temp: Revert this when pr is done

This commit is contained in:
IndecisiveTurtle 2024-09-04 13:27:19 +03:00
parent a8713904b8
commit e887992031

View file

@ -179,7 +179,8 @@ const ComputePipeline* PipelineCache::GetComputePipeline() {
}
bool ShouldSkipShader(u64 shader_hash, const char* shader_type) {
static constexpr std::array<u64, 0> skip_hashes = {};
static constexpr std::array<u64, 7> skip_hashes = {
0x42f2a521, 0x2da7fe60, 0x8e3f8dc4, 0xa509af23, 0x4ca76892, 0xa954e79d, 0x1635154c};
if (std::ranges::contains(skip_hashes, shader_hash)) {
LOG_WARNING(Render_Vulkan, "Skipped {} shader hash {:#x}.", shader_type, shader_hash);
return true;