mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-22 04:24:44 +00:00
Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus. - Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number). - Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen. - Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
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1 changed files with 145 additions and 127 deletions
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@ -14,150 +14,168 @@
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namespace Audio {
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constexpr int AUDIO_STREAM_BUFFER_THRESHOLD = 65536; // Define constant for buffer threshold
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int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
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Libraries::AudioOut::OrbisAudioOutParamFormat format) {
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using Libraries::AudioOut::OrbisAudioOutParamFormat;
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std::unique_lock lock{m_mutex};
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for (int id = 0; id < portsOut.size(); id++) {
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auto& port = portsOut[id];
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if (!port.isOpen) {
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port.isOpen = true;
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port.type = type;
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port.samples_num = samples_num;
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port.freq = freq;
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port.format = format;
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SDL_AudioFormat sampleFormat;
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switch (format) {
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 1;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 1;
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port.sample_size = 4;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 2;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 2;
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port.sample_size = 4;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 8;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 8;
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port.sample_size = 4;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 8;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 8;
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port.sample_size = 4;
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break;
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default:
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UNREACHABLE_MSG("Unknown format");
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}
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Libraries::AudioOut::OrbisAudioOutParamFormat format) {
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using Libraries::AudioOut::OrbisAudioOutParamFormat;
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std::unique_lock lock{m_mutex};
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for (int id = 0; id < portsOut.size(); id++) {
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auto& port = portsOut[id];
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if (!port.isOpen) {
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port.isOpen = true;
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port.type = type;
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port.samples_num = samples_num;
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port.freq = freq;
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port.format = format;
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SDL_AudioFormat sampleFormat;
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switch (format) {
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 1;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 1;
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port.sample_size = 4;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 2;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 2;
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port.sample_size = 4;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 8;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 8;
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port.sample_size = 4;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
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sampleFormat = SDL_AUDIO_S16;
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port.channels_num = 8;
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port.sample_size = 2;
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break;
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case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
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sampleFormat = SDL_AUDIO_F32;
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port.channels_num = 8;
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port.sample_size = 4;
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break;
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default:
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UNREACHABLE_MSG("Unknown format");
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}
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for (int i = 0; i < port.channels_num; i++) {
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port.volume[i] = Libraries::AudioOut::SCE_AUDIO_OUT_VOLUME_0DB;
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}
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for (int i = 0; i < port.channels_num; i++) {
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port.volume[i] = Libraries::AudioOut::SCE_AUDIO_OUT_VOLUME_0DB;
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}
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SDL_AudioSpec fmt;
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SDL_zero(fmt);
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fmt.format = sampleFormat;
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fmt.channels = port.channels_num;
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fmt.freq = 48000;
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port.stream =
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SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
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SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
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return id + 1;
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}
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}
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SDL_AudioSpec fmt;
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SDL_zero(fmt);
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fmt.format = sampleFormat;
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fmt.channels = port.channels_num;
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fmt.freq = freq; // Set frequency from the argument
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port.stream =
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SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
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SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
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return id + 1;
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}
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}
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return -1; // all ports are used
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return -1; // all ports are used
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}
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s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
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std::shared_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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if (!port.isOpen) {
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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if (ptr == nullptr) {
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return 0;
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}
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lock.unlock();
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// TODO mixing channels
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SDL_bool result = SDL_PutAudioStreamData(
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port.stream, ptr, port.samples_num * port.sample_size * port.channels_num);
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// TODO find a correct value 8192 is estimated
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while (SDL_GetAudioStreamAvailable(port.stream) > 65536) {
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SDL_Delay(0);
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}
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if (handle < 1 || handle > portsOut.size()) { // Add handle range check
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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return result ? ORBIS_OK : -1;
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std::shared_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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if (!port.isOpen) {
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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if (ptr == nullptr) {
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return 0;
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}
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// TODO mixing channels
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SDL_bool result = SDL_PutAudioStreamData(
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port.stream, ptr, port.samples_num * port.sample_size * port.channels_num);
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lock.unlock(); // Unlock after the critical section
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// TODO find a correct value 8192 is estimated
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while (SDL_GetAudioStreamAvailable(port.stream) > AUDIO_STREAM_BUFFER_THRESHOLD) {
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SDL_Delay(0);
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}
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return result ? ORBIS_OK : -1;
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}
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bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
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using Libraries::AudioOut::OrbisAudioOutParamFormat;
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std::shared_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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if (!port.isOpen) {
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
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auto bit = bitflag & 0x1u;
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if (handle < 1 || handle > portsOut.size()) { // Add handle range check
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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if (bit == 1) {
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int src_index = i;
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if (port.format ==
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OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD ||
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port.format == OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD) {
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switch (i) {
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case 4:
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src_index = 6;
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break;
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case 5:
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src_index = 7;
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break;
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case 6:
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src_index = 4;
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break;
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case 7:
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src_index = 5;
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break;
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default:
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break;
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}
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}
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port.volume[i] = volume[src_index];
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}
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}
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using Libraries::AudioOut::OrbisAudioOutParamFormat;
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std::shared_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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if (!port.isOpen) {
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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return true;
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for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
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auto bit = bitflag & 0x1u;
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if (bit == 1) {
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int src_index = i;
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if (port.format ==
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OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD ||
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port.format == OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD) {
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switch (i) {
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case 4:
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src_index = 6;
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break;
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case 5:
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src_index = 7;
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break;
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case 6:
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src_index = 4;
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break;
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case 7:
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src_index = 5;
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break;
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default:
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break;
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}
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}
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port.volume[i] = volume[src_index];
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}
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}
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return true;
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}
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bool SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
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std::shared_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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*type = port.type;
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*channels_num = port.channels_num;
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if (handle < 1 || handle > portsOut.size()) { // Add handle range check
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return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
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}
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return true;
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std::shared_lock lock{m_mutex};
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auto& port = portsOut[handle - 1];
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*type = port.type;
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*channels_num = port.channels_num;
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return true;
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}
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} // namespace Audio
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