Remove fast_path stream buffer for Vulkan

This commit is contained in:
Kelebek1 2023-04-23 22:44:48 +01:00
parent 7944f271dc
commit bb1739b642

View file

@ -778,11 +778,12 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!memory_tracker.IsRegionGpuModified(cpu_addr, size);
if (use_fast_buffer) {
if constexpr (IS_OPENGL) {
if constexpr (IS_OPENGL) {
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!memory_tracker.IsRegionGpuModified(cpu_addr, size);
if (use_fast_buffer) {
if (runtime.HasFastBufferSubData()) {
// Fast path for Nvidia
const bool should_fast_bind =
@ -796,18 +797,18 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
const auto span = ImmediateBufferWithData(cpu_addr, size);
runtime.PushFastUniformBuffer(stage, binding_index, span);
return;
} else {
fast_bound_uniform_buffers[stage] |= 1U << binding_index;
uniform_buffer_binding_sizes[stage][binding_index] = size;
// Stream buffer path to avoid stalling on non-Nvidia drivers
const std::span<u8> span =
runtime.BindMappedUniformBuffer(stage, binding_index, size);
cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
}
return;
}
if constexpr (IS_OPENGL) {
fast_bound_uniform_buffers[stage] |= 1U << binding_index;
uniform_buffer_binding_sizes[stage][binding_index] = size;
}
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
return;
}
// Classic cached path
const bool sync_cached = SynchronizeBuffer(buffer, cpu_addr, size);
if (sync_cached) {