OpenGL: Avoid error on unsupported lighting LUT

This commit is contained in:
Jannik Vogel 2016-08-30 19:30:13 +02:00
parent 8ccb7a94b5
commit c8fc8d7830

View file

@ -400,6 +400,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
default:
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input);
UNIMPLEMENTED();
index = "0.0";
break;
}