From 2c592f9d3bf6beccc2daf097e0050436b46552be Mon Sep 17 00:00:00 2001 From: DanielSvoboda Date: Wed, 11 Oct 2023 16:04:53 -0300 Subject: [PATCH] formatting --- src/yuzu/main.cpp | 58 +++++++++++++++++++++++------------------------ 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b064221015..4eedbdc361 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2872,36 +2872,36 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga std::filesystem::path target_directory{}; -// Determine target directory for shortcut -if (target == GameListShortcutTarget::Desktop) { - QString desktopPath = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation); - target_directory = desktopPath.toUtf8().toStdString(); - QDir dir(QString::fromStdString(target_directory.generic_string())); - if (!dir.exists()) { - QMessageBox::critical( - this, tr("Create Shortcut"), - tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") - .arg(QString::fromStdString(target_directory.generic_string())), - QMessageBox::StandardButton::Ok); - return; + // Determine target directory for shortcut + if (target == GameListShortcutTarget::Desktop) { + QString desktopPath = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation); + target_directory = desktopPath.toUtf8().toStdString(); + QDir dir(QString::fromStdString(target_directory.generic_string())); + if (!dir.exists()) { + QMessageBox::critical( + this, tr("Create Shortcut"), + tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") + .arg(QString::fromStdString(target_directory.generic_string())), + QMessageBox::StandardButton::Ok); + return; + } + } else if (target == GameListShortcutTarget::Applications) { +#if defined(__linux__) + QString applicationsPath = + QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation); + target_directory = applicationsPath.toUtf8().toStdString(); + QDir dir(QString::fromStdString(target_directory.generic_string())); + if (!dir.exists()) { + QMessageBox::critical( + this, tr("Create Shortcut"), + tr("Cannot create shortcut in applications menu. Path \"%1\" " + "does not exist and cannot be created.") + .arg(QString::fromStdString(target_directory.generic_string())), + QMessageBox::StandardButton::Ok); + return; + } +#endif } -} else if (target == GameListShortcutTarget::Applications) { - #if defined(__linux__) - QString applicationsPath = - QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation); - target_directory = applicationsPath.toUtf8().toStdString(); - QDir dir(QString::fromStdString(target_directory.generic_string())); - if (!dir.exists()) { - QMessageBox::critical( - this, tr("Create Shortcut"), - tr("Cannot create shortcut in applications menu. Path \"%1\" " - "does not exist and cannot be created.") - .arg(QString::fromStdString(target_directory.generic_string())), - QMessageBox::StandardButton::Ok); - return; - } - #endif -} const std::string game_file_name = std::filesystem::path(game_path).filename().string(); // Determine full paths for icon and shortcut