Nintendo Switch emulator https://git.ngni.us/mirrors/yuzu.git
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Johnny Cai 75f00f756f
Make configure dialog non-blocking
Currently, when the configure dialog is open, it prevents inputs to the main
window. This is annoying if you are trying to change your keybinds as you have
to constantly reopen the configure dialog to test your keys.

To make the window non-blocking, we use .show() instead of .exec() on the
configure dialog, and have a slot handle when the confirmation buttons (ok,
cancel, x) are pressed.

However, entering the configuration dialog disables inputs to prevent sending
inputs to the running game while changing inputs. We modify this by preventing
inputs from being sent to the game only when focus is not on the main menu. The
steps are as follows:
- Determine focus in/focus out on main window with QGuiApplication::focusWindowChanged
- Send focus in/focus out signal to ConfigureDialog slot
- ConfigureDialog slot calls EnableConfiguration/DisableConfiguration for ConfigureInput
- ConfigureInput calls EnableConfiguration/DisableConfiguration for ConfigureInputPlayer

Added:
- Signal FocusIn/FocusOut for GMainWindow
- EnableConfiguration()/DisableConfiguration() for ConfigureInputPlayer and
  ConfigureInput to control whether inputs to the game should be blocked.
  ConfigureInput::EnableConfiguration/DisableConfiguration simply forwards the
  call to ConfigureInputPlayer.
2022-11-26 21:59:56 -05:00
.ci Set TX_TOKEN for transifex client 2022-10-16 23:37:25 -07:00
.github github: Add blank issue template 2022-11-20 00:18:53 -05:00
.reuse github: Remove old markdown form 2022-11-19 17:41:26 -05:00
CMakeModules cmake: fix git detection 2022-09-18 00:04:35 +02:00
dist Manually import Ukrainian language files 2022-11-02 02:22:18 -07:00
externals externals: always use LibreSSL on Windows 2022-11-23 10:24:25 -05:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSES Moving Icons away from CC BY-ND 3.0 for FOSS packaging purposes 2022-08-14 06:45:40 -07:00
src Make configure dialog non-blocking 2022-11-26 21:59:56 -05:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore GIT: Modify .gitignore to ignore wildcard for build directories 2022-09-16 10:58:29 -07:00
.gitmodules externals: Use yuzu-emu/discord-rpc to provide Discord integration 2022-07-28 12:57:05 -04:00
.lgtm.yml chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
CMakeLists.txt Initial ARM64 support 2022-11-09 16:58:49 -05:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
vcpkg.json vcpkg,cmake: Use vcpkg for dbghelp 2022-09-04 21:36:05 -04:00


yuzu
yuzu

yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows and Linux.

Azure Mainline CI Build Status Discord

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games yuzu support, please visit our Compatibility page

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.

If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation project, please check out the yuzu project on transifex. We centralize translation work there, and periodically upstream translations.

Building

Download

You can download the latest releases automatically via the installer on our downloads page.

Support

If you enjoy the project and want to support us financially, check out our Patreon!

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.

License

yuzu is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

The Skyline-Emulator Team may choose to use the code from these contributors under the GPL-3.0-or-later OR MPL-2.0: FernandoS27, lioncash, bunnei, ReinUsesLisp, Morph1984, ogniK5377, german77, ameerj, Kelebek1 and lat9nq