Fixed unicode conversion on Windows almost

This commit is contained in:
boludoz 2023-10-04 03:08:22 -03:00
parent aec95e0200
commit 98248d59fd
3 changed files with 25 additions and 83 deletions

View file

@ -4,20 +4,27 @@
#include <algorithm>
#include <iostream>
#include <string>
#ifdef _WIN32
#include <windows.h> // For MultiByteToWideChar (cannon UTF-8 with Windows)
#endif
/* TODO: Add support for 'https://github.com/unicode-org/icu' to handle UTF-8.
* This will be necessary for support UTF-8 cannon on Linux and macOS conversions.
*/
#include "common/fs/fs_util.h"
#include "common/polyfill_ranges.h"
namespace Common::FS {
std::u8string ToU8String(std::string_view string) {
return std::u8string{reinterpret_cast<const char8_t*>(string.data())};
}
std::u8string ToU8String(std::wstring_view w_string) {
return std::u8string{reinterpret_cast<const char8_t*>(w_string.data())};
}
std::u8string ToU8String(std::string_view string) {
return std::u8string{string.begin(), string.end()};
}
std::u8string BufferToU8String(std::span<const u8> buffer) {
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
@ -27,7 +34,14 @@ std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
}
std::wstring ToWString(std::u8string_view utf8_string) {
#ifdef _WIN32
int size_needed = MultiByteToWideChar(CP_UTF8, 0, reinterpret_cast<const char*>(utf8_string.data()), -1, NULL, 0);
std::wstring wstr(size_needed, 0);
MultiByteToWideChar(CP_UTF8, 0, reinterpret_cast<const char*>(utf8_string.data()), -1, &wstr[0], size_needed);
return wstr;
#else
return std::wstring{utf8_string.begin(), utf8_string.end()};
#endif
}
std::string ToUTF8String(std::u8string_view u8_string) {
@ -46,72 +60,4 @@ std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}
/*
std::u8string UTF8FilenameSantizer(std::u8string u8filename) {
std::u8string u8path_santized = u8filename;
size_t eSizeSanitized =
u8path_santized.size(); // Cambiado a size_t para coincidir con el tipo de i
// Special case for ":", for example: 'Pepe: La secuela' --> 'Pepe - La
// secuela' or 'Pepe : La secuela' --> 'Pepe - La secuela'
for (size_t i = 0; i < eSizeSanitized; i++) {
switch (u8path_santized[i]) {
case u8':':
if (i == 0 || i == eSizeSanitized - 1) {
u8path_santized.replace(i, 1, u8"_");
} else if (u8path_santized[i - 1] == u8' ') {
u8path_santized.replace(i, 1, u8"-");
} else {
u8path_santized.replace(i, 1, u8" -");
eSizeSanitized++;
}
break;
case u8'\\':
[[fallthrough]];
case u8'/':
[[fallthrough]];
case u8'*':
[[fallthrough]];
case u8'?':
[[fallthrough]];
case u8'\"':
[[fallthrough]];
case u8'<':
[[fallthrough]];
case u8'>':
[[fallthrough]];
case u8'|':
[[fallthrough]];
case u8'\0':
u8path_santized.replace(i, 1, u8"_");
break;
default:
break;
}
}
// Delete duplicated spaces || Delete duplicated dots (MacOS i think)
for (size_t i = 0; i < eSizeSanitized; i++) {
if ((u8path_santized[i] == u8' ' && u8path_santized[i + 1] == u8' ') ||
(u8path_santized[i] == u8'.' && u8path_santized[i + 1] == u8'.')) {
u8path_santized.erase(i, 1);
i--;
}
}
// Delete all spaces and dots at the end (Windows almost)
while (u8path_santized.back() == u8' ' || u8path_santized.back() == u8'.') {
u8path_santized.pop_back();
}
if (u8path_santized.empty()) {
return u8"";
}
return u8path_santized;
}
*/
} // namespace Common::FS

View file

@ -99,13 +99,4 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
/**
* Fix filename (remove invalid characters)
* @param dirty UTF-8 encoded
*
* @returns UTF-8 encoded fixed
*
*/
// [[nodiscard]] std::u8string UTF8FilenameSantizer(std::u8string &u8filename);
} // namespace Common::FS

View file

@ -3025,9 +3025,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const QString& game_p
#endif // __linux__ || __FreeBSD__ || _WIN32
#if defined(__linux__) || defined(__FreeBSD__)
std::string arguments =
fmt::format("{}-g \"{:s}\"", (result == QMessageBox::Yes) ? "-f " : "", game_path);
std::string arguments;
if (result == QMessageBox::Yes) {
arguments = fmt::format("-f -g \"{:s}\"", game_path);
} else {
arguments = fmt::format("-g \"{:s}\"", game_path);
}
const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();