texture_cache: skip accelerate path for blit source

This commit is contained in:
Liam 2023-11-19 22:26:06 -05:00
parent 99a8f7fb72
commit ff7a661243

View file

@ -1574,9 +1574,6 @@ std::optional<typename TextureCache<P>::BlitImages> TextureCache<P>::GetBlitImag
if (!src_id && !dst_id) {
return std::nullopt;
}
if (src_id && True(slot_images[src_id].flags & ImageFlagBits::GpuModified)) {
break;
}
if (dst_id && True(slot_images[dst_id].flags & ImageFlagBits::GpuModified)) {
break;
}