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https://github.com/shadps4-emu/shadPS4.git
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libkernel: Filesystem code cleanup (#2554)
* sceKernelOpen: Clean up flag handling
* sceKernelOpen: fix params
Based on decompilation, the second parameter of _open should be flags.
Additionally swaps the return and parameter types to align with our current standards.
* sceKernelOpen: Fix errors
Based on POSIX spec, if part of the path is missing, ENOENT is the correct return.
Additionally, decompilation suggests that open sets errno too.
* Fix exports
Fixes function exports to align with what they should be, based on what I've seen from decompilation and our module generator.
* Proper errno behavior on open
Since sceKernelOpen calls posix_open, errno should be set during this process.
Simplest way to handle that is to move the actual open code to posix_open and adjust error cases accordingly.
* Reorganize open calls, add error log
* Improve close
Removes the EPERM return, as it makes no sense, and swaps sceKernelClose with posix_close to properly emulate errno behavior.
* Fix log on close
* posix_open fixups
* Readd hack in posix_close
It's either this, or removing LLE DiscMap.
Or shadow implements posix sockets.
* Missing exports
Commented out while I gradually work through them all
* Remaining placeholder exports
* Swap some stuff around
I see nothing that suggests "open" only takes two parameters, so this should be completely safe.
It's also more accurate to how these are handled in libkernel, and means I won't need to reorganize anything for readv and writev.
* Update file_system.cpp
* Implement write and posix_write
* Oops
* Implement posix_readv and sceKernelReadv
Also fixes error behavior on readv, as that function shouldn't be returning any kernel error codes.
* Move sceKernelUnlink
Will deal with this one later, was just annoyed by how it's location doesn't align with the export order.
* Cleanup readv
* Implement posix_writev and sceKernelWritev
Also fixes error behavior on writev, since it shouldn't ever return kernel errors (since our device files return those)
* More cleanup on older functions
* Swap around sceKernelLseek and posix_lseek
This ensures that these have the correct error behavior, and makes their behavior align with the updated implementations for earlier functions.
* Update file_system.cpp
* Implement read
Also fixes error behavior
* Swap sceKernelMkdir and posix_mkdir
Fixes errno behavior on kernel calls, also fixed some incorrect error returns.
* Fix errno behavior on sceKernelRmdir
Also reduces function logging to bring it closer to the level of logging seen in other filesystem functions.
* Slight clean up of sceKernelStat
Fixes error behavior and changes some of the old data types.
* Refactor fstat
Fixes errno behavior, implements fstat, and shifts exports around based on file position.
Might reorganize function locations later though.
* Implement posix_ftruncate
Implements posix_ftruncate and fixes errno behavior for sceKernelFtruncate
* Add missing error conversions for more device functions
* Implement posix_rename, fix sceKernelRename errno behavior
* Add posix_preadv and posix_pread
Also fixes some incorrect error returns, fixes errno behavior, and removes an unnecessary hack.
* Fix compile
* Implement posix_getdents, getdirentries, and posix_getdirentries
Also fixes errno behavior for the kernel variants of these functions.
* Fix errno behavior of sceKernelFsync
* Implement posix_pwrite and posix_unlink
Also fixes errno behavior in related functions.
* Update file_system.cpp
* Remove SetPosixErrno
Ideally, we've handled all possible error conditions before calling these functions, so treat errors in platform-specific code as IO errors and return POSIX_EIO instead.
* Update header exports
Not sure where these get used, but might as well keep them consistent with the rest of this.
* Check if file exists before calling platform-specific code
Bloodborne checks if a file doesn't exist using open, checking if it specifically failed with error code ENOENT. To avoid working with platform-specific errnos, add a proper error return for if the file doesn't exist.
Fixes a regression in Bloodborne.
* Clang
Out of all the changes, this is apparently the only thing Clang-Format doesn't like.
I'm honestly surprised.
* Improve error checks on posix_unlink
Just because a file isn't opened doesn't mean the file doesn't exist.
Fixes the error returned if host_path.empty(), and removes the error return for when GetFile fails.
* Fix the Bloodborne fix
* Limit exports to tested functions
* More confirmed working exports
* Remaining stuff my games can test
* FS exports from firmware tests
* Bring back missing exports from main
I don't have any bootable things that call these, but since they were working well enough on main, they should be fine to readd.
* Add export for posix_pread
Spotted in Dreams a while back, might as well add it.
* Revert "Remove SetPosixErrno"
This reverts commit bdfc0c246c
.
* Revert SetPosixErrno changes
shadow's using it for posix sockets, so significant modifications would introduce unnecessary merge conflicts.
* Update comment
* Add EACCES errno to SetPosixErrno
Seen in Gravity Rush.
Also reorganizes the switch case based on the posix errno value, since ordering by errno makes no sense on some OSes.
* More export fixups
Missed these during my initial pass through FS stuff because they were in kernel.cpp for some reason.
* Symbols from FS tests
Tested by messing around with firmware elfs, these atleast don't cause any crashes.
* Remove inaccurate error behavior
Seek can have offsets past the end of a file.
Also add logging for two valid whence values that are unsupported on Windows.
I'll need to verify that SEEK_HOLE and SEEK_DATA correspond to 3 and 4 respectively, I've yet to check source to verify.
* Fix error log
Oops
* Clang
Clang
* Remove close hack
Since LLE libSceDiscMap is no longer a concern, this hack shouldn't be needed.
Since sockets are still stubbed, and close can be used on sockets, I've added a warning log just in case this still occurs in some titles.
* Change SetPosixErrno unreachable to warning
I changed it to an unreachable in an earlier commit to make testing easier.
At this point, having an unreachable for this seems unnecessary, so change it to a warning instead.
* Remove Bloodborne hack
Games should be able to unlink files that aren't opened file descriptors. As far as I've tested, this doesn't break Bloodborne.
This commit is contained in:
parent
7d0631cf26
commit
d8204641fa
5 changed files with 570 additions and 335 deletions
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@ -125,12 +125,15 @@ namespace {
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[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
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switch (origin) {
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case SeekOrigin::SetOrigin:
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default:
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return SEEK_SET;
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case SeekOrigin::CurrentPosition:
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return SEEK_CUR;
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case SeekOrigin::End:
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return SEEK_END;
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default:
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LOG_ERROR(Common_Filesystem, "Unsupported origin {}, defaulting to SEEK_SET",
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static_cast<u32>(origin));
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return SEEK_SET;
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}
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}
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@ -61,6 +61,8 @@ enum class SeekOrigin : u32 {
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SetOrigin, // Seeks from the start of the file.
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CurrentPosition, // Seeks from the current file pointer position.
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End, // Seeks from the end of the file.
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SeekHole, // Seeks from the start of the next hole in the file.
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SeekData, // Seeks from the start of the next non-hole region in the file.
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};
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class IOFile final {
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File diff suppressed because it is too large
Load diff
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@ -65,10 +65,10 @@ constexpr int ORBIS_KERNEL_O_DSYNC = 0x1000;
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constexpr int ORBIS_KERNEL_O_DIRECT = 0x00010000;
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constexpr int ORBIS_KERNEL_O_DIRECTORY = 0x00020000;
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s64 PS4_SYSV_ABI sceKernelWrite(int d, const void* buf, size_t nbytes);
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s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes);
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s64 PS4_SYSV_ABI sceKernelPread(int d, void* buf, size_t nbytes, s64 offset);
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s64 PS4_SYSV_ABI sceKernelPwrite(int d, void* buf, size_t nbytes, s64 offset);
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s64 PS4_SYSV_ABI sceKernelWrite(s32 fd, const void* buf, size_t nbytes);
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s64 PS4_SYSV_ABI sceKernelRead(s32 fd, void* buf, size_t nbytes);
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s64 PS4_SYSV_ABI sceKernelPread(s32 fd, void* buf, size_t nbytes, s64 offset);
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s64 PS4_SYSV_ABI sceKernelPwrite(s32 fd, void* buf, size_t nbytes, s64 offset);
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void RegisterFileSystem(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Kernel
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@ -85,17 +85,23 @@ int ErrnoToSceKernelError(int error) {
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}
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void SetPosixErrno(int e) {
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// Some error numbers are different between supported OSes or the PS4
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// Some error numbers are different between supported OSes
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switch (e) {
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case EPERM:
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g_posix_errno = POSIX_EPERM;
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break;
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case EAGAIN:
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g_posix_errno = POSIX_EAGAIN;
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case ENOENT:
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g_posix_errno = POSIX_ENOENT;
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break;
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case EDEADLK:
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g_posix_errno = POSIX_EDEADLK;
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break;
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case ENOMEM:
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g_posix_errno = POSIX_ENOMEM;
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break;
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case EACCES:
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g_posix_errno = POSIX_EACCES;
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break;
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case EINVAL:
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g_posix_errno = POSIX_EINVAL;
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break;
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@ -105,13 +111,14 @@ void SetPosixErrno(int e) {
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case ERANGE:
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g_posix_errno = POSIX_ERANGE;
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break;
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case EDEADLK:
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g_posix_errno = POSIX_EDEADLK;
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case EAGAIN:
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g_posix_errno = POSIX_EAGAIN;
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break;
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case ETIMEDOUT:
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g_posix_errno = POSIX_ETIMEDOUT;
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break;
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default:
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LOG_WARNING(Kernel, "Unhandled errno {}", e);
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g_posix_errno = e;
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}
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}
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@ -133,14 +140,6 @@ void PS4_SYSV_ABI sceLibcHeapGetTraceInfo(HeapInfoInfo* info) {
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info->getSegmentInfo = 0;
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}
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s64 PS4_SYSV_ABI ps4__write(int d, const char* buf, std::size_t nbytes) {
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return sceKernelWrite(d, buf, nbytes);
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}
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s64 PS4_SYSV_ABI ps4__read(int d, void* buf, u64 nbytes) {
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return sceKernelRead(d, buf, nbytes);
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}
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struct OrbisKernelUuid {
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u32 timeLow;
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u16 timeMid;
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@ -229,13 +228,10 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("Xjoosiw+XPI", "libkernel", 1, "libkernel", 1, 1, sceKernelUuidCreate);
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LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
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LIB_FUNCTION("9BcDykPmo1I", "libkernel", 1, "libkernel", 1, 1, __Error);
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LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
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LIB_FUNCTION("k+AXqu2-eBc", "libkernel", 1, "libkernel", 1, 1, posix_getpagesize);
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LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize);
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LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1,
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sceLibcHeapGetTraceInfo);
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LIB_FUNCTION("FxVZqBAA7ks", "libkernel", 1, "libkernel", 1, 1, ps4__write);
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LIB_FUNCTION("FN4gaPmuFV8", "libScePosix", 1, "libkernel", 1, 1, ps4__write);
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}
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} // namespace Libraries::Kernel
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