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@ -758,7 +758,7 @@ void ActivateOutputsFromInputs() {
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}
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u8 GetGamepadIndexFromJoystickId(SDL_JoystickID id) {
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return SDL_GetGamepadPlayerIndex(SDL_GetGamepadFromID(id));
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return SDL_GetGamepadPlayerIndex(SDL_GetGamepadFromID(id)) + 1;
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}
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} // namespace Input
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