Fixes for others plataforms

This commit is contained in:
boludoz 2023-10-06 02:50:43 -03:00
parent a950cda919
commit 7455763407
3 changed files with 84 additions and 85 deletions

View file

@ -62,4 +62,62 @@ std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}
std::u8string UTF8FilenameSantizer(std::u8string u8filename) {
std::u8string u8path_santized(u8filename);
size_t eSizeSanitized = u8path_santized.size();
/* Special case for ":", for example: 'Example: The Test' --> 'Example - The Test' or 'Example :
* The Test' --> 'Example - The Test'. */
for (size_t i = 0; i < eSizeSanitized; i++) {
switch (u8path_santized[i]) {
case u8':':
if (i == 0 || i == eSizeSanitized - 1) {
u8path_santized.replace(i, 1, u8"_");
} else if (u8path_santized[i - 1] == u8' ') {
u8path_santized.replace(i, 1, u8"-");
} else {
u8path_santized.replace(i, 1, u8" -");
eSizeSanitized++;
}
break;
case u8'\\':
case u8'/':
case u8'*':
case u8'?':
case u8'\"':
case u8'<':
case u8'>':
case u8'|':
case u8'\0':
u8path_santized.replace(i, 1, u8"_");
break;
default:
break;
}
}
// Delete duplicated spaces || Delete duplicated dots (MacOS i think)
for (size_t i = 0; i < eSizeSanitized; i++) {
if ((u8path_santized[i] == u8' ' && u8path_santized[i + 1] == u8' ') ||
(u8path_santized[i] == u8'.' && u8path_santized[i + 1] == u8'.')) {
u8path_santized.erase(i, 1);
i--;
}
}
// Delete all spaces and dots at the end (Windows almost)
while (u8path_santized.back() == u8' ' || u8path_santized.back() == u8'.') {
u8path_santized.pop_back();
}
if (u8path_santized.empty()) {
return u8"";
}
return u8path_santized;
}
} // namespace Common::FS

View file

@ -99,4 +99,13 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
/**
* Sanitizes a UTF-8 encoded filename.
*
* @param u8filename u8string_view encoded filename
*
* @returns Sanitized u8string encoded filename.
*/
[[nodiscard]] std::u8string UTF8FilenameSantizer(std::u8string u8filename);
} // namespace Common::FS

View file

@ -2821,72 +2821,6 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
}
std::u8string UTF8FilenameSantizer(std::u8string u8filename) {
std::u8string u8path_santized = u8filename;
size_t eSizeSanitized =
u8path_santized.size(); // Cambiado a size_t para coincidir con el tipo de i
// Special case for ":", for example: 'Pepe: La secuela' --> 'Pepe - La
// secuela' or 'Pepe : La secuela' --> 'Pepe - La secuela'
for (size_t i = 0; i < eSizeSanitized; i++) {
switch (u8path_santized[i]) {
case u8':':
if (i == 0 || i == eSizeSanitized - 1) {
u8path_santized.replace(i, 1, u8"_");
} else if (u8path_santized[i - 1] == u8' ') {
u8path_santized.replace(i, 1, u8"-");
} else {
u8path_santized.replace(i, 1, u8" -");
eSizeSanitized++;
}
break;
case u8'\\':
[[fallthrough]];
case u8'/':
[[fallthrough]];
case u8'*':
[[fallthrough]];
case u8'?':
[[fallthrough]];
case u8'\"':
[[fallthrough]];
case u8'<':
[[fallthrough]];
case u8'>':
[[fallthrough]];
case u8'|':
[[fallthrough]];
case u8'\0':
u8path_santized.replace(i, 1, u8"_");
break;
default:
break;
}
}
// Delete duplicated spaces || Delete duplicated dots (MacOS i think)
for (size_t i = 0; i < eSizeSanitized; i++) {
if ((u8path_santized[i] == u8' ' && u8path_santized[i + 1] == u8' ') ||
(u8path_santized[i] == u8'.' && u8path_santized[i + 1] == u8'.')) {
u8path_santized.erase(i, 1);
i--;
}
}
// Delete all spaces and dots at the end (Windows almost)
while (u8path_santized.back() == u8' ' || u8path_santized.back() == u8'.') {
u8path_santized.pop_back();
}
if (u8path_santized.empty()) {
return u8"";
}
return u8path_santized;
}
#if defined(__linux__) || defined(__FreeBSD__)
bool GMainWindow::SaveShortcutLink(const std::filesystem::path& shortcut_path_, const auto& comment,
const std::filesystem::path& icon_path_,
@ -2923,7 +2857,6 @@ bool GMainWindow::SaveShortcutLink(const std::filesystem::path& shortcut_path_,
return true;
}
#elif defined(_WIN32)
bool GMainWindow::SaveShortcutLink(const std::filesystem::path& shortcut_path, const auto& comment,
const std::filesystem::path& icon_path,
const std::filesystem::path& command, const auto& arguments,
@ -2935,16 +2868,10 @@ bool GMainWindow::SaveShortcutLink(const std::filesystem::path& shortcut_path, c
IShellLinkW* pShellLink;
IPersistFile* pPersistFile;
// Excecuting scope exit
SCOPE_EXIT({
pPersistFile->Release();
pShellLink->Release();
CoUninitialize();
});
auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
(void**)&pShellLink);
bool shortcut_success = false;
if (!FAILED(hres)) {
auto wcommand = Common::FS::ToWString(command.u8string());
if (!wcommand.empty())
@ -2970,22 +2897,27 @@ bool GMainWindow::SaveShortcutLink(const std::filesystem::path& shortcut_path, c
pPersistFile->Save(Common::FS::ToWString(shortcut_path.u8string()).c_str(), TRUE);
if (FAILED(hres)) {
LOG_ERROR(Common, "[GMainWindow::SaveShortcutLink] Failed to save shortcut");
} else {
if (std::filesystem::exists(shortcut_path)) {
LOG_INFO(Common, "[GMainWindow::SaveShortcutLink] Shortcut created");
shortcut_success = true;
} else {
LOG_ERROR(Common,
"[GMainWindow::SaveShortcutLink] Shortcut created but icon dont "
"exists, please check if the icon path is correct");
}
}
pPersistFile->Release();
}
} else {
LOG_ERROR(Common, "[GMainWindow::SaveShortcutLink] Failed to create IShellLinkW instance");
}
if (std::filesystem::exists(shortcut_path)) {
LOG_INFO(Common, "[GMainWindow::SaveShortcutLink] Shortcut created");
return true;
} else {
pShellLink->Release();
CoUninitialize();
LOG_ERROR(Common, "[GMainWindow::SaveShortcutLink] Shortcut created but icon dont "
"exists, please check if the icon path is correct");
return false;
}
return shortcut_success;
}
#else
bool GMainWindow::SaveShortcutLink(const std::filesystem::path& shortcut_path_,
@ -3087,7 +3019,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const QString& game_p
const std::filesystem::path IconYuzuPath =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::IconsDir);
std::u8string u8game_ico = UTF8FilenameSantizer(
std::u8string u8game_ico = Common::FS::UTF8FilenameSantizer(
Common::FS::ToU8String((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name)
: fmt::format("yuzu-{:016X}.ico", program_id))));
@ -3180,7 +3112,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const QString& game_p
std::u8string title_u8 = Common::FS::ToU8String(title);
title_u8 = UTF8FilenameSantizer(title_u8);
title_u8 = Common::FS::UTF8FilenameSantizer(title_u8);
if (target == GameListShortcutTarget::Desktop) {
target_directory = Common::FS::GetWindowsDesktopPath();