Nintendo Switch emulator https://git.ngni.us/mirrors/yuzu.git
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DanielSvoboda dc7cbda026
Improvement in Directory Path Detection for Shortcuts
This pull request updates how the directory path for shortcuts is determined. The main changes are:

1. Replaced the use of environment variables to determine the path of the desktop and applications menu with `QStandardPaths::writableLocation`. This change addresses an issue where the desktop path was not correctly identified when its location was customized, as shown in the attached screenshot.

2. Added conversion from `QString` to `std::string` using `toUtf8()`, which correctly handles non-ASCII characters in directory paths. This change ensures that directory paths containing Portuguese words like "Área de trabalho" are supported.

3. Replaced directory checking using `Common::FS::IsDir()` with `QDir::exists()`.

These changes should improve cross-platform compatibility and code robustness. Because it couldn't locate my desktop, which wasn't on the C drive, but on the F, and even though localization wouldn't work because it was setting it to find the 'Desktop' folder and in the computer's language it says 'Área de trabalho', that will fix for other languages too.
2023-10-11 15:33:24 -03:00
.ci Merge pull request #11042 from lat9nq/wayland-appimage 2023-07-22 11:17:48 -04:00
.github verify: Remove dependence on chocolatey 2023-07-07 14:08:18 -04:00
.reuse android: Various fixes for CI. 2023-06-03 00:06:05 -07:00
CMakeModules ci: fix new codespell errors 2023-10-02 18:03:05 -04:00
dist Merge pull request #11144 from flodavid/master 2023-10-11 09:23:52 -04:00
externals externals: stb: Split library into cpp file 2023-10-07 20:57:19 -06:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSES android: Various fixes for CI. 2023-06-03 00:06:05 -07:00
src Improvement in Directory Path Detection for Shortcuts 2023-10-11 15:33:24 -03:00
.codespellrc codespellrc: Ignore canonicalizations 2023-07-21 10:56:55 -04:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore android: Initialize defaults for each orientations 2023-06-14 16:35:58 -04:00
.gitmodules cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
CMakeLists.txt cmake: prefer system renderdoc header 2023-09-18 18:35:20 +02:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md 📝 Update README.md 2023-08-04 17:58:49 +02:00
vcpkg.json vcpkg: Add boost.heap 2023-09-16 07:42:45 +01:00


yuzu
yuzu

yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

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Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games yuzu supports, please visit our Compatibility page.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.

If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation project, please check out the yuzu project on transifex. We centralize translation work there, and periodically upstream translations.

Building

Download

You can download the latest releases automatically via the installer on our downloads page.

Support

If you enjoy the project and want to support us financially, check out our Patreon!

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.

License

yuzu is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.