Fixed includes

This commit is contained in:
Franco 2023-09-18 01:55:53 -03:00
commit 35d1030dec
41 changed files with 48 additions and 45 deletions

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@ -6,9 +6,9 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/param_package.h" #include "common/param_package.h"

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@ -5,8 +5,8 @@
#include <atomic> #include <atomic>
#include <memory> #include <memory>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include <dynarmic/interface/A32/a32.h> #include <dynarmic/interface/A32/a32.h>
#include <dynarmic/interface/A64/a64.h> #include <dynarmic/interface/A64/a64.h>
#include "common/common_types.h" #include "common/common_types.h"

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@ -7,9 +7,9 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/input.h" #include "common/input.h"
#include "common/param_package.h" #include "common/param_package.h"

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@ -7,9 +7,9 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/input.h" #include "common/input.h"
#include "common/param_package.h" #include "common/param_package.h"

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@ -7,9 +7,9 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <thread> #include <thread>
#include <tsl/robin_set.h>
#include <utility> #include <utility>
#include <tsl/robin_set.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/microprofile.h" #include "common/microprofile.h"

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@ -7,9 +7,9 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/polyfill_thread.h" #include "common/polyfill_thread.h"
#include "core/hardware_properties.h" #include "core/hardware_properties.h"
#include "core/hle/kernel/k_auto_object.h" #include "core/hle/kernel/k_auto_object.h"

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@ -4,9 +4,9 @@
#pragma once #pragma once
#include <array> #include <array>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"

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@ -12,8 +12,8 @@
#include <random> #include <random>
#include <span> #include <span>
#include <thread> #include <thread>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/socket_types.h" #include "common/socket_types.h"
#include "core/hle/result.h" #include "core/hle/result.h"

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@ -4,8 +4,8 @@
#include <string> #include <string>
#include <optional> #include <optional>
#include <tsl/robin_map.h>
#include <boost/container_hash/hash.hpp> #include <boost/container_hash/hash.hpp>
#include <tsl/robin_map.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"

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@ -6,8 +6,8 @@
#include <deque> #include <deque>
#include <memory> #include <memory>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"
namespace Tegra::Host1x { namespace Tegra::Host1x {

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@ -9,9 +9,10 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <optional> #include <optional>
#include <tsl/robin_map.h>
#include <assert.h> #include <assert.h>
#include <tsl/robin_map.h>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"

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@ -4,9 +4,10 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"

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@ -9,9 +9,9 @@
#include <memory> #include <memory>
#include <span> #include <span>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvdrv/core/container.h" #include "core/hle/service/nvdrv/core/container.h"

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@ -5,8 +5,8 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvnflinger/binder.h" #include "core/hle/service/nvnflinger/binder.h"

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@ -6,8 +6,8 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "common/concepts.h" #include "common/concepts.h"
#include "core/hle/kernel/k_port.h" #include "core/hle/kernel/k_port.h"
#include "core/hle/result.h" #include "core/hle/result.h"

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@ -6,9 +6,9 @@
#include <atomic> #include <atomic>
#include <mutex> #include <mutex>
#include <thread> #include <thread>
#include <tsl/robin_map.h>
#include <SDL.h> #include <SDL.h>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/threadsafe_queue.h" #include "common/threadsafe_queue.h"
#include "input_common/input_engine.h" #include "input_common/input_engine.h"

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@ -5,8 +5,8 @@
#include <functional> #include <functional>
#include <mutex> #include <mutex>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/input.h" #include "common/input.h"
#include "common/param_package.h" #include "common/param_package.h"

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@ -5,9 +5,10 @@
#include <memory> #include <memory>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
namespace Common { namespace Common {
class ParamPackage; class ParamPackage;
} }

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@ -4,10 +4,11 @@
#include <algorithm> #include <algorithm>
#include <memory> #include <memory>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include <fmt/format.h> #include <fmt/format.h>
#include <boost/intrusive/list.hpp> #include <boost/intrusive/list.hpp>

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@ -16,10 +16,10 @@
#include <deque> #include <deque>
#include <map> #include <map>
#include <span> #include <span>
#include <tsl/robin_map.h>
#include <variant> #include <variant>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/opcodes.h" #include "shader_recompiler/frontend/ir/opcodes.h"
#include "shader_recompiler/frontend/ir/pred.h" #include "shader_recompiler/frontend/ir/pred.h"

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@ -8,9 +8,9 @@
#include <mutex> #include <mutex>
#include <stdexcept> #include <stdexcept>
#include <thread> #include <thread>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include "common/common_types.h" #include "common/common_types.h"

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@ -3,8 +3,8 @@
#include <memory> #include <memory>
#include <stdexcept> #include <stdexcept>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include "common/alignment.h" #include "common/alignment.h"

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@ -10,9 +10,9 @@
#include <mutex> #include <mutex>
#include <numeric> #include <numeric>
#include <span> #include <span>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#define BOOST_NO_MT #define BOOST_NO_MT
#include <boost/pool/detail/mutex.hpp> #include <boost/pool/detail/mutex.hpp>

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@ -8,9 +8,9 @@
#include <deque> #include <deque>
#include <limits> #include <limits>
#include <type_traits> #include <type_traits>
#include <tsl/robin_set.h>
#include <utility> #include <utility>
#include <tsl/robin_set.h>
#include "common/alignment.h" #include "common/alignment.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/buffer_cache/word_manager.h" #include "video_core/buffer_cache/word_manager.h"

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@ -7,9 +7,9 @@
#include <limits> #include <limits>
#include <mutex> #include <mutex>
#include <optional> #include <optional>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
namespace Tegra { namespace Tegra {

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@ -5,8 +5,8 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "video_core/dma_pusher.h" #include "video_core/dma_pusher.h"
namespace Tegra { namespace Tegra {

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@ -4,8 +4,8 @@
#include <array> #include <array>
#include <cmath> #include <cmath>
#include <span> #include <span>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/bit_cast.h" #include "common/bit_cast.h"
#include "video_core/engines/sw_blitter/converter.h" #include "video_core/engines/sw_blitter/converter.h"

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@ -5,9 +5,9 @@
#include <memory> #include <memory>
#include <unordered_map> #include <unordered_map>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"

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@ -12,10 +12,10 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <optional> #include <optional>
#include <tsl/robin_map.h>
#include <tsl/robin_set.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include <tsl/robin_set.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/memory.h" #include "core/memory.h"

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@ -4,8 +4,8 @@
#pragma once #pragma once
#include <filesystem> #include <filesystem>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/thread_worker.h" #include "common/thread_worker.h"
#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/host_translate_info.h"

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@ -8,9 +8,9 @@
#include <filesystem> #include <filesystem>
#include <memory> #include <memory>
#include <type_traits> #include <type_traits>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/thread_worker.h" #include "common/thread_worker.h"
#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/basic_block.h"

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@ -4,9 +4,8 @@
#pragma once #pragma once
#include <mutex> #include <mutex>
#include <unordered_map>
#include <tsl/robin_map.h>
#include <tsl/robin_map.h>
#include "video_core/surface.h" #include "video_core/surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h" #include "video_core/vulkan_common/vulkan_wrapper.h"

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@ -7,10 +7,10 @@
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <span> #include <span>
#include <tsl/robin_map.h>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/polyfill_ranges.h" #include "common/polyfill_ranges.h"
#include "video_core/control/channel_state_cache.h" #include "video_core/control/channel_state_cache.h"

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@ -11,9 +11,9 @@
#include <optional> #include <optional>
#include <span> #include <span>
#include <type_traits> #include <type_traits>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/polyfill_thread.h" #include "common/polyfill_thread.h"
#include "common/unique_function.h" #include "common/unique_function.h"

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@ -3,9 +3,9 @@
#pragma once #pragma once
#include <tsl/robin_set.h>
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include <tsl/robin_set.h>
#include "common/alignment.h" #include "common/alignment.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/memory.h" #include "core/memory.h"

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@ -9,12 +9,12 @@
#include <mutex> #include <mutex>
#include <span> #include <span>
#include <type_traits> #include <type_traits>
#include <tsl/robin_map.h>
#include <tsl/robin_set.h>
#include <vector> #include <vector>
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include <queue> #include <queue>
#include <tsl/robin_map.h>
#include <tsl/robin_set.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/hash.h" #include "common/hash.h"
#include "common/literals.h" #include "common/literals.h"

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@ -6,9 +6,9 @@
#include <chrono> #include <chrono>
#include <optional> #include <optional>
#include <thread> #include <thread>
#include <tsl/robin_set.h>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <tsl/robin_set.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/literals.h" #include "common/literals.h"

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@ -6,8 +6,8 @@
#include <set> #include <set>
#include <span> #include <span>
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <vector> #include <vector>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"

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@ -4,8 +4,8 @@
#pragma once #pragma once
#include <string> #include <string>
#include <tsl/robin_map.h>
#include <QString> #include <QString>
#include <tsl/robin_map.h>
#include "common/common_types.h" #include "common/common_types.h"

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@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <tsl/robin_map.h>
#include <QBuffer> #include <QBuffer>
#include <QByteArray> #include <QByteArray>
#include <QGraphicsOpacityEffect> #include <QGraphicsOpacityEffect>
@ -11,6 +10,7 @@
#include <QPixmap> #include <QPixmap>
#include <QPropertyAnimation> #include <QPropertyAnimation>
#include <QStyleOption> #include <QStyleOption>
#include <tsl/robin_map.h>
#include "core/frontend/framebuffer_layout.h" #include "core/frontend/framebuffer_layout.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
#include "ui_loading_screen.h" #include "ui_loading_screen.h"

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@ -4,12 +4,12 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <tsl/robin_map.h>
#include <tsl/robin_set.h>
#include <QDialog> #include <QDialog>
#include <QSortFilterProxyModel> #include <QSortFilterProxyModel>
#include <QStandardItemModel> #include <QStandardItemModel>
#include <QVariant> #include <QVariant>
#include <tsl/robin_map.h>
#include <tsl/robin_set.h>
#include "network/network.h" #include "network/network.h"
namespace Ui { namespace Ui {