Allow vertical scrolling in input configuration
On screens that are of limited height (like the Steam Deck), certain buttons of the input configuration are cut off and cannot be accessed. Now a vertical scrollbar will show up when the minimum height is not available.
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2 changed files with 20 additions and 1 deletions
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@ -3,6 +3,7 @@
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#include <memory>
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#include <thread>
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#include <QScrollArea>
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#include "core/core.h"
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#include "core/hid/emulated_controller.h"
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@ -112,7 +113,13 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
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for (std::size_t i = 0; i < player_tabs.size(); ++i) {
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player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
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player_tabs[i]->layout()->addWidget(player_controllers[i]);
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auto scroll_area = new QScrollArea(player_tabs[i]);
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player_tabs[i]->layout()->addWidget(scroll_area);
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scroll_area->setWidget(player_controllers[i]);
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scroll_area->setWidgetResizable(true);
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scroll_area->setFrameShape(QFrame::Shape::NoFrame);
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connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
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// Ensures that the controllers are always connected in sequential order
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if (is_connected) {
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@ -10,6 +10,18 @@
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<height>487</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Ignored" vsizetype="Minimum">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>743</height>
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</size>
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</property>
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<property name="windowTitle">
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<string>Configure Input</string>
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</property>
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