fixed missing PS4_SYSV_ABI function

This commit is contained in:
georgemoralis 2023-11-14 17:39:21 +02:00
parent 4e8cd815a9
commit ffaa7e1cb0
2 changed files with 2 additions and 2 deletions

View file

@ -21,7 +21,7 @@ s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList*
return SCE_OK;
}
s32 sceUserServiceGetInitialUser(SceUserServiceUserId* userId) {
s32 PS4_SYSV_ABI sceUserServiceGetInitialUser(SceUserServiceUserId* userId) {
PRINT_DUMMY_FUNCTION_NAME();
*userId = 1; // first player only
return SCE_OK;

View file

@ -20,7 +20,7 @@ struct SceUserServiceLoginUserIdList {
s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams);
s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
s32 sceUserServiceGetInitialUser(SceUserServiceUserId* userId);
s32 PS4_SYSV_ABI sceUserServiceGetInitialUser(SceUserServiceUserId* userId);
void userServiceSymbolsRegister(Loader::SymbolsResolver* sym);