Add unimplemented LBP3 login field (#495)

* Add unsupported LBP3 features

* Add GameApiExternal config url

* Add more exempt urls to digest check

* Make exemptPathList static
This commit is contained in:
Josh 2022-09-24 18:19:19 -05:00 committed by GitHub
parent 3ad211e5c8
commit ded7628085
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
6 changed files with 28 additions and 7 deletions

View file

@ -27,7 +27,7 @@ public class ClientConfigurationController : ControllerBase
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
HostString hostname = this.Request.Host;
string hostname = ServerConfiguration.Instance.GameApiExternalUrl;
return this.Ok
(
"ProbabilityOfPacketDelay 0.0\nMinPacketDelayFrames 0\nMaxPacketDelayFrames 3\nProbabilityOfPacketDrop 0.0\nEnableFakeConditionsForLoopback true\nNumberOfFramesPredictionAllowedForNonLocalPlayer 1000\nEnablePrediction true\nMinPredictedFrames 0\nMaxPredictedFrames 10\nAllowGameRendCameraSplit true\nFramesBeforeAgressiveCatchup 30\nPredictionPadSides 200\nPredictionPadTop 200\nPredictionPadBottom 200\nShowErrorNumbers true\nAllowModeratedLevels false\nAllowModeratedPoppetItems false\nTIMEOUT_WAIT_FOR_JOIN_RESPONSE_FROM_PREV_PARTY_HOST 50.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_HOST 30.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_MEMBER 45.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN_FRIEND 15.0\nTIMEOUT_WAIT_FOR_CONNECTION_FROM_HOST 30.0\nTIMEOUT_WAIT_FOR_ROOM_ID_TO_JOIN 60.0\nTIMEOUT_WAIT_FOR_GET_NUM_PLAYERS_ONLINE 60.0\nTIMEOUT_WAIT_FOR_SIGNALLING_CONNECTIONS 120.0\nTIMEOUT_WAIT_FOR_PARTY_DATA 60.0\nTIME_TO_WAIT_FOR_LEAVE_MESSAGE_TO_COME_BACK 20.0\nTIME_TO_WAIT_FOR_FOLLOWING_REQUESTS_TO_ARRIVE 30.0\nTIMEOUT_WAIT_FOR_FINISHED_MIGRATING_HOST 30.0\nTIMEOUT_WAIT_FOR_PARTY_LEADER_FINISH_JOINING 45.0\nTIMEOUT_WAIT_FOR_QUICKPLAY_LEVEL 60.0\nTIMEOUT_WAIT_FOR_PLAYERS_TO_JOIN 30.0\nTIMEOUT_WAIT_FOR_DIVE_IN_PLAYERS 240.0\nTIMEOUT_WAIT_FOR_FIND_BEST_ROOM 60.0\nTIMEOUT_DIVE_IN_TOTAL 300.0\nTIMEOUT_WAIT_FOR_SOCKET_CONNECTION 120.0\nTIMEOUT_WAIT_FOR_REQUEST_RESOURCE_MESSAGE 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_GET_RESOURCE_LIST 120.0\nTIMEOUT_WAIT_FOR_CLIENT_TO_LOAD_RESOURCES 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_SAVE_GAME_STATE 30.0\nTIMEOUT_WAIT_FOR_ADD_PLAYERS_TO_TAKE 30.0\nTIMEOUT_WAIT_FOR_UPDATE_FROM_CLIENT 90.0\nTIMEOUT_WAIT_FOR_HOST_TO_GET_RESOURCE_LIST 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_SAVE_GAME_STATE 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_ADD_US 30.0\nTIMEOUT_WAIT_FOR_UPDATE 60.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN 50.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_PRESENCE 60.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_CONNECTION 120.0\nSECONDS_BETWEEN_PINS_AWARDED_UPLOADS 300.0\nEnableKeepAlive true\nAllowVoIPRecordingPlayback true\nOverheatingThresholdDisallowMidgameJoin 0.95\nMaxCatchupFrames 3\nMaxLagBeforeShowLoading 23\nMinLagBeforeHideLoading 30\nLagImprovementInflectionPoint -1.0\nFlickerThreshold 2.0\nClosedDemo2014Version 1\nClosedDemo2014Expired false\nEnablePlayedFilter true\nEnableCommunityDecorations true\nGameStateUpdateRate 10.0\nGameStateUpdateRateWithConsumers 1.0\nDisableDLCPublishCheck false\nEnableDiveIn true\nEnableHackChecks false\nAllowOnlineCreate true\n" +
@ -41,6 +41,10 @@ public class ClientConfigurationController : ControllerBase
[Produces("text/xml")]
public IActionResult Conf() => this.Ok("<t_enable>false</t_enable>");
[HttpGet("ChallengeConfig.xml")]
[Produces("text/xml")]
public IActionResult Challenges() => this.Ok();
[HttpGet("farc_hashes")]
public IActionResult FarcHashes() => this.Ok();

View file

@ -139,6 +139,7 @@ public class LoginController : ControllerBase
{
AuthTicket = "MM_AUTH=" + token.UserToken,
ServerBrand = VersionHelper.EnvVer,
TitleStorageUrl = ServerConfiguration.Instance.GameApiExternalUrl,
}.Serialize()
);
}

View file

@ -214,8 +214,8 @@ public class ScoreController : ControllerBase
var rankedScores = this.database.Scores
.Where(s => s.SlotId == slotId && s.Type == type)
.Where(s => s.ChildSlotId == 0 || s.ChildSlotId == childId)
.Where(s => playerIds == null || playerIds.Any(id => s.PlayerIdCollection.Contains(id)))
.AsEnumerable()
.Where(s => playerIds == null || playerIds.Any(id => s.PlayerIdCollection.Contains(id)))
.OrderByDescending(s => s.Points)
.ThenBy(s => s.ScoreId)
.ToList()

View file

@ -14,6 +14,18 @@ public class DigestMiddleware : Middleware
this.computeDigests = computeDigests;
}
private static readonly HashSet<string> exemptPathList = new()
{
"/login",
"/eula",
"/announce",
"/status",
"/farc_hashes",
"/t_conf",
"/network_settings.nws",
"/ChallengeConfig.xml",
};
public override async Task InvokeAsync(HttpContext context)
{
// Client digest check.
@ -72,8 +84,7 @@ public class DigestMiddleware : Middleware
#if !DEBUG
// The game doesn't start sending digests until after the announcement so if it's not one of those requests
// and it doesn't include a digest we need to reject the request
else if (!ServerStatics.IsUnitTesting && !strippedPath.Equals("/login") && !strippedPath.Equals("/eula")
&& !strippedPath.Equals("/announce") && !strippedPath.Equals("/status") && !strippedPath.Equals("/farc_hashes"))
else if (!ServerStatics.IsUnitTesting && !exemptPathList.Contains(strippedPath))
{
context.Response.StatusCode = 403;
return;

View file

@ -23,7 +23,7 @@ public class ServerConfiguration
// You can use an ObsoleteAttribute instead. Make sure you set it to error, though.
//
// Thanks for listening~
public const int CurrentConfigVersion = 11;
public const int CurrentConfigVersion = 12;
#region Meta
@ -177,6 +177,7 @@ public class ServerConfiguration
public string DbConnectionString { get; set; } = "server=127.0.0.1;uid=root;pwd=lighthouse;database=lighthouse";
public string RedisConnectionString { get; set; } = "redis://localhost:6379";
public string ExternalUrl { get; set; } = "http://localhost:10060";
public string GameApiExternalUrl { get; set; } = "http://localhost:10060/LITTLEBIGPLANETPS3_XML";
public bool ConfigReloading { get; set; }
public string EulaText { get; set; } = "";
#if !DEBUG

View file

@ -17,10 +17,14 @@ public class LoginResult
[XmlElement("lbpEnvVer")]
public string ServerBrand { get; set; }
[XmlElement("titleStorageURL")]
public string TitleStorageUrl { get; set; }
public string Serialize()
=> LbpSerializer.Elements
(
new KeyValuePair<string, object>("authTicket", this.AuthTicket),
new KeyValuePair<string, object>("lbpEnvVer", this.ServerBrand)
new KeyValuePair<string, object>("lbpEnvVer", this.ServerBrand),
new KeyValuePair<string, object>("titleStorageURL", this.TitleStorageUrl)
);
}