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Censor filter logging improvements (#804)
* Move censor/msg logging to MessageController & separate LogAreas/config * Correct LBP character limit to 95 * Log filtered comments as well * Remove two unnecessary variables from CensorHelper * Add censor logging to SlotPage/UserPage controllers and improve logging slightly * Remove accidental dollar sign in log * Grammatical nitpick in CommentController.cs * Contextual nitpick in MessageController.cs * Add escaped quotes in CommentController log to match the rest * Increase limit to account for descriptions, magic mouth, etc. * Consolidate LogChatMessages logging into Filter log area to prevent confusion * Apply code review suggestions
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6 changed files with 39 additions and 22 deletions
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@ -86,6 +86,9 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
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string message = await this.ReadBodyAsync();
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const int lbpCharLimit = 512;
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if (message.Length > lbpCharLimit) return this.BadRequest();
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if (message.StartsWith("/setemail ") && ServerConfiguration.Instance.Mail.MailEnabled)
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{
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string email = message[(message.IndexOf(" ", StringComparison.Ordinal)+1)..];
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@ -102,12 +105,16 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
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return this.Ok();
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}
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string username = await this.database.UsernameFromGameToken(token);
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string filteredText = CensorHelper.FilterMessage(message);
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string username = await this.database.UsernameFromGameToken(token);
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if (ServerConfiguration.Instance.LogChatMessages) Logger.Info($"{username}: \"{message}\"", LogArea.Filter);
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if (ServerConfiguration.Instance.LogChatFiltering)
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Logger.Info($"{username}: {message} / {filteredText}", LogArea.Filter);
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if (ServerConfiguration.Instance.LogChatFiltering && filteredText != message)
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Logger.Info(
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$"Censored profane word(s) from in-game text sent by {username}: \"{message}\" => \"{filteredText}\"",
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LogArea.Filter);
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return this.Ok(filteredText);
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}
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