Refactor serialization system (#702)

* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
This commit is contained in:
Josh 2023-03-27 19:39:54 -05:00 committed by GitHub
parent 307b2135a3
commit 329ab66043
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248 changed files with 4993 additions and 2896 deletions

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@ -2,10 +2,10 @@
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Levels;
using LBPUnion.ProjectLighthouse.Types.Serialization;
using LBPUnion.ProjectLighthouse.Types.Users;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
@ -29,7 +29,7 @@ public class CommentController : ControllerBase
[HttpPost("rateComment/{slotType}/{slotId:int}")]
public async Task<IActionResult> RateComment([FromQuery] int commentId, [FromQuery] int rating, string? username, string? slotType, int slotId)
{
GameToken token = this.GetToken();
GameTokenEntity token = this.GetToken();
// Return bad request if both are true or both are false
if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
@ -44,7 +44,7 @@ public class CommentController : ControllerBase
[HttpGet("userComments/{username}")]
public async Task<IActionResult> GetComments([FromQuery] int pageStart, [FromQuery] int pageSize, string? username, string? slotType, int slotId)
{
GameToken token = this.GetToken();
GameTokenEntity token = this.GetToken();
if (pageSize <= 0 || pageStart < 0) return this.BadRequest();
@ -77,45 +77,37 @@ public class CommentController : ControllerBase
where blockedProfile.UserId == token.UserId
select blockedProfile.BlockedUserId).ToListAsync();
List<Comment> comments = await this.database.Comments.Where(p => p.TargetId == targetId && p.Type == type)
List<GameComment> comments = await this.database.Comments.Where(p => p.TargetId == targetId && p.Type == type)
.OrderByDescending(p => p.Timestamp)
.Where(p => !blockedUsers.Contains(p.PosterUserId))
.Include(c => c.Poster)
.Where(p => p.Poster.PermissionLevel != PermissionLevel.Banned)
.Skip(Math.Max(0, pageStart - 1))
.Take(Math.Min(pageSize, 30))
.Select(c => GameComment.CreateFromEntity(c, token.UserId))
.ToListAsync();
string outputXml = comments.Aggregate
(string.Empty, (current, comment) => current + comment.Serialize(this.getReaction(token.UserId, comment.CommentId).Result));
return this.Ok(LbpSerializer.StringElement("comments", outputXml));
}
private async Task<int> getReaction(int userId, int commentId)
{
return await this.database.Reactions.Where(r => r.UserId == userId)
.Where(r => r.TargetId == commentId)
.Select(r => r.Rating)
.FirstOrDefaultAsync();
return this.Ok(new CommentListResponse(comments));
}
[HttpPost("postUserComment/{username}")]
[HttpPost("postComment/{slotType}/{slotId:int}")]
public async Task<IActionResult> PostComment(string? username, string? slotType, int slotId)
{
GameToken token = this.GetToken();
GameTokenEntity token = this.GetToken();
Comment? comment = await this.DeserializeBody<Comment>();
GameComment? comment = await this.DeserializeBody<GameComment>();
if (comment == null) return this.BadRequest();
if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
CommentType type = username == null ? CommentType.Level : CommentType.Profile;
int targetId;
if (type == CommentType.Level)
{
slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
targetId = await this.database.Slots.Where(s => s.SlotId == slotId)
.Where(s => s.CommentsEnabled && !s.Hidden)
.Select(s => s.SlotId)
@ -138,11 +130,11 @@ public class CommentController : ControllerBase
[HttpPost("deleteComment/{slotType}/{slotId:int}")]
public async Task<IActionResult> DeleteComment([FromQuery] int commentId, string? username, string? slotType, int slotId)
{
GameToken token = this.GetToken();
GameTokenEntity token = this.GetToken();
if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
Comment? comment = await this.database.Comments.FirstOrDefaultAsync(c => c.CommentId == commentId);
CommentEntity? comment = await this.database.Comments.FirstOrDefaultAsync(c => c.CommentId == commentId);
if (comment == null) return this.NotFound();
if (comment.Deleted) return this.Ok();
@ -169,7 +161,7 @@ public class CommentController : ControllerBase
canDelete = comment.PosterUserId == token.UserId || slotCreator == token.UserId;
}
if (!canDelete) return this.StatusCode(403, "");
if (!canDelete) return this.Forbid();
comment.Deleted = true;
comment.DeletedBy = await this.database.UsernameFromGameToken(token);