vulkan: Account for fallbacks when setting depth attachment format.

This commit is contained in:
squidbus 2024-10-05 12:13:36 -07:00
parent 30c35e1fe1
commit eabc2e83c0

View file

@ -211,7 +211,9 @@ bool PipelineCache::RefreshGraphicsKey() {
key.depth_bias_enable = regs.polygon_control.NeedsBias();
const auto& db = regs.depth_buffer;
const auto ds_format = LiverpoolToVK::DepthFormat(db.z_info.format, db.stencil_info.format);
const auto ds_format = instance.GetSupportedFormat(
LiverpoolToVK::DepthFormat(db.z_info.format, db.stencil_info.format),
vk::FormatFeatureFlagBits2::eDepthStencilAttachment);
if (db.z_info.format != AmdGpu::Liverpool::DepthBuffer::ZFormat::Invalid) {
key.depth_format = ds_format;
} else {