documents: fix some inline code blocks + misc

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xezrunner 2024-08-21 18:24:40 +02:00
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# Debugging and reporting issues about shadPS4 and games
This document covers some preliminary information about debugging, troubleshooting and reporting developer-side issues related to shadPS4 and games.
This document covers information about debugging, troubleshooting and reporting developer-side issues related to shadPS4 and games.
## Setup
@ -25,11 +25,11 @@ Make sure you have the project set up for building on Windows with Visual Studio
5. Right-click the **shadps4 (executable)** solution once more and click **Add debug configuration**.
6. Place a `,` and add an `"args: []" section into the opened JSON file.\
Add your game path as an argument, as if you were launching the non-GUI emulator from the command line.
6. Add an `"args: []"` section into the first `configurations` entry.\
List your game path as an argument, as if you were launching the non-GUI emulator from the command line.
![image](https://github.com/user-attachments/assets/8c7c3e69-f38f-4d6b-bdfd-4f1c41c50be7)
7. Set the appropriate CMake configuration for debugging or testing.\
7. Set the appropriate CMake configuration for debugging or testing.
- For debugging the emulator and games within it, select `x64-Clang-Debug`.
- For testing the emulator with compiler optimizations as a release build, it is recommended to select `x64-Clang-RelWithDebInfo`,
as debug symbols will still be generated in case you encounter release configuration-exclusive bugs/errors.