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Add HDR option to settings menu (#2387)
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parent
0e238c87cb
commit
f3afbfbcec
5 changed files with 36 additions and 11 deletions
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@ -341,6 +341,10 @@ void setNullGpu(bool enable) {
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isNullGpu = enable;
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}
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void setAllowHDR(bool enable) {
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isHDRAllowed = enable;
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}
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void setCopyGPUCmdBuffers(bool enable) {
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shouldCopyGPUBuffers = enable;
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}
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@ -69,6 +69,7 @@ void setCollectShaderForDebug(bool enable);
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void setShowSplash(bool enable);
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void setAutoUpdate(bool enable);
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void setNullGpu(bool enable);
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void setAllowHDR(bool enable);
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void setCopyGPUCmdBuffers(bool enable);
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void setDumpShaders(bool enable);
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void setVblankDiv(u32 value);
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@ -277,6 +277,7 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices,
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ui->heightDivider->installEventFilter(this);
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ui->dumpShadersCheckBox->installEventFilter(this);
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ui->nullGpuCheckBox->installEventFilter(this);
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ui->enableHDRCheckBox->installEventFilter(this);
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// Paths
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ui->gameFoldersGroupBox->installEventFilter(this);
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@ -346,6 +347,7 @@ void SettingsDialog::LoadValuesFromConfig() {
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ui->vblankSpinBox->setValue(toml::find_or<int>(data, "GPU", "vblankDivider", 1));
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ui->dumpShadersCheckBox->setChecked(toml::find_or<bool>(data, "GPU", "dumpShaders", false));
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ui->nullGpuCheckBox->setChecked(toml::find_or<bool>(data, "GPU", "nullGpu", false));
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ui->enableHDRCheckBox->setChecked(toml::find_or<bool>(data, "General", "isHDRAllowed", false));
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ui->playBGMCheckBox->setChecked(toml::find_or<bool>(data, "General", "playBGM", false));
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ui->disableTrophycheckBox->setChecked(
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toml::find_or<bool>(data, "General", "isTrophyPopupDisabled", false));
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@ -518,6 +520,8 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
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text = tr("GUIBackgroundImageGroupBox");
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} else if (elementName == "GUIMusicGroupBox") {
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text = tr("GUIMusicGroupBox");
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} else if (elementName == "enableHDRCheckBox") {
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text = tr("enableHDRCheckBox");
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} else if (elementName == "disableTrophycheckBox") {
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text = tr("disableTrophycheckBox");
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} else if (elementName == "enableCompatibilityCheckBox") {
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@ -618,6 +622,7 @@ void SettingsDialog::UpdateSettings() {
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Config::setIsMotionControlsEnabled(ui->motionControlsCheckBox->isChecked());
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Config::setisTrophyPopupDisabled(ui->disableTrophycheckBox->isChecked());
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Config::setPlayBGM(ui->playBGMCheckBox->isChecked());
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Config::setAllowHDR(ui->enableHDRCheckBox->isChecked());
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Config::setLogType(ui->logTypeComboBox->currentText().toStdString());
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Config::setLogFilter(ui->logFilterLineEdit->text().toStdString());
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Config::setUserName(ui->userNameLineEdit->text().toStdString());
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@ -74,7 +74,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="generalTabVLayout" stretch="0">
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@ -171,6 +171,13 @@
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="enableHDRCheckBox">
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<property name="text">
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<string>Enable HDR</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="separateUpdatesCheckBox">
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<property name="text">
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@ -417,7 +424,7 @@
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<item>
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<widget class="QPushButton" name="checkUpdateButton">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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@ -481,7 +488,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="guiTabVLayout" stretch="0">
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@ -585,15 +592,15 @@
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</item>
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<item>
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<widget class="QGroupBox" name="GUIBackgroundImageGroupBox">
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<property name="title">
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<string>Background Image</string>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="title">
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<string>Background Image</string>
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</property>
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<layout class="QVBoxLayout" name="backgroundImageVLayout">
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<item>
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<widget class="QCheckBox" name="showBackgroundImageCheckBox">
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@ -930,7 +937,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="graphicsTabVLayout" stretch="0,0">
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@ -1174,7 +1181,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="userTabVLayout" stretch="0,0,1">
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@ -1318,7 +1325,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="inputTabVLayout" stretch="0,0">
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@ -1602,7 +1609,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="pathsTabLayout">
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@ -1692,7 +1699,7 @@
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<x>0</x>
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<y>0</y>
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<width>946</width>
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<height>536</height>
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<height>535</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="debugTabVLayout" stretch="0,0">
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@ -672,6 +672,10 @@
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<source>Enable NULL GPU</source>
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<translation>Enable NULL GPU</translation>
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</message>
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<message>
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<source>Enable HDR</source>
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<translation>Enable HDR</translation>
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</message>
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<message>
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<source>Paths</source>
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<translation>Paths</translation>
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@ -948,6 +952,10 @@
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<source>nullGpuCheckBox</source>
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<translation>Enable Null GPU:\nFor the sake of technical debugging, disables game rendering as if there were no graphics card.</translation>
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</message>
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<message>
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<source>enableHDRCheckBox</source>
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<translation>Enable HDR:\nEnables HDR in games that support it.\nYour monitor must have support for the BT2020 PQ color space and the RGB10A2 swapchain format.</translation>
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</message>
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<message>
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<source>gameFoldersBox</source>
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<translation>Game Folders:\nThe list of folders to check for installed games.</translation>
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