperty(SDL_GetWindowProperties(window),
SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
#elif defined(SDL_PLATFORM_LINUX)
if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "x11") == 0) {
window_info.type = WindowSystemType::X11;
window_info.display_connection = SDL_GetProperty(SDL_GetWindowProperties(window),
SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
window_info.display_connection = SDL_GetPointerProperty(
SDL_GetWindowProperties(window), SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
window_info.render_surface = (void*)SDL_GetNumberProperty(
SDL_GetWindowProperties(window), SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
} else if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0) {
window_info.type = WindowSystemType::Wayland;
window_info.display_connection = SDL_GetProperty(
window_info.display_connection = SDL_GetPointerProperty(
SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL);
window_info.render_surface = SDL_GetProperty(SDL_GetWindowProperties(window),
SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL);
window_info.render_surface = SDL_GetPointerProperty(
SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL);
}
#elif defined(SDL_PLATFORM_MACOS)
window_info.type = WindowSystemType::Metal;