bunnei
137af7da95
Merge pull request #1756 from wwylele/config-cleanup
...
Config block: clean up
2016-05-28 20:42:17 -04:00
Subv
b1b3b24c3c
Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions.
2016-05-28 13:52:50 -05:00
Subv
03c9f30ba0
Memory: Make ReadBlock and WriteBlock accept void pointers.
2016-05-28 13:52:49 -05:00
Subv
5bda6ddc07
SOC_U: Remove usage of GetPointer
2016-05-28 13:52:49 -05:00
MerryMage
804d8d9b2f
SSL_C: Remove use of Memory::GetPointer
2016-05-28 13:52:48 -05:00
MerryMage
37b7f198ea
GSP_GPU: Remove use of Memory::GetPointer
2016-05-28 13:52:47 -05:00
MerryMage
339fa47285
Memory: CopyBlock
2016-05-28 13:44:49 -05:00
MerryMage
53c43aee08
DSP_DSP: Remove use of Memory::GetPointer
2016-05-28 13:44:49 -05:00
MerryMage
bf84f784ed
FS/Archive: Remove use of Memory::GetPointer
2016-05-28 13:44:44 -05:00
bunnei
bc7fe8cae0
Merge pull request #1857 from MerryMage/rotr-rotl
...
common_funcs: Provide rotr and rotl for MSVC
2016-05-27 20:50:22 -04:00
MerryMage
c98a1091f9
common_funcs: Provide rotr and rotl for MSVC
2016-05-27 10:42:06 +01:00
Mat M
432942241c
Merge pull request #1568 from JayFoxRox/fix-printf
...
Fix ftoi and disable VFPv3
2016-05-26 19:03:00 -04:00
bunnei
1517c5e3f7
Merge pull request #1810 from JayFoxRox/fix-float-exceptions
...
Fix float exceptions
2016-05-26 18:28:00 -04:00
bunnei
d119ac38b1
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
...
OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
Mat M
3405e30975
Merge pull request #1855 from MerryMage/memory-headers-20160526
...
Memory: Added necessary headers and removed unnecessary header
2016-05-26 14:19:31 -04:00
MerryMage
42ab496435
Memory: Added necessary headers and removed unnecessary header
2016-05-26 18:55:37 +01:00
bunnei
ccabcd5c0c
Merge pull request #1817 from linkmauve/smdh-stuff
...
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
1d20e8a90d
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
785ae341cd
Merge pull request #1520 from JamePeng/checknew3ds
...
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
bunnei
4b2819da51
Merge pull request #1733 from lioncash/vert_loader
...
VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
4a03500953
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
d9c01df8b5
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
b683275f46
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
e33e6ea181
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
2d3d645774
Merge pull request #1837 from wwylele/sync-trap
...
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-22 20:07:20 -04:00
Emmanuel Gil Peyrot
a5a4369ade
Loader: Split SMDH into its own header and import helpers from QGameList
...
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
078dc9621c
CFG: Remove use of Memory::GetPointer
2016-05-21 11:14:13 -05:00
MerryMage
ed3c227c61
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
67c557c4ab
Kernel/Thread: Remove use of Memory::GetPointer
2016-05-21 11:14:11 -05:00
MerryMage
4ee7ea69aa
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
MerryMage
bdc5d70e85
Memory: ZeroBlock
2016-05-21 11:14:09 -05:00
MerryMage
a194744a1f
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
2016-05-21 11:14:03 -05:00
MerryMage
a84cf66293
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
MerryMage
d8a8f2d924
Memory: ReadBlock/WriteBlock
2016-05-21 11:12:36 -05:00
MerryMage
32f974e54a
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
2016-05-21 11:12:35 -05:00
Emmanuel Gil Peyrot
f2ce000e80
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
d5c12883fd
Loader: Add a GetFileType method to get the type of a loaded file
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
6b65a6bbd9
Loader, Frontends: Refactor loader creation and game loading
...
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
13ee41dcff
Common: Make recursive FileUtil functions take a maximum recursion
...
Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
wwylele
af447cb225
SVC::WaitSynchronizationN: Reschedule at the end
2016-05-21 18:29:38 +03:00
Maribel
9b48c83735
Appveyor: Restore working directory after test_script ( #1835 )
2016-05-21 16:11:55 +01:00
bunnei
4a8a43a5d4
Merge pull request #1564 from MerryMage/this-is-only-a-test
...
tests: Infrastructure for unit tests
2016-05-21 10:15:13 -04:00
bunnei
c0bf359e3a
Merge pull request #1816 from JayFoxRox/refactor-tev-dump
...
Refactor Tev dump
2016-05-20 21:23:01 -04:00
Jannik Vogel
af3b002c74
Refactor Tev stage dumper
2016-05-21 03:11:27 +02:00
Jannik Vogel
2e57c33dfa
Extend Tev stage dumper
2016-05-21 03:08:59 +02:00
James Rowe
6439c3b2d1
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
8519ce10cd
Merge pull request #1797 from MerryMage/audio-mixer
...
DSP/HLE: Implement mixer processing
2016-05-19 18:11:14 -04:00
MerryMage
d119046834
Tests: Run tests on CI
2016-05-19 19:28:08 +01:00
MerryMage
27c43f2d56
tests: Infrastructure for unit tests
2016-05-19 08:38:03 +01:00
MerryMage
20492886f1
DSP/HLE: Audio output
2016-05-19 07:25:26 +01:00