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shader_recompiler: Partial readfirstlane implementation
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2 changed files with 3 additions and 2 deletions
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@ -82,7 +82,8 @@ void Translator::S_BARRIER() {
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}
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void Translator::V_READFIRSTLANE_B32(const GcnInst& inst) {
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UNREACHABLE();
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ASSERT(info.stage != Stage::Compute);
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SetDst(inst.dst[0], GetSrc(inst.src[0]));
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}
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void Translator::EmitDataShare(const GcnInst& inst) {
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@ -142,7 +142,7 @@ ImageId TextureCache::FindImage(const ImageInfo& info, bool refresh_on_create) {
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image_ids.push_back(image_id);
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});
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ASSERT_MSG(image_ids.size() <= 1, "Overlapping images not allowed!");
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//ASSERT_MSG(image_ids.size() <= 1, "Overlapping images not allowed!");
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ImageId image_id{};
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if (image_ids.empty()) {
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