mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-20 03:24:49 +00:00
add controller remapping GUI (#2311)
* Initial Version - controller remapping GUI * rework saving to allow for multiple outputs to an input * License header * Remove PS logo from image * Add per game checkbox, fix filename, better whitespace deletion * Reorganize variables, correctly set common config label when selected * Add option to unmap, set mapping to unmapped when config entry is absent * Add XBox labels * Remove parsing from save function, make window more compact * Fix typo * Code cleanup * Additional cleanup --------- Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
This commit is contained in:
parent
97441b62d1
commit
e0d85a7e58
8 changed files with 1937 additions and 2 deletions
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@ -897,6 +897,9 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
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src/qt_gui/cheats_patches.h
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src/qt_gui/compatibility_info.cpp
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src/qt_gui/compatibility_info.h
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src/qt_gui/control_settings.cpp
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src/qt_gui/control_settings.h
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src/qt_gui/control_settings.ui
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src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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@ -38,6 +38,7 @@ path = [
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"src/images/list_mode_icon.png",
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"src/images/pause_icon.png",
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"src/images/play_icon.png",
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"src/images/ps4_controller.png",
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"src/images/refresh_icon.png",
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"src/images/settings_icon.png",
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"src/images/stop_icon.png",
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BIN
src/images/ps4_controller.png
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BIN
src/images/ps4_controller.png
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Binary file not shown.
After Width: | Height: | Size: 92 KiB |
498
src/qt_gui/control_settings.cpp
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498
src/qt_gui/control_settings.cpp
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@ -0,0 +1,498 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <fstream>
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#include <QMessageBox>
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#include "common/path_util.h"
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#include "control_settings.h"
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#include "kbm_config_dialog.h"
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#include "ui_control_settings.h"
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ControlSettings::ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, QWidget* parent)
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: QDialog(parent), m_game_info(game_info_get), ui(new Ui::ControlSettings) {
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ui->setupUi(this);
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ui->PerGameCheckBox->setChecked(!Config::GetUseUnifiedInputConfig());
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AddBoxItems();
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SetUIValuestoMappings();
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connect(ui->buttonBox, &QDialogButtonBox::clicked, this, [this](QAbstractButton* button) {
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if (button == ui->buttonBox->button(QDialogButtonBox::Save)) {
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SaveControllerConfig(true);
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} else if (button == ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)) {
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SetDefault();
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} else if (button == ui->buttonBox->button(QDialogButtonBox::Apply)) {
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SaveControllerConfig(false);
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}
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});
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);
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connect(ui->KBMButton, &QPushButton::clicked, this, [this] {
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auto KBMWindow = new EditorDialog(this);
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KBMWindow->exec();
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});
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connect(ui->ProfileComboBox, &QComboBox::currentTextChanged, this, [this] {
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GetGameTitle();
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SetUIValuestoMappings();
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});
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connect(ui->LeftDeadzoneSlider, &QSlider::valueChanged, this,
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[this](int value) { ui->LeftDeadzoneValue->setText(QString::number(value)); });
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connect(ui->RightDeadzoneSlider, &QSlider::valueChanged, this,
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[this](int value) { ui->RightDeadzoneValue->setText(QString::number(value)); });
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connect(ui->LStickUpBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->LStickDownBox->setCurrentIndex(value); });
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connect(ui->LStickDownBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->LStickUpBox->setCurrentIndex(value); });
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connect(ui->LStickRightBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->LStickLeftBox->setCurrentIndex(value); });
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connect(ui->LStickLeftBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->LStickRightBox->setCurrentIndex(value); });
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connect(ui->RStickUpBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->RStickDownBox->setCurrentIndex(value); });
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connect(ui->RStickDownBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->RStickUpBox->setCurrentIndex(value); });
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connect(ui->RStickRightBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->RStickLeftBox->setCurrentIndex(value); });
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connect(ui->RStickLeftBox, &QComboBox::currentIndexChanged, this,
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[this](int value) { ui->RStickRightBox->setCurrentIndex(value); });
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}
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void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
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QList<QComboBox*> list;
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list << ui->RStickUpBox << ui->RStickRightBox << ui->LStickUpBox << ui->LStickRightBox;
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int count_axis_left_x = 0, count_axis_left_y = 0, count_axis_right_x = 0,
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count_axis_right_y = 0;
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for (const auto& i : list) {
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if (i->currentText() == "axis_left_x") {
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count_axis_left_x = count_axis_left_x + 1;
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} else if (i->currentText() == "axis_left_y") {
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count_axis_left_y = count_axis_left_y + 1;
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} else if (i->currentText() == "axis_right_x") {
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count_axis_right_x = count_axis_right_x + 1;
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} else if (i->currentText() == "axis_right_y") {
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count_axis_right_y = count_axis_right_y + 1;
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}
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}
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if (count_axis_left_x > 1 | count_axis_left_y > 1 | count_axis_right_x > 1 |
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count_axis_right_y > 1) {
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QMessageBox::StandardButton nosave;
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nosave = QMessageBox::information(this, "Unable to Save",
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"Cannot bind axis values more than once");
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return;
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}
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std::string config_id;
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config_id = (ui->ProfileComboBox->currentText() == "Common Config")
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? "default"
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: ui->ProfileComboBox->currentText().toStdString();
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const auto config_file = Config::GetFoolproofKbmConfigFile(config_id);
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int lineCount = 0;
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std::string line;
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std::vector<std::string> lines;
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std::string output_string = "", input_string = "";
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std::fstream file(config_file);
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while (std::getline(file, line)) {
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lineCount++;
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std::size_t comment_pos = line.find('#');
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if (comment_pos != std::string::npos) {
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if (!line.contains("Range of deadzones"))
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lines.push_back(line);
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continue;
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}
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std::size_t equal_pos = line.find('=');
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if (equal_pos == std::string::npos) {
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lines.push_back(line);
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continue;
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}
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output_string = line.substr(0, equal_pos - 1);
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input_string = line.substr(equal_pos + 2);
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if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) !=
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ControllerInputs.end() ||
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output_string == "analog_deadzone") {
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line.erase();
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continue;
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}
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lines.push_back(line);
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}
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file.close();
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input_string = "cross";
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output_string = ui->ABox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "circle";
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output_string = ui->BBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "square";
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output_string = ui->XBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "triangle";
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output_string = ui->YBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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lines.push_back("");
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input_string = "l1";
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output_string = ui->LBBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "r1";
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output_string = ui->RBBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "l2";
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output_string = ui->LTBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "r2";
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output_string = ui->RTBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "l3";
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output_string = ui->LClickBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "r3";
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output_string = ui->RClickBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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lines.push_back("");
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input_string = "back";
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output_string = ui->BackBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "options";
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output_string = ui->StartBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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lines.push_back("");
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input_string = "pad_up";
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output_string = ui->DpadUpBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "pad_down";
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output_string = ui->DpadDownBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "pad_left";
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output_string = ui->DpadLeftBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "pad_right";
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output_string = ui->DpadRightBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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lines.push_back("");
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input_string = "axis_left_x";
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output_string = ui->LStickRightBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "axis_left_y";
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output_string = ui->LStickUpBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "axis_right_x";
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output_string = ui->RStickRightBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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input_string = "axis_right_y";
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output_string = ui->RStickUpBox->currentText().toStdString();
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lines.push_back(output_string + " = " + input_string);
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lines.push_back("");
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lines.push_back("# Range of deadzones: 1 (almost none) to 127 (max)");
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std::string deadzonevalue = std::to_string(ui->LeftDeadzoneSlider->value());
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lines.push_back("analog_deadzone = leftjoystick, " + deadzonevalue);
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deadzonevalue = std::to_string(ui->RightDeadzoneSlider->value());
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lines.push_back("analog_deadzone = rightjoystick, " + deadzonevalue);
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std::vector<std::string> save;
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bool CurrentLineEmpty = false, LastLineEmpty = false;
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for (auto const& line : lines) {
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LastLineEmpty = CurrentLineEmpty ? true : false;
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CurrentLineEmpty = line.empty() ? true : false;
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if (!CurrentLineEmpty || !LastLineEmpty)
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save.push_back(line);
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}
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std::ofstream output_file(config_file);
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for (auto const& line : save) {
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output_file << line << '\n';
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}
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output_file.close();
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Config::SetUseUnifiedInputConfig(!ui->PerGameCheckBox->isChecked());
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Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml");
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if (CloseOnSave)
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QWidget::close();
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}
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void ControlSettings::SetDefault() {
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ui->ABox->setCurrentIndex(0);
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ui->BBox->setCurrentIndex(1);
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ui->XBox->setCurrentIndex(2);
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ui->YBox->setCurrentIndex(3);
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ui->DpadUpBox->setCurrentIndex(11);
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ui->DpadDownBox->setCurrentIndex(12);
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ui->DpadLeftBox->setCurrentIndex(13);
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ui->DpadRightBox->setCurrentIndex(14);
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ui->LClickBox->setCurrentIndex(8);
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ui->RClickBox->setCurrentIndex(9);
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ui->LBBox->setCurrentIndex(4);
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ui->RBBox->setCurrentIndex(5);
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ui->LTBox->setCurrentIndex(6);
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ui->RTBox->setCurrentIndex(7);
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ui->StartBox->setCurrentIndex(10);
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ui->BackBox->setCurrentIndex(15);
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ui->LStickUpBox->setCurrentIndex(1);
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ui->LStickDownBox->setCurrentIndex(1);
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ui->LStickLeftBox->setCurrentIndex(0);
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ui->LStickRightBox->setCurrentIndex(0);
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ui->RStickUpBox->setCurrentIndex(3);
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ui->RStickDownBox->setCurrentIndex(3);
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ui->RStickLeftBox->setCurrentIndex(2);
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ui->RStickRightBox->setCurrentIndex(2);
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ui->LeftDeadzoneSlider->setValue(2);
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ui->RightDeadzoneSlider->setValue(2);
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}
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void ControlSettings::AddBoxItems() {
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ui->DpadUpBox->addItems(ButtonOutputs);
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ui->DpadDownBox->addItems(ButtonOutputs);
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ui->DpadLeftBox->addItems(ButtonOutputs);
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ui->DpadRightBox->addItems(ButtonOutputs);
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ui->LBBox->addItems(ButtonOutputs);
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ui->RBBox->addItems(ButtonOutputs);
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ui->LTBox->addItems(ButtonOutputs);
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ui->RTBox->addItems(ButtonOutputs);
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ui->RClickBox->addItems(ButtonOutputs);
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ui->LClickBox->addItems(ButtonOutputs);
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ui->StartBox->addItems(ButtonOutputs);
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ui->ABox->addItems(ButtonOutputs);
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ui->BBox->addItems(ButtonOutputs);
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ui->XBox->addItems(ButtonOutputs);
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ui->YBox->addItems(ButtonOutputs);
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ui->BackBox->addItems(ButtonOutputs);
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ui->LStickUpBox->addItems(StickOutputs);
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ui->LStickDownBox->addItems(StickOutputs);
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ui->LStickLeftBox->addItems(StickOutputs);
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ui->LStickRightBox->addItems(StickOutputs);
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ui->RStickUpBox->addItems(StickOutputs);
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ui->RStickDownBox->addItems(StickOutputs);
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ui->RStickLeftBox->addItems(StickOutputs);
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ui->RStickRightBox->addItems(StickOutputs);
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ui->ProfileComboBox->addItem("Common Config");
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for (int i = 0; i < m_game_info->m_games.size(); i++) {
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ui->ProfileComboBox->addItem(QString::fromStdString(m_game_info->m_games[i].serial));
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}
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ui->ProfileComboBox->setCurrentText("Common Config");
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ui->TitleLabel->setText("Common Config");
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}
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void ControlSettings::SetUIValuestoMappings() {
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std::string config_id;
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config_id = (ui->ProfileComboBox->currentText() == "Common Config")
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? "default"
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: ui->ProfileComboBox->currentText().toStdString();
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const auto config_file = Config::GetFoolproofKbmConfigFile(config_id);
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std::ifstream file(config_file);
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bool CrossExists = false, CircleExists = false, SquareExists = false, TriangleExists = false,
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L1Exists = false, L2Exists = false, L3Exists = false, R1Exists = false, R2Exists = false,
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R3Exists = false, DPadUpExists = false, DPadDownExists = false, DPadLeftExists = false,
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DPadRightExists = false, StartExists = false, BackExists = false, LStickXExists = false,
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LStickYExists = false, RStickXExists = false, RStickYExists = false;
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int lineCount = 0;
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std::string line = "";
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while (std::getline(file, line)) {
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lineCount++;
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line.erase(std::remove(line.begin(), line.end(), ' '), line.end());
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if (line.empty())
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continue;
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std::size_t comment_pos = line.find('#');
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if (comment_pos != std::string::npos)
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line = line.substr(0, comment_pos);
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std::size_t equal_pos = line.find('=');
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if (equal_pos == std::string::npos)
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continue;
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std::string output_string = line.substr(0, equal_pos);
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std::string input_string = line.substr(equal_pos + 1);
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if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) !=
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ControllerInputs.end() ||
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output_string == "analog_deadzone") {
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if (input_string == "cross") {
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ui->ABox->setCurrentText(QString::fromStdString(output_string));
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CrossExists = true;
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} else if (input_string == "circle") {
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ui->BBox->setCurrentText(QString::fromStdString(output_string));
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CircleExists = true;
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} else if (input_string == "square") {
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ui->XBox->setCurrentText(QString::fromStdString(output_string));
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SquareExists = true;
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} else if (input_string == "triangle") {
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ui->YBox->setCurrentText(QString::fromStdString(output_string));
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TriangleExists = true;
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} else if (input_string == "l1") {
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ui->LBBox->setCurrentText(QString::fromStdString(output_string));
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L1Exists = true;
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} else if (input_string == "l2") {
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ui->LTBox->setCurrentText(QString::fromStdString(output_string));
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L2Exists = true;
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} else if (input_string == "r1") {
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ui->RBBox->setCurrentText(QString::fromStdString(output_string));
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R1Exists = true;
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} else if (input_string == "r2") {
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ui->RTBox->setCurrentText(QString::fromStdString(output_string));
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R2Exists = true;
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} else if (input_string == "l3") {
|
||||
ui->LClickBox->setCurrentText(QString::fromStdString(output_string));
|
||||
L3Exists = true;
|
||||
} else if (input_string == "r3") {
|
||||
ui->RClickBox->setCurrentText(QString::fromStdString(output_string));
|
||||
R3Exists = true;
|
||||
} else if (input_string == "pad_up") {
|
||||
ui->DpadUpBox->setCurrentText(QString::fromStdString(output_string));
|
||||
DPadUpExists = true;
|
||||
} else if (input_string == "pad_down") {
|
||||
ui->DpadDownBox->setCurrentText(QString::fromStdString(output_string));
|
||||
DPadDownExists = true;
|
||||
} else if (input_string == "pad_left") {
|
||||
ui->DpadLeftBox->setCurrentText(QString::fromStdString(output_string));
|
||||
DPadLeftExists = true;
|
||||
} else if (input_string == "pad_right") {
|
||||
ui->DpadRightBox->setCurrentText(QString::fromStdString(output_string));
|
||||
DPadRightExists = true;
|
||||
} else if (input_string == "options") {
|
||||
ui->StartBox->setCurrentText(QString::fromStdString(output_string));
|
||||
StartExists = true;
|
||||
} else if (input_string == "back") {
|
||||
ui->BackBox->setCurrentText(QString::fromStdString(output_string));
|
||||
BackExists = true;
|
||||
} else if (input_string == "axis_left_x") {
|
||||
ui->LStickRightBox->setCurrentText(QString::fromStdString(output_string));
|
||||
ui->LStickLeftBox->setCurrentText(QString::fromStdString(output_string));
|
||||
LStickXExists = true;
|
||||
} else if (input_string == "axis_left_y") {
|
||||
ui->LStickUpBox->setCurrentText(QString::fromStdString(output_string));
|
||||
ui->LStickDownBox->setCurrentText(QString::fromStdString(output_string));
|
||||
LStickYExists = true;
|
||||
} else if (input_string == "axis_right_x") {
|
||||
ui->RStickRightBox->setCurrentText(QString::fromStdString(output_string));
|
||||
ui->RStickLeftBox->setCurrentText(QString::fromStdString(output_string));
|
||||
RStickXExists = true;
|
||||
} else if (input_string == "axis_right_y") {
|
||||
ui->RStickUpBox->setCurrentText(QString::fromStdString(output_string));
|
||||
ui->RStickDownBox->setCurrentText(QString::fromStdString(output_string));
|
||||
RStickYExists = true;
|
||||
} else if (input_string.contains("leftjoystick")) {
|
||||
std::size_t comma_pos = line.find(',');
|
||||
int deadzonevalue = std::stoi(line.substr(comma_pos + 1));
|
||||
ui->LeftDeadzoneSlider->setValue(deadzonevalue);
|
||||
ui->LeftDeadzoneValue->setText(QString::number(deadzonevalue));
|
||||
} else if (input_string.contains("rightjoystick")) {
|
||||
std::size_t comma_pos = line.find(',');
|
||||
int deadzonevalue = std::stoi(line.substr(comma_pos + 1));
|
||||
ui->RightDeadzoneSlider->setValue(deadzonevalue);
|
||||
ui->RightDeadzoneValue->setText(QString::number(deadzonevalue));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If an entry does not exist in the config file, we assume the user wants it unmapped
|
||||
if (!CrossExists)
|
||||
ui->ABox->setCurrentText("unmapped");
|
||||
if (!CircleExists)
|
||||
ui->BBox->setCurrentText("unmapped");
|
||||
if (!SquareExists)
|
||||
ui->XBox->setCurrentText("unmapped");
|
||||
if (!TriangleExists)
|
||||
ui->YBox->setCurrentText("unmapped");
|
||||
if (!L1Exists)
|
||||
ui->LBBox->setCurrentText("unmapped");
|
||||
if (!L2Exists)
|
||||
ui->LTBox->setCurrentText("unmapped");
|
||||
if (!L3Exists)
|
||||
ui->LClickBox->setCurrentText("unmapped");
|
||||
if (!R1Exists)
|
||||
ui->RBBox->setCurrentText("unmapped");
|
||||
if (!R2Exists)
|
||||
ui->RTBox->setCurrentText("unmapped");
|
||||
if (!R3Exists)
|
||||
ui->RClickBox->setCurrentText("unmapped");
|
||||
if (!DPadUpExists)
|
||||
ui->DpadUpBox->setCurrentText("unmapped");
|
||||
if (!DPadDownExists)
|
||||
ui->DpadDownBox->setCurrentText("unmapped");
|
||||
if (!DPadLeftExists)
|
||||
ui->DpadLeftBox->setCurrentText("unmapped");
|
||||
if (!DPadRightExists)
|
||||
ui->DpadRightBox->setCurrentText("unmapped");
|
||||
if (!BackExists)
|
||||
ui->BackBox->setCurrentText("unmapped");
|
||||
if (!StartExists)
|
||||
ui->StartBox->setCurrentText("unmapped");
|
||||
|
||||
if (!LStickXExists) {
|
||||
ui->LStickRightBox->setCurrentText("unmapped");
|
||||
ui->LStickLeftBox->setCurrentText("unmapped");
|
||||
}
|
||||
if (!LStickYExists) {
|
||||
ui->LStickUpBox->setCurrentText("unmapped");
|
||||
ui->LStickDownBox->setCurrentText("unmapped");
|
||||
}
|
||||
if (!RStickXExists) {
|
||||
ui->RStickRightBox->setCurrentText("unmapped");
|
||||
ui->RStickLeftBox->setCurrentText("unmapped");
|
||||
}
|
||||
if (!RStickYExists) {
|
||||
ui->RStickUpBox->setCurrentText("unmapped");
|
||||
ui->RStickDownBox->setCurrentText("unmapped");
|
||||
}
|
||||
|
||||
file.close();
|
||||
}
|
||||
|
||||
void ControlSettings::GetGameTitle() {
|
||||
if (ui->ProfileComboBox->currentText() == "Common Config") {
|
||||
ui->TitleLabel->setText("Common Config");
|
||||
} else {
|
||||
for (int i = 0; i < m_game_info->m_games.size(); i++) {
|
||||
if (m_game_info->m_games[i].serial ==
|
||||
ui->ProfileComboBox->currentText().toStdString()) {
|
||||
ui->TitleLabel->setText(QString::fromStdString(m_game_info->m_games[i].name));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ControlSettings::~ControlSettings() {}
|
52
src/qt_gui/control_settings.h
Normal file
52
src/qt_gui/control_settings.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <QDialog>
|
||||
#include "game_info.h"
|
||||
|
||||
namespace Ui {
|
||||
class ControlSettings;
|
||||
}
|
||||
|
||||
class ControlSettings : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ControlSettings(std::shared_ptr<GameInfoClass> game_info_get,
|
||||
QWidget* parent = nullptr);
|
||||
~ControlSettings();
|
||||
|
||||
private Q_SLOTS:
|
||||
void SaveControllerConfig(bool CloseOnSave);
|
||||
void SetDefault();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ControlSettings> ui;
|
||||
std::shared_ptr<GameInfoClass> m_game_info;
|
||||
|
||||
void AddBoxItems();
|
||||
void SetUIValuestoMappings();
|
||||
void GetGameTitle();
|
||||
|
||||
const std::vector<std::string> ControllerInputs = {
|
||||
"cross", "circle", "square", "triangle", "l1",
|
||||
"r1", "l2", "r2", "l3",
|
||||
|
||||
"r3", "options", "pad_up",
|
||||
|
||||
"pad_down",
|
||||
|
||||
"pad_left", "pad_right", "axis_left_x", "axis_left_y", "axis_right_x",
|
||||
"axis_right_y", "back"};
|
||||
|
||||
const QStringList ButtonOutputs = {"cross", "circle", "square", "triangle", "l1",
|
||||
"r1", "l2", "r2", "l3",
|
||||
|
||||
"r3", "options", "pad_up",
|
||||
|
||||
"pad_down",
|
||||
|
||||
"pad_left", "pad_right", "touchpad", "unmapped"};
|
||||
|
||||
const QStringList StickOutputs = {"axis_left_x", "axis_left_y", "axis_right_x", "axis_right_y",
|
||||
"unmapped"};
|
||||
};
|
1379
src/qt_gui/control_settings.ui
Normal file
1379
src/qt_gui/control_settings.ui
Normal file
File diff suppressed because it is too large
Load diff
|
@ -16,6 +16,7 @@
|
|||
#include "common/scm_rev.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/version.h"
|
||||
#include "control_settings.h"
|
||||
#include "core/file_format/pkg.h"
|
||||
#include "core/loader.h"
|
||||
#include "game_install_dialog.h"
|
||||
|
@ -301,8 +302,8 @@ void MainWindow::CreateConnects() {
|
|||
|
||||
// this is the editor for kbm keybinds
|
||||
connect(ui->controllerButton, &QPushButton::clicked, this, [this]() {
|
||||
EditorDialog* editorWindow = new EditorDialog(this);
|
||||
editorWindow->exec(); // Show the editor window modally
|
||||
auto configWindow = new ControlSettings(m_game_info, this);
|
||||
configWindow->exec();
|
||||
});
|
||||
|
||||
#ifdef ENABLE_UPDATER
|
||||
|
|
|
@ -30,5 +30,6 @@
|
|||
<file>images/ko-fi.png</file>
|
||||
<file>images/youtube.png</file>
|
||||
<file>images/website.png</file>
|
||||
<file>images/ps4_controller.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
|
Loading…
Add table
Reference in a new issue