Fixed formatting
This commit is contained in:
parent
8a1f3b7c41
commit
c793a9c95c
3 changed files with 368 additions and 376 deletions
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@ -246,8 +246,7 @@ void Config::ReadValues() {
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// Network
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Settings::values.network_route =
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config->GetString("Network", "network_route", "");
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Settings::values.network_route = config->GetString("Network", "network_route", "");
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// Miscellaneous
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// log_filter has a different default here than from common
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@ -13,9 +13,9 @@
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#include <android/api-level.h>
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#include <android/native_window_jni.h>
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#include <network/room_member.h>
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#include <network/network.h>
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#include <core/loader/nro.h>
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#include <network/network.h>
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#include <network/room_member.h>
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#include "common/detached_tasks.h"
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#include "common/dynamic_library.h"
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@ -60,384 +60,385 @@
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namespace {
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class EmulationSession final {
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public:
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EmulationSession() {
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m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
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}
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class EmulationSession final {
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public:
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EmulationSession() {
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m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
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}
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~EmulationSession() = default;
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~EmulationSession() = default;
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static EmulationSession& GetInstance() {
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return s_instance;
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}
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static EmulationSession& GetInstance() {
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return s_instance;
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}
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const Core::System& System() const {
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return m_system;
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}
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const Core::System& System() const {
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return m_system;
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}
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Core::System& System() {
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return m_system;
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}
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Core::System& System() {
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return m_system;
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}
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const EmuWindow_Android& Window() const {
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return *m_window;
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}
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const EmuWindow_Android& Window() const {
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return *m_window;
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}
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EmuWindow_Android& Window() {
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return *m_window;
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}
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EmuWindow_Android& Window() {
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return *m_window;
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}
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ANativeWindow* NativeWindow() const {
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return m_native_window;
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}
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ANativeWindow* NativeWindow() const {
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return m_native_window;
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}
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void SetNativeWindow(ANativeWindow* native_window) {
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m_native_window = native_window;
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}
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void SetNativeWindow(ANativeWindow* native_window) {
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m_native_window = native_window;
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}
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void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
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const std::string& custom_driver_name,
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const std::string& file_redirect_dir) {
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void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
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const std::string& custom_driver_name,
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const std::string& file_redirect_dir) {
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#ifdef ARCHITECTURE_arm64
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void* handle{};
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const char* file_redirect_dir_{};
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int featureFlags{};
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void* handle{};
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const char* file_redirect_dir_{};
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int featureFlags{};
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// Enable driver file redirection when renderer debugging is enabled.
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if (Settings::values.renderer_debug && file_redirect_dir.size()) {
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featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
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file_redirect_dir_ = file_redirect_dir.c_str();
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}
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// Enable driver file redirection when renderer debugging is enabled.
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if (Settings::values.renderer_debug && file_redirect_dir.size()) {
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featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
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file_redirect_dir_ = file_redirect_dir.c_str();
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}
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// Try to load a custom driver.
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if (custom_driver_name.size()) {
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handle = adrenotools_open_libvulkan(
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RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
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custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
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}
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// Try to load a custom driver.
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if (custom_driver_name.size()) {
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handle = adrenotools_open_libvulkan(
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RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
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custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
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}
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// Try to load the system driver.
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if (!handle) {
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handle =
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adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
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nullptr, nullptr, file_redirect_dir_, nullptr);
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}
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// Try to load the system driver.
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if (!handle) {
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handle =
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adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
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nullptr, nullptr, file_redirect_dir_, nullptr);
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}
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m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
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m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
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#endif
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}
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bool IsRunning() const {
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std::scoped_lock lock(m_mutex);
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return m_is_running;
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}
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const Core::PerfStatsResults& PerfStats() const {
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
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return m_perf_stats;
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}
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void SurfaceChanged() {
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if (!IsRunning()) {
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return;
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}
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m_window->OnSurfaceChanged(m_native_window);
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m_system.Renderer().NotifySurfaceChanged();
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}
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Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
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std::scoped_lock lock(m_mutex);
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// Loads the configuration.
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Config{};
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// Create the render window.
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m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
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m_vulkan_library);
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// Initialize system.
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auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
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m_software_keyboard = android_keyboard.get();
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m_system.SetShuttingDown(false);
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m_system.ApplySettings();
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m_system.HIDCore().ReloadInputDevices();
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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m_system.SetAppletFrontendSet({
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nullptr, // Amiibo Settings
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nullptr, // Controller Selector
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nullptr, // Error Display
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nullptr, // Mii Editor
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nullptr, // Parental Controls
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nullptr, // Photo Viewer
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nullptr, // Profile Selector
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std::move(android_keyboard), // Software Keyboard
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nullptr, // Web Browser
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});
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m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem());
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// Initialize account manager
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m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
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// Load the ROM.
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m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
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if (m_load_result != Core::SystemResultStatus::Success) {
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return m_load_result;
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}
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bool IsRunning() const {
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// Complete initialization.
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m_system.GPU().Start();
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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return Core::SystemResultStatus::Success;
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}
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void ShutdownEmulation() {
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std::scoped_lock lock(m_mutex);
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m_is_running = false;
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// Unload user input.
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m_system.HIDCore().UnloadInputDevices();
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// Shutdown the main emulated process
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if (m_load_result == Core::SystemResultStatus::Success) {
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m_system.DetachDebugger();
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m_system.ShutdownMainProcess();
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m_detached_tasks.WaitForAllTasks();
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m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
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}
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// Tear down the render window.
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m_window.reset();
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}
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void PauseEmulation() {
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std::scoped_lock lock(m_mutex);
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m_system.Pause();
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}
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void UnPauseEmulation() {
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std::scoped_lock lock(m_mutex);
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m_system.Run();
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}
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void HaltEmulation() {
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std::scoped_lock lock(m_mutex);
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m_is_running = false;
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m_cv.notify_one();
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}
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void RunEmulation() {
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{
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std::scoped_lock lock(m_mutex);
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return m_is_running;
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m_is_running = true;
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}
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const Core::PerfStatsResults& PerfStats() const {
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
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return m_perf_stats;
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// Load the disk shader cache.
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if (Settings::values.use_disk_shader_cache.GetValue()) {
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(
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m_system.GetApplicationProcessProgramID(), std::stop_token{},
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LoadDiskCacheProgress);
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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}
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void SurfaceChanged() {
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if (!IsRunning()) {
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return;
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}
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m_window->OnSurfaceChanged(m_native_window);
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m_system.Renderer().NotifySurfaceChanged();
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void(m_system.Run());
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if (m_system.DebuggerEnabled()) {
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m_system.InitializeDebugger();
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}
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Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
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std::scoped_lock lock(m_mutex);
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// Loads the configuration.
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Config{};
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// Create the render window.
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m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
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m_vulkan_library);
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// Initialize system.
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auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
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m_software_keyboard = android_keyboard.get();
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m_system.SetShuttingDown(false);
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m_system.ApplySettings();
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m_system.HIDCore().ReloadInputDevices();
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m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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m_system.SetAppletFrontendSet({
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nullptr, // Amiibo Settings
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nullptr, // Controller Selector
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nullptr, // Error Display
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nullptr, // Mii Editor
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nullptr, // Parental Controls
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nullptr, // Photo Viewer
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nullptr, // Profile Selector
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std::move(android_keyboard), // Software Keyboard
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nullptr, // Web Browser
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});
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m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem());
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// Initialize account manager
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m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
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// Load the ROM.
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m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
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if (m_load_result != Core::SystemResultStatus::Success) {
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return m_load_result;
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}
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// Complete initialization.
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m_system.GPU().Start();
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m_system.GetCpuManager().OnGpuReady();
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m_system.RegisterExitCallback([&] { HaltEmulation(); });
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return Core::SystemResultStatus::Success;
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}
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void ShutdownEmulation() {
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std::scoped_lock lock(m_mutex);
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m_is_running = false;
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// Unload user input.
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m_system.HIDCore().UnloadInputDevices();
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// Shutdown the main emulated process
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if (m_load_result == Core::SystemResultStatus::Success) {
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m_system.DetachDebugger();
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m_system.ShutdownMainProcess();
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m_detached_tasks.WaitForAllTasks();
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m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
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}
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// Tear down the render window.
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m_window.reset();
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}
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void PauseEmulation() {
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std::scoped_lock lock(m_mutex);
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m_system.Pause();
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}
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void UnPauseEmulation() {
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std::scoped_lock lock(m_mutex);
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m_system.Run();
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}
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void HaltEmulation() {
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std::scoped_lock lock(m_mutex);
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m_is_running = false;
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m_cv.notify_one();
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}
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void RunEmulation() {
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while (true) {
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{
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std::scoped_lock lock(m_mutex);
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m_is_running = true;
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}
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// Load the disk shader cache.
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if (Settings::values.use_disk_shader_cache.GetValue()) {
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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m_system.Renderer().ReadRasterizer()->LoadDiskResources(
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m_system.GetApplicationProcessProgramID(), std::stop_token{},
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LoadDiskCacheProgress);
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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}
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void(m_system.Run());
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if (m_system.DebuggerEnabled()) {
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m_system.InitializeDebugger();
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}
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while (true) {
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{
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std::unique_lock lock(m_mutex);
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if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
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[&]() { return !m_is_running; })) {
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// Emulation halted.
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break;
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}
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}
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{
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// Refresh performance stats.
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
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m_perf_stats = m_system.GetAndResetPerfStats();
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std::unique_lock lock(m_mutex);
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if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
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[&]() { return !m_is_running; })) {
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// Emulation halted.
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break;
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}
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}
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}
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std::string GetRomTitle(const std::string& path) {
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return GetRomMetadata(path).title;
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}
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std::vector<u8> GetRomIcon(const std::string& path) {
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return GetRomMetadata(path).icon;
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}
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bool GetIsHomebrew(const std::string& path) {
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return GetRomMetadata(path).isHomebrew;
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}
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void ResetRomMetadata() {
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m_rom_metadata_cache.clear();
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}
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bool IsHandheldOnly() {
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const auto npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
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if (npad_style_set.fullkey == 1) {
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return false;
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{
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// Refresh performance stats.
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
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m_perf_stats = m_system.GetAndResetPerfStats();
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}
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}
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}
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if (npad_style_set.handheld == 0) {
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return false;
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}
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std::string GetRomTitle(const std::string& path) {
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return GetRomMetadata(path).title;
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}
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return !Settings::values.use_docked_mode.GetValue();
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std::vector<u8> GetRomIcon(const std::string& path) {
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return GetRomMetadata(path).icon;
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}
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bool GetIsHomebrew(const std::string& path) {
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return GetRomMetadata(path).isHomebrew;
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}
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void ResetRomMetadata() {
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m_rom_metadata_cache.clear();
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}
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bool IsHandheldOnly() {
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const auto npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
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if (npad_style_set.fullkey == 1) {
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return false;
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}
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void SetDeviceType(int index, int type) {
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auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
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controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
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if (npad_style_set.handheld == 0) {
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return false;
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}
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void OnGamepadConnectEvent(int index) {
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auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
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return !Settings::values.use_docked_mode.GetValue();
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}
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// Ensure that player1 is configured correctly and handheld disconnected
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
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auto handheld =
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m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
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void SetDeviceType(int index, int type) {
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auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
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controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
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}
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if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
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handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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handheld->Disconnect();
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}
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}
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void OnGamepadConnectEvent(int index) {
|
||||
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
|
||||
// Ensure that handheld is configured correctly and player 1 disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
|
||||
auto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
// Ensure that player1 is configured correctly and handheld disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
|
||||
auto handheld =
|
||||
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
|
||||
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
|
||||
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
player1->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
if (!controller->IsConnected()) {
|
||||
controller->Connect();
|
||||
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
|
||||
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
handheld->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
void OnGamepadDisconnectEvent(int index) {
|
||||
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->Disconnect();
|
||||
}
|
||||
// Ensure that handheld is configured correctly and player 1 disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
|
||||
auto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
|
||||
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() {
|
||||
return m_software_keyboard;
|
||||
}
|
||||
|
||||
void DirectConnectToRoom(const std::string& nickname, const char* server_addr = "127.0.0.1",
|
||||
u16 server_port = Network::DefaultRoomPort,
|
||||
const std::string& password = "") {
|
||||
auto room_network = m_system.GetRoomNetwork();
|
||||
|
||||
if (const auto member = room_network.GetRoomMember().lock()) {
|
||||
// Prevent the user from trying to join a room while they are already joining.
|
||||
if (member->GetState() == Network::RoomMember::State::Joining || member->IsConnected()) {
|
||||
return;
|
||||
} else {
|
||||
member->Join(nickname, server_addr, server_port);
|
||||
}
|
||||
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
|
||||
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
player1->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
Network::RoomMember::State GetRoomMemberState() {
|
||||
if (const auto member = m_system.GetRoomNetwork().GetRoomMember().lock()) {
|
||||
return member->GetState();
|
||||
if (!controller->IsConnected()) {
|
||||
controller->Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void OnGamepadDisconnectEvent(int index) {
|
||||
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->Disconnect();
|
||||
}
|
||||
|
||||
SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() {
|
||||
return m_software_keyboard;
|
||||
}
|
||||
|
||||
void DirectConnectToRoom(const std::string& nickname, const char* server_addr = "127.0.0.1",
|
||||
u16 server_port = Network::DefaultRoomPort,
|
||||
const std::string& password = "") {
|
||||
auto room_network = m_system.GetRoomNetwork();
|
||||
|
||||
if (const auto member = room_network.GetRoomMember().lock()) {
|
||||
// Prevent the user from trying to join a room while they are already joining.
|
||||
if (member->GetState() == Network::RoomMember::State::Joining ||
|
||||
member->IsConnected()) {
|
||||
return;
|
||||
} else {
|
||||
return Network::RoomMember::State::Idle;
|
||||
member->Join(nickname, server_addr, server_port);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct RomMetadata {
|
||||
std::string title;
|
||||
std::vector<u8> icon;
|
||||
bool isHomebrew;
|
||||
};
|
||||
|
||||
RomMetadata GetRomMetadata(const std::string& path) {
|
||||
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
|
||||
return search->second;
|
||||
}
|
||||
|
||||
return CacheRomMetadata(path);
|
||||
Network::RoomMember::State GetRoomMemberState() {
|
||||
if (const auto member = m_system.GetRoomNetwork().GetRoomMember().lock()) {
|
||||
return member->GetState();
|
||||
} else {
|
||||
return Network::RoomMember::State::Idle;
|
||||
}
|
||||
}
|
||||
|
||||
RomMetadata CacheRomMetadata(const std::string& path) {
|
||||
const auto file = Core::GetGameFileFromPath(m_vfs, path);
|
||||
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
|
||||
|
||||
RomMetadata entry;
|
||||
loader->ReadTitle(entry.title);
|
||||
loader->ReadIcon(entry.icon);
|
||||
if (loader->GetFileType() == Loader::FileType::NRO) {
|
||||
auto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
|
||||
entry.isHomebrew = loader_nro->IsHomebrew();
|
||||
} else {
|
||||
entry.isHomebrew = false;
|
||||
}
|
||||
|
||||
m_rom_metadata_cache[path] = entry;
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
private:
|
||||
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
|
||||
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
|
||||
static_cast<jint>(progress), static_cast<jint>(max));
|
||||
}
|
||||
|
||||
private:
|
||||
static EmulationSession s_instance;
|
||||
|
||||
// Frontend management
|
||||
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
|
||||
|
||||
// Window management
|
||||
std::unique_ptr<EmuWindow_Android> m_window;
|
||||
ANativeWindow* m_native_window{};
|
||||
|
||||
// Core emulation
|
||||
Core::System m_system;
|
||||
InputCommon::InputSubsystem m_input_subsystem;
|
||||
Common::DetachedTasks m_detached_tasks;
|
||||
Core::PerfStatsResults m_perf_stats{};
|
||||
std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs;
|
||||
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
|
||||
bool m_is_running{};
|
||||
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
|
||||
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
|
||||
|
||||
// GPU driver parameters
|
||||
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
|
||||
|
||||
// Synchronization
|
||||
std::condition_variable_any m_cv;
|
||||
mutable std::mutex m_perf_stats_mutex;
|
||||
mutable std::mutex m_mutex;
|
||||
private:
|
||||
struct RomMetadata {
|
||||
std::string title;
|
||||
std::vector<u8> icon;
|
||||
bool isHomebrew;
|
||||
};
|
||||
|
||||
RomMetadata GetRomMetadata(const std::string& path) {
|
||||
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
|
||||
return search->second;
|
||||
}
|
||||
|
||||
return CacheRomMetadata(path);
|
||||
}
|
||||
|
||||
RomMetadata CacheRomMetadata(const std::string& path) {
|
||||
const auto file = Core::GetGameFileFromPath(m_vfs, path);
|
||||
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
|
||||
|
||||
RomMetadata entry;
|
||||
loader->ReadTitle(entry.title);
|
||||
loader->ReadIcon(entry.icon);
|
||||
if (loader->GetFileType() == Loader::FileType::NRO) {
|
||||
auto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
|
||||
entry.isHomebrew = loader_nro->IsHomebrew();
|
||||
} else {
|
||||
entry.isHomebrew = false;
|
||||
}
|
||||
|
||||
m_rom_metadata_cache[path] = entry;
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
private:
|
||||
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
|
||||
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
|
||||
static_cast<jint>(progress), static_cast<jint>(max));
|
||||
}
|
||||
|
||||
private:
|
||||
static EmulationSession s_instance;
|
||||
|
||||
// Frontend management
|
||||
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
|
||||
|
||||
// Window management
|
||||
std::unique_ptr<EmuWindow_Android> m_window;
|
||||
ANativeWindow* m_native_window{};
|
||||
|
||||
// Core emulation
|
||||
Core::System m_system;
|
||||
InputCommon::InputSubsystem m_input_subsystem;
|
||||
Common::DetachedTasks m_detached_tasks;
|
||||
Core::PerfStatsResults m_perf_stats{};
|
||||
std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs;
|
||||
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
|
||||
bool m_is_running{};
|
||||
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
|
||||
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
|
||||
|
||||
// GPU driver parameters
|
||||
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
|
||||
|
||||
// Synchronization
|
||||
std::condition_variable_any m_cv;
|
||||
mutable std::mutex m_perf_stats_mutex;
|
||||
mutable std::mutex m_mutex;
|
||||
};
|
||||
|
||||
/*static*/ EmulationSession EmulationSession::s_instance;
|
||||
|
||||
} // Anonymous namespace
|
||||
|
@ -492,11 +493,11 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env,
|
|||
}
|
||||
|
||||
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(
|
||||
JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
|
||||
jstring custom_driver_name, jstring file_redirect_dir) {
|
||||
JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
|
||||
jstring custom_driver_name, jstring file_redirect_dir) {
|
||||
EmulationSession::GetInstance().InitializeGpuDriver(
|
||||
GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
|
||||
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
|
||||
GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
|
||||
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env,
|
||||
|
@ -554,7 +555,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent([[maybe_unu
|
|||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device) {
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().OnGamepadDisconnectEvent(j_device);
|
||||
}
|
||||
|
@ -584,12 +585,12 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_un
|
|||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device,
|
||||
jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y, jfloat gyro_z, jfloat accel_x,
|
||||
jfloat accel_y, jfloat accel_z) {
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device,
|
||||
jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y, jfloat gyro_z, jfloat accel_x,
|
||||
jfloat accel_y, jfloat accel_z) {
|
||||
if (EmulationSession::GetInstance().IsRunning()) {
|
||||
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
|
||||
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
||||
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
||||
}
|
||||
return static_cast<jboolean>(true);
|
||||
}
|
||||
|
@ -686,7 +687,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew([[maybe_unused]] JNIEn
|
|||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation
|
||||
[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
|
||||
[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
|
||||
// Create the default config.ini.
|
||||
Config{};
|
||||
// Initialize the emulated system.
|
||||
|
@ -699,8 +700,8 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore([[maybe_unused]] JNIEn
|
|||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
|
||||
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
|
||||
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz) {
|
||||
|
@ -763,7 +764,7 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats([[maybe_unused]]
|
|||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
|
@ -795,16 +796,11 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env
|
|||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_connectToRoom(JNIEnv* env, jclass clazz,
|
||||
jstring nickname,
|
||||
jstring server_addr,
|
||||
jint server_port,
|
||||
jstring password) {
|
||||
EmulationSession::GetInstance().DirectConnectToRoom(
|
||||
GetJString(env, nickname),
|
||||
GetJString(env, server_addr).c_str(),
|
||||
server_port,
|
||||
GetJString(env, password)
|
||||
);
|
||||
jstring nickname, jstring server_addr,
|
||||
jint server_port, jstring password) {
|
||||
EmulationSession::GetInstance().DirectConnectToRoom(GetJString(env, nickname),
|
||||
GetJString(env, server_addr).c_str(),
|
||||
server_port, GetJString(env, password));
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRoomMemberState(JNIEnv* env, jclass clazz) {
|
||||
|
@ -812,24 +808,24 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRoomMemberState(JNIEnv* env, jc
|
|||
|
||||
std::string state_str{};
|
||||
|
||||
switch(state) {
|
||||
switch (state) {
|
||||
using State = Network::RoomMember::State;
|
||||
|
||||
case State::Uninitialized:
|
||||
state_str = "Uninitialized";
|
||||
break;
|
||||
case State::Idle:
|
||||
state_str = "Idle";
|
||||
break;
|
||||
case State::Joining:
|
||||
state_str = "Joining";
|
||||
break;
|
||||
case State::Joined:
|
||||
state_str = "Joined";
|
||||
break;
|
||||
case State::Moderator:
|
||||
state_str = "Moderator";
|
||||
break;
|
||||
case State::Uninitialized:
|
||||
state_str = "Uninitialized";
|
||||
break;
|
||||
case State::Idle:
|
||||
state_str = "Idle";
|
||||
break;
|
||||
case State::Joining:
|
||||
state_str = "Joining";
|
||||
break;
|
||||
case State::Joined:
|
||||
state_str = "Joined";
|
||||
break;
|
||||
case State::Moderator:
|
||||
state_str = "Moderator";
|
||||
break;
|
||||
}
|
||||
|
||||
return env->NewStringUTF(state_str.c_str());
|
||||
|
|
|
@ -20,9 +20,9 @@
|
|||
#include <iphlpapi.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <arpa/inet.h>
|
||||
#include <ifaddrs.h>
|
||||
#include <net/if.h>
|
||||
#include <arpa/inet.h>
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -103,18 +103,15 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
|||
|
||||
boost::split(route_parts, Settings::values.network_route.GetValue(), boost::is_any_of(";"));
|
||||
|
||||
struct in_addr ip{}, sm{}, gw{};
|
||||
struct in_addr ip {
|
||||
}, sm{}, gw{};
|
||||
|
||||
inet_pton(AF_INET, route_parts[1].c_str(), &ip);
|
||||
inet_pton(AF_INET, route_parts[2].c_str(), &sm);
|
||||
inet_pton(AF_INET, route_parts[3].c_str(), &gw);
|
||||
|
||||
result.emplace_back(NetworkInterface{
|
||||
.name{route_parts[0]},
|
||||
.ip_address{ip},
|
||||
.subnet_mask{sm},
|
||||
.gateway{gw}
|
||||
});
|
||||
result.emplace_back(
|
||||
NetworkInterface{.name{route_parts[0]}, .ip_address{ip}, .subnet_mask{sm}, .gateway{gw}});
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue